
ENDER LILIES is a dark fantasy 2D action RPG about unraveling the mysteries of a destroyed kingdom. On this sorrowful journey, encounter horrific enemies against whom a moment of inattention could be fatal. Overcome these hardships and seek the truth with the help of fallen knights.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Aug 10 → 16.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 45.9Kreviews | 94% | — | $19.8M |
| $24.99 | 18.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1343 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩完二代再回来玩一代体验感真的不是一般的差,没有故事线没有引导没有人物塑造,这几个NPC是人才市场认识的吗?老师我们家莉莉怎么打起来这么累啊游戏负反馈这一块!!买了不玩可惜玩了更是冒火……
end
Good Metroidvania, I enjoyed it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.8M | 40.5K | 76% | $24.99 | |
| $19.8M | 19.8K | 89% | $29.99 | |
| $19.7M | 13.5K | 74% | $39.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 57.6K | 93% | $19.99 | |
| $19.7M | 17.8K | 79% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.7M | 17.1K | 95% | $24.99 | |
| $36.6K | 95 | 51% | $14.99 | |
| $742.1K | 1.1K | 82% | $12.49 | |
| $19.5K | 95 | 29% | $9.99 | |
| $2.9K | 52 | 38% | $2.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oyun hollowknight'a benziyor ama şahsen ben daha çok beğendim çünkü sırf fasttravel vb şeyleri açmak için ebemin sikilmesine gerek yok burada. Onun dışında görsellik bence ÇOK güzel. öyle bişiler işte
谁不喜欢香香软软的白毛小萝莉配骑士替身呢ヾ(≧▽≦*)o。除了攻击很黏手,主要移动方式给的顺序不合理,导致跑图很折磨以外都还好
好玩
好玩
This is one of my favorite metroidvanias! The artