
Lead your people to victory on an ever-evolving world in this strategy game featuring asymmetric factions led by powerful heroes. Build your empire, wield political influence, and raise grand armies to wage war in a race to uncover dark secrets buried within the planet.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ENDLESS Legend™ 2 is a fantasy strategy game where you lead wildly varied factions as they build grand empires and wage planet-spanning wars on an ever-evolving ocean world at the brink of extinction. Cataclysmic events have wrought havoc on the natural order, and the very world will change as time goes on revealing new opportunities for exploration and conquest to the bold and daring. Establish expansive cities to spread your influence and strengthen your economy, raise armies and command troops in turn-based tactical battles to overcome your enemies by force, and push forth into the unknown to uncover the dark secrets that lie at the planet’s core.

Whether you command righteous warriors descended from the stars, cursed knights seeking reprieve from their misfortune, or hive-minded beasts that know only how to fight, feed, and propagate, ENDLESS Legend™ 2 features vastly different factions each driven by their own philosophies, histories, capabilities, and narratives. Each of the factions have unique traits that set them apart from one another whether on the battlefield, in matters of commerce, with regards to empire-building, or in diplomatic affairs – it is up to you to adapt to their strengths and weaknesses and build strategies and distinct playstyles.
The choice of faction will influence every aspect of the game. Will you prefer to benefit from a constant state of fighting, untethered by the need to justify your wars, spawning additional warriors with each victorious battle to grow endlessly in strength? Will you choose to benefit from cohabitation and cooperation, spreading tendrils of influence throughout the world to build a network of allies, leveraging relationships with the minor factions of the planet to further enrich your empire? Or will you lead a people who feed upon their own kind for sustenance, taking advantage of a unique economy free from the needs of mere mortals? Learn what makes each faction distinct and use it to your advantage whether you’re leading them, or looking to destroy them. Or venture beyond the existing factions by making your own — mix and match affinities, traits, units, and populations from across the game to explore the world with your own creation.
Military doctrine varies greatly between the factions, providing unique opportunities for a capable commander to gain an advantage over their foe, even when out of combat. Build massive fortifications to defend cities and establish connections to powerful weapon and support systems waiting in orbit as the martial Kin of Sheredyn. Invest in the spread of coral so the spiritualist Aspects are able to support themselves outside of friendly territory. Dot the land with nests and burrows to quickly traverse vast distances and ambush enemies from beneath as the Necrophage hive.
Either auto-resolve combat or take direct control of individual units within your armies when battle begins, using the surrounding terrain to your advantage as you seek out chokepoints, cover, and the high ground. Apart from having faction-specific units, traits, weapons, and attributes, each faction also features special battlefield abilities that can turn the tide of battle if properly utilized. Where one faction might work best with a patient commander, able to meticulously maneuver troops to secure powerful adjacency bonuses, another might rely on force of numbers and overwhelming strength.
Recruit heroes and watch them grow over time as they gain new traits to bolster their abilities, build relationships that provide them with various boons, and acquire equipment useful both in and out of battle. Powerful commanders, properly trained and armed, can turn the tide of entire wars when wisely utilized.

Empires will rise and fall based on their ability to adapt to a changing world. Starting from a single humble city, expand according to your faction's unique strengths and limitations while adapting to the periodic monsoons and tidefalls. Build districts around your cities’ central structures, exploit strategic and luxury resources littered around the world, and develop your technological capabilities and industrial might.
Cataclysmic tidefalls will expose new opportunities and threats as the oceans recede to unveil new land ripe for expansion. While your existing territory will remain unscathed, the newly revealed terrain from the retreating oceans will open up new avenues of approach for you and your enemies, alongside new resources to exploit and new anomalies to explore. While this can fundamentally change the strategic value of various locations as time goes on, a wise leader will plan for the inevitable – will you prepare to expand into new lands as soon as a tidefall occurs, or focus on shoring up your defenses where you anticipate new landbridges to appear?
