
Endzone 2 is a post-apocalyptic survival colony builder, where you embark to secure humanity's survival after a cataclysmic disaster. Discover and repopulate the last habitable grounds, while the survival of your people hinges on your wits, foresight, and resilience in a harsh and unforgiving world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 27 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Endzone 2 is a post-apocalyptic survival colony builder, where you embark to secure humanity's survival after a cataclysmic disaster. Discover and repopulate the last habitable grounds, while the survival of your people hinges on your wits, foresight, and resilience in a harsh and unforgiving world.

Survive amidst a relentless and ever-changing environment in a world of constant threat.
It's your turn to freely choose your starting point by taking direct control of your settlement bus.
Venture into the treacherous wastelands, a terrain riddled with ancient ruins, hidden loot, and daring missions.
Explore habitable zones full of unique resources and daunting challenges, giving rise to multiple settlements under your command.
Build, develop, and expand your settlements, forging a remarkable landmark with many buildings and upgrades.
Secure your economic progress by researching new buildings, technologies, refined resources, and maintain optimized production lines.
Master your trade skills as you establish and manage trade routes between your zones and traders that are essential for your survival.

Survive in a world of constant threats, including radioactively contaminated ground, droughts, toxic rain, and sandstorms. Grow and expand your settlement, research technologies, refine resources, and manage your economy by building an efficient infrastructure.

Nurture your settlement by thoughtfully caring about the needs of your people. Forge trading routes between your zones and traders, facilitating the exchange of vital goods. Transcend mere survival and usher your settlement into an era of flourishing prosperity.

In Endzone 2, you hit the road with your trusty bus, navigating through the wastelands — an uninhabitable and treacherous terrain scattered with ruins, loot, and missions. Yielding to your curiosity and exploring these areas may reward you with special resources, technologies, and new trading partners. However, it can also place you in deadly peril, triggering disasters or jeopardizing the lives of your explorers.

As you journey through the wastelands, you'll encounter habitable zones — expansive plots of land ripe for settlement and scarce resource harvesting. Each zone boasts its own unique array of resources, so choose your next settlement location wisely and let your journey flow.

In Endzone 2, the landscape and environment are in constant flux, presenting ever-changing challenges just around the corner! Behold as sandstorms ravage the surroundings and droughts deplete your water supplies, leaving your zones parched and transformed into deserts.

Key Changes & Additions - Endzone - A World Apart Veterans, please read! 🙂
Zones: In Endzone - A World Apart, you played on one vast map where you could build a global settlement. But in Endzone 2, the world expands as you uncover different zones, each offering exclusive resources to plunder. Manage multiple settlements and unlock a vast amount of possibilities.
New Settler Behaviour: We've tackled and refactored settler paths and job distribution issues from the ground up. Embrace the new and improved system, now more comprehensible and balanced, supporting thriving settlements with thousands of inhabitants.
Vehicles: Your wish for vehicles back in Endzone - A World Apart has been heard! Now, you can freely choose your starting location by moving your settlement bus. As the game progresses, you'll have the opportunity to construct additional vehicles, perfect for establishing trade routes or venturing into the treacherous wastelands.
Expedition System Overhaul: Exciting changes! The updated expeditions system introduces detailed ruins waiting to be explored by directly controlling and guiding your explorers. They consist of less text and more action! Uncover clues, unlock secrets, and discover valuable loot on your journeys.
New Graphics: Our rendering system has undergone a complete overhaul, bringing you a more detailed and visually stunning environment. The animations have received a makeover too, resulting in breathtaking graphics that will immerse you like never before.


Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1.1Kreviews | 67% | — | $1M |
| $8.99−70% | 46ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DO NOT BUY. Studio is shut down. Game is not being supported / completed. Be smart. Spend your money elsewhere.
After a brilliant first game, pity to see the devs butchering the game like this. I would have gladly paid the full price of this game for a DLC of the first game instead of this nonsense. When will devs learn: if it ain't broke, don't fix it. This is a big dump compared to End Zone: A World Apart.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 3.1K | 97% | $19.99 | |
| $1M | 3.6K | 97% | $14.99 | |
| $1M | 1.4K | 72% | $24.99 | |
| $1M | 1.5K | 78% | $10.99 | |
| $1M | 977 | 87% | $34.99 | |
| $1M | 1.6K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7M | 8.3K | 76% | $24.99 | |
| $1.4M | 1.5K | 82% | $17.49 | |
| $0 | 1.7K | 89% | Free | |
| $104.4K | 257 | 66% | $13.99 | |
| $71.6K | 911 | 71% | $2.99 | |
| — | 194 | 74% | $1.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Japanese, Korean, Simplified Chinese, Russian, Polish, Portuguese - Brazil, Turkish, Ukrainian +1 more
Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They took everything that was great about the first game and overcomplicated it. What could have been a great sequel was hampered by overreaching vision and a lack of forethought that ultimately resulted in the closing the studio that made it. Gentlymad crashed out about 8 months ago and the game badly needs tuning it will never receive. Stick with the first one, you'll be happier. It's a great game. This one is unfortunately not.
I really loved the first one and I wanted to love this one too. I played far enough to have three outposts. I think they made some smart choices in simplifying the gameplay so that having multiple locations would be manageable. The main problem I had is resources felt very unbalanced. Mines consumed tools too fast, and the resources needed to make radiation protection was also too high. I had three workshops making tools, and it wasn't enough to keep two mines running in an area that had 4 mines, and four upgraded plantations with three upgraded weaver shops and wasn't quite enough to keep two tailors running at full speed, and they were just barely able to make enough clothes for just that colony. If I wanted to continue growing to turn on the lead mine & copper mine and have factories to use it, I got a headache just thinking of how much infrastructure I'd need to build for it. With multiple locations to manage, it should be better balanced so one location can make excess to export, but there's no excess when they can barely keep themselves going. The resources needed to stay alive were easy to get in abundance. Water, Food, Medicine, Paper (a consumable needed for schools) are easy to get in abundance. The luxury items were also pretty easy, needing only a single plantation for each to satisfy the population. But the resources needed to progress and get further were severely bottlenecked.
Abandonware. Not sure how this is even mixed, its a downgrade over the previous game.
Endzone 1 is better than Endzone 2.
If you liked, Endzone 1, you might not like EZ 2. EZ1 Expeditions used to be fun and exciting, EZ2 expeditions are tiresome, boring, and distracting. Launch and forget an expedition in EZ1, wait for arrival to destination. EZ2 - drive around manually, disembark, can't pull planks in Tutorial and doesn't tell you why. I haven't gone past tutorial and I don't think I will continue. Some ideas make some sense, like resources (swamps, clay), but having to build trade routes and establish different settlements for the sake of those resources is just not fun. I regret buying this and I wish I could return the purchase, but I left the game open for over 10 hours.
3.5/10 WRONG TYPE OF SOIL!!! 100% the 1st one written a steam guide on how to 100% the 1st one this is SOOO MUCH WORSE and has far less content all about diving around and picking up resources now, thats most of what you do
Não sei por que continuam vendendo esse jogo, pois o estudio fechou e estava no meio do lançamento antecipado, a maioria das mecanicas ficou pelo caminho e não haverá novas atualizações......
Not *awful*, but quite far from good. Mediocre graphics, very poor performance for that, and a UI which is obfuscatory and inconvenient to navigate. Add on to that gameplay that felt dull with too many non-useful interruptions, and a design that felt like it wanted to be too many things and it is hard to recommend when there are so many games available. Just my view, sorry.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.