
Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship. Grow your fleet while exploring an expansive galaxy with hundreds of systems. Earn money by carrying passengers or cargo, escorting convoys, bounty hunting, mining asteroids, or plundering and capturing enemy ships.

Enter the 31st century and choose from one of multiple starting locations and backgrounds where you set out on your own journey as the captain of a new ship. Take sides in a civil war, or ignore the story line and just enjoy exploring the galaxy at your own pace. The main story line alone takes about 8-16 hours to play through, with over a hundred hours worth of story content spread across the galaxy in the form of other story lines both big and small.

The game's content can be added to using the plugin system, which allows anyone with a text editor and a paint program to create new ships, weapons, missions, and more to the game. All of the game's content is built using the same system, so anything you see in the vanilla game can be done in a plugin. The capabilities of plugins are fully documented on our GitHub wiki.

Endless Sky is free, open source, and cross platform (Windows, Mac, and Linux). The game has been developed for over 10 years as a labor of love from hundreds of volunteer contributors. Updates occur regularly with three major updates every year. Over time, the game will continue to expand as contributors add new missions, story lines, alien species, places to explore, sound effects, artwork, gameplay mechanics, quality-of-life improvements, and more.
Genres
Stats
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 7.1Kreviews | 92% | — | $0 |
| Free | 115ratings | 88% | — | not modelled |
Engagement
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a really neat game, probably one of my favorite 2D Space Trading Sim games out there (or whatever the genre is called, IDK) There's a lot of options, and the gameplay just flows really nicely. You'll promise to play the game for an hour or two then spend all day/night trading, delivering, shuttling, mining, fighting your way to more riches and more powerful ships and larger fleets. There's also an amazing amount of plugins available from the community, from simple QoL stuff to expansions adding new ships, weapons, equipment, and even storyline from what I've seen. Also, it;s completely free, so there's really no reason to not play this if you like the genre.
Yes this is a very good space game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 92 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its the best ope source game ever and i recomend it for all fans of sci-fi games and spaceship lovers. It also has a very good story and is made with love...
Very good Game
ce jeu est un puit sans fond de lore et d'histoires incroyables
A nice and interesting game, resembles Space Rangers
Captures the spirit of the classic Escape Velocity series, but with a lot of QoL improvements and streamlining (e.g. better jump plotting, and you don't need to buy fuel). Storylines are *fine*. There don't appear to be many different branches to follow, you basically either do a storyline or you don't (as opposed to choosing sides in a big conflict and having different options following that). Kind of a pro in that you don't have to miss out on anything in a single playthrough, but makes decisions seems a little superfluous.
Simply put, it's probably the best community made game ever made.
Not only is this game awesome, it's FREE and it basically requires a potato clock with a screen to play it. the dev is still updating and patching the game after YEARS of it being free. if you've ever played freelancer, this is close to a 2d version of that. you don't HAVE to play it like a space combat style game, but it certainly helps. trading is an easy way to make money. boarding is an easy way to capture ships. capturing ships is an easy way to either increase military might or make a quick buck off of some poor space bandits. no matter how you play this, it's fun
Polecam
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13K | 22 | 73% | $18.99 | |
| $6M | 8.4K | 85% | $19.99 | |
| — | 0 | — | — | |
| $0 | 230 | 81% | Free | |
| $581.3K | 544 | 67% | $29.99 | |
| $555K | 1.2K | 94% | $14.99 |