Plan the development of your cities to focus on population growth, industrialization, and commerce, or prioritize their contribution to the sciences, your empire’s influence, and your military might – the choice is yours based on the needs of your burgeoning empire. Establish districts that provide fortifications or further the production of various resources, take advantage of adjacency and terrain bonuses, and pursue technological advancements that allow you to upgrade established districts or unlock entirely new options. Will you patiently seek out ideal locations to establish long-term economic hubs and military strongholds, or will you spread rapidly to secure new lands and increased productivity ahead of your enemies?
The lands around you are teeming with both opportunity and danger alike. Crush the weaker minor factions littered around the world to pillage their resources, or instead cultivate friendly relations and have them join your growing empire, incorporating their distinctive units and heroes to further strengthen your people. Explore ancient ruins and strange anomalies, braving the dangers of the unknown to enrich your lands and gain powerful artifacts to wield against your enemies.

A deep mystery lies buried beneath the surface of this once-tranquil ocean world, where an ancient power stirs in the darkness. Gain dominion over the planet through violent conquest, seek victory through diplomatic and technological advancements, pursue quests and tackle events that can alter the course of a campaign, or empower your sworn heroes to unveil the story of your people – the choice is yours.
Will you be a ruthless conqueror or a cunning builder? A cultivated diplomat or a flesh-eating beast? Will you bring harmony back to the planet, seeking out lost legends and heroes, or will you defy the fate that drives your faction and carve a legend of your own?
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 3.3Kreviews | 84% | #39 | $5.5M |
| $49.99 | 136ratings | 72% | Top 100 | not modelled |
Updates
Engagement
Reviews
Themes across 1140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gorgeous with some of the cooler and most unique races in a 4x
Meh.
Gra jest super już na tym etapie rozwoju, ale wciąż wiele rzeczy jest do dopracowania. Ma realne szanse być równie dobra jak EL1, Humankind czy Old World (jak dla mnie najlepsze obecnie gry 4X). ZALETY: - każda grywalna frakcja mocno się różni od innej. Wymaga to innej strategii (szczególnie na wyższych poziomach trudności). Nie da się wygrać tej gry zawsze grając tak samo. - fenomenalna grafika, choć czytałem, że twórcy chcą jeszcze kilka detali poprawić - monsuny - nowa mechanika w grach 4X, która wiele zmienia - grywalność (pomimo kilku rzeczy do poprawy, w tę grę naprawdę da się już grać - zrobiłem nawet 5 streamów na twitchu i kicku na dowód, że się da) - bitwy (to zawsze była mocna strona gier tego wydawcy), choć jeszcze nie jest to poziom EL1 czy Humankind. WADY (raczej drobne, choć chwilami wkurzające) - brak informacji o tym, co zostało w mieście wybudowane (a przynajmniej sie nie pojawia w widocznym miejscu) - brak możliwości łączenia miast, a przekroczenie limitu miast o 2 to już praktycznie koniec gry, bo kary są znaczne - brak info która jednostka jest która przy ustawianiu wojsk przed bitwą (co świetnie działało zawsze w EL1 i Humankind) - niektóre grafiki są piękne, ale niepotrzebnie tak duże, przez co trzeba scrollować (np. okno bohaterów) - brak znaczników, które w Old World czy CIV pozwalały świetnie planować rozwój miast. WNIOSKI: Na te chwilę gra jest już na tyle dobrze dopracowana, że można zakupić grę i cieszyć się, choć to wciaż early access. A gdy już będzie pełna wersja, to dopiero będzie frajda móc ocenić, jak się to wszystko zmieniało.
