
Endzone is a post-apocalyptic survival city builder, where you start a new civilization with a group of people after an ecological disaster. Build them a new home and ensure their survival in a shattered world, threatened by constant radiation, toxic rain, sandstorms and droughts.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 27 → 2.71/day in the week after.
About

In 2021, a global ecological disaster plunged the world into chaos and brought humanity to the verge of extinction. Only few were able to escape into underground facilities called "Endzones". 150 years later, mankind returns to the surface - under your command! In an extremely hostile environment full of radioactivity, contaminated rain and extreme climate change, you'll have to prove your worth as a leader.

Build a settlement on the hostile surface of the earth with over 70 different buildings and take care of your men, women and children.
Gather & refine many different resources and manage your economy by building an efficient infrastructure with streets and depositories.
Experience dynamically simulated, believable environments! Every ground cell in the game has its own humidity and radiation values.
Survive in a world of constant threats including radioactively contaminated ground, droughts, toxic rain, sandstorms, and raiders.
Send expeditions to forgotten places and make meaningful decisions that change the fate of your people.
Experience a living settlement and fulfill side missions to cater for your settlers needs.
A variety of challenging scenarios with specific winning conditions and a distinct storyline will put your survival skills to the test.
The world as we know it is gone. Build a new home for the last human survivors on earth! Give them shelter and a house. Fulfill their basic needs with steady water and food supplies, educate them, ensure their survival and help them stay motivated with over 50 different buildings.
As the leader of your settlement, coordinate and assign different professions and tasks. Let your people gather & refine many different resources and manage your economy by building an efficient infrastructure with streets, depositories and markets.
Every ground cell in the game features dynamically simulated humidity and radiation. Watch as rain clouds irrigate your soil or prepare for constant fights against contaminated rain bringing devastating radiation to your lands.
The climate has changed! Prepare for recurring and agonizing droughts and plan ahead by stocking up food and water. Every cycle is a new challenge! Withstand the unstoppable sandstorm, as it destroys buildings and brings deadly radiation.
The invisible danger of radiation is still haunting the surface with contaminated rain. Protect your people from radiation sickness with special gear. Clean water with active coal filters, build roofs on your fields and dig up the ground as a last resort to remove radiation from your land.
The world is in shambles but some of the manmade fragments still remain. Send expeditions to ruins and long forgotten places and make meaningful decisions that change the fate of your people.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10Kreviews | 77% | — | $6.7M |
| $49.99 | 613ratings | 67% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not bad. Pretty good mix of RTS and survival. There's not really a story line where each mission gives you new buildings/abilities. There are some challenges and open sandbox but you always start with access to everything. So the game play grows old soon.
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Russian, Korean, French, Spanish - Spain, Portuguese - Brazil
| $1.99−92% |
| 194ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oyun gayet sessiz ve sakin oyunlardan biri hani olur ya cuma iş/okul'dan gelmişsindir ve o yorgunlukla sakin bir oyun girersin, heh o oyun bu...
Очень крутая стратегия-выживач, прошла почти все миссии на одном дыхании буквально за неделю-полторы. Жалко, что миссий так мало, хотелось бы ещё. Довольна игрой очень
Really fun colony sim.
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Das ist richtig gut. Überlebens-Siedlungsaufbau-Spiel wie zum Beispiel Banished aber mit Wetterauswirkungen und Ruinenerkundung in etwa wie bei Frostpunk. Die Gebäude sehen toll aus - man bekommt Lust auf Fallout ^^
할만은한데, 건물이 너무 많은거 같다. 신경써야할게 너무 많음
Avis donné après 2 essais de parties et une vrai partie en mode survie normal. j'ai fait aucuns des scénarios et j'en ferait aucuns, parce que j'aime pas suivre des bouts d'histoires préformatés, je préfère construire ma propre ville. Endzone est un bon jeu de gestion, ils vous explique les mécaniques de bases et vous laisse apprendre le reste. Par le reste j'entend, la gestion fine de votre logistique via les règles de stockage de vos entrepots et l'importance de l'exploration et des missions du forum en début et milieu de partie pour faire evoluer vos technologies rapidement. Une fois que vous avez compris ca, endzone vous met au défi d'en maitriser tous les aspects en augmentant la difficulté. La logistique c'est le nerf de la guerre dans ce jeu, pour eviter que vos colons ne passe des plombs sur les chemins et les routes pour acheminer les ressources ou manger une patate à l'autre bout de votre ville, vous devrez gerer régulièrement le contenu de vos entrepots et placer des points d'eau et des points de distributions de nourritures à des endroits stratégiques. Ces 3 types de batiments au deumeurant assez banales sont les clés de voûtes pour optimiser la productivité de vos colons. En parallèle, vous devrez explorer, marchander et réaliser certains challenges récursifs de votre forum, cela vous apportera des ressources forts bienvenu en début/milieu de partie. Là ou je peux emettre un point un peu négatif sur le jeu, c'est sur la gestion du lategame. Clairement, sur ma 3 ème partie, je me suis arrêté au developpment du niveau 3 des refuges. Refuges vous permettant de maitriser la natalité de votre population au passage...comprend pas comment plein de personnes ce font avoir avec les habitations et râlent parce qu'ils alternent les période de fortes croissances démographique et les périodes de crises engendré par cette croissance car vos colons manque de tous... C'est comme le port salut, c'est marqué dessus, full habitations = augmentation rapide et incontrolable de votre population, mixte habitation / refuges = controle sur la croissance, full refuges = stagnation voir regression...c'est pas compliqué à comprendre bordel...mais je digresse. Le lategame je disais, clairement une fois que vous avez compris les mécaniques que j'ai expliqué au dessus, une fois que vous avez débloqué quelques recherches, l'effet "snowball" arrive... Alors ca ne serait pas un problème si je savais quoi faire de mes ressources...mais je fini juste par plus savoir quoi en faire, les expeditions sur la map sont toutes faites ou presque lorsque vous en arrivez là, donc les dernières technos mettent un temps de dingue à ce faire car il faut farmer les derniers points de recherches. Et les expéditions lointaines sont longues à faire, pas très intéressantes, et deviennent inutiles en terme de ressources car vous avez déjà tous ce qu'il faut à la maison à ce moment là. En bref, le lategame manque d'objectifs et tourne un peu en rond. J'ai arrêté ma 3 ème partie après avoir fait 160 saisons un peu prêt, et agrandir ma ville pour agrandir ma ville...j'en vois pas des masses l'intérêts. Ma ville oscillait entre 750 et 900 colons, et sa maintenance pouvait ce faire avec une main dans le slip et l'autre sur une tasse à café...oui oui, je dit clairement que j'avais plus besoin de piloter quoique ce soit... Dépasser les 1000 colons ? Ca pouvait ce faire à l'aise, mais j'en voyait pas l'intérêt. On verra ce que le niveau très difficile réserve, la gestion des évènements devenant réellement aléatoires ca pourrait offrir d'autre perspectives. En niveau normal et inférieur, les évènements ce font sous formes de boucles ordonnées contenant des blocs de saisons prédéfinis, dit autrement vous ne pouvez pas avoir 2 séchéresses ou 2 tempêtes de sables qui s'enchainent. Endzone reste malgré tous un très bon jeu de gestion, si il est en solde, foncez, clairement.
Great Game!!! Many hrs of fun! Reminds me of Civilization with Frostpunk vibes. Even if its not on sale, try it ASAP!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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