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Latest in each market: best FR #15, worst JP #77 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese +4 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Le jeu est cassé. Toutes les compétences et bonus que doivent acquérir mes héros ne l'ont pas. Mes stats n'évoluent pas malgré les différents bonus que je suis censé acquérir au fil des tours. Les bonus de seuil de population qui ne prennent pas effet sur les stats de mes héros. Comme les bonus de partenerai qui ne prennent pas effet. Je me retrouve avec un héro débutant face à des héros des IA boosté par leurs bonus, que moi je n'ai pas droit. Je me fais donc violer à chaque combat... Descriptifs erronés, par exemple, avec terre divine il me dit que je gagne +2 humains divin, je n'en ai chaque fois qu'un seul. Les fortifications servent à rien chez les sheredyns, à part patienter plus longtemps que l'armée nous mette une chasse une fois la brèche ouverte. Et pas possible de pouvoir recruter pendant le temps que la fortification retient l'armée, car toute la chaine de production de la ville est bloquée... Donc à quoi cela sert hormis attendre quelques tours de plus avant de prendre la douloureuse, avec une armée qui ne bénéficie même pas de ces stats bonus...
Очень любил стратегии, но субьективно довольно долго жанр находился в застое. Только Endless Legend вывели жанр из застоя. Вторая часть чувствуется на данный момент чуть менее иновационной, но тем не менее на голову лучше конкуретнов. Рекомендую!
Многих механик из EL1 не хватает, но в целом хорошечно и авансом игру рекомендую.
Apres le merveilleux Endless space 2 et le relativement moyen Humankind, voila Endless Legend 2. Je n'avais pas spécialement accroché au premier, je le lance sans réelle grosse attente. Et quelle bonne surprise ! Il manque clairement de contenu (cependant les quelques factions présentes sont toutes très différentes) et d'équilibrage, mais les bases sont SUPER bonnes. Petit bémol pour l'UI type "touch" trop brouillonne surtout sur l'arbre de recherche. Un des (si ce n'est LE) meilleurs 4X en devenir, a voir dans le temps.
Bon jeux, de grosses améliorations depuis la sortie de la démo l'an dernier et ça fait plaisir de voir une suite au premier presque 12ans après ! La direction artistique est magnifique, c'est bien fluide, les empires disponibles sont très cool, je n'ai pas encore les musiques gravés dans la tête mais ça venir ! Mais je dirais que l'aspect faussement RPG des quêtes, de l'inventaire et de l'arbres de compétence s'éloigne un peu trop du premier Endless Legend (que j'ai bien en tête pour y avoir jouer régulièrement depuis 10ans), s'il était possible de tendre vers la quasi perfection du 1 sur ces aspect je vous en remercierai beaucoup. La gestion des quartiers et des cases elle ressemble plus à Humankind ou Civ et justement les quartiers qui viennent "conquérir" les cases autour d'eux était un point d'identité marquant du premier Endless Legend. L'équilibrage, majoritairement des armées errantes, me paraît complétement craqué en terme de difficultés mais je pense que l'ajout d'un réglage pour les rendre plus faciles comme présent dans 1 réglerai ce soucis. Je comprends que certains recherchent du challenge mais d'autres sont juste là pour le fun entre potes, ça s'améliore au fur et à mesure des MAJ mais on y est pas encore sur ce point.
提几点建议 1 已经完成任务的任务地点应该允许通过部队清除掉,或者自动清除掉,不应该占用地块。 2 后期生产力溢出但是内容很少,要不在科技树里加一些奇观允许建造吧
Game is getting better by every update. I have not faced any freeze/crash issues so far, could it be due to specs? Yes, good room to improve arts (for me specially the units etc....), but once I started understanding every faction in-depth mechanics and play-style, the art did not matter much atm. The battles have improved after the updates with some more room to improve. Maybe having a bigger monitor has helps to go through the game without the need to constantly zoom (beside a quick scroll up or down for zoom should not take long). Personally always a big fan of 4x games battles, I really like Endless legends 1, where you can customize the units upgrades, making every unit special in their own way. Would like to see more emphasize on the units skills/upgrades/customization. The units of every faction follow very similar colors with different shapes, would like to see every unit having more details, different colors to make them stand out. Some of the faction heroes look a like the units! Hoping to see Heroes graphics, size, colors, details stand out, The more hours I put into the game the more I started enjoying it, maybe that is the secret to the game. Will definitely put a few hundred more hours into it (looking forward to new factions etc...)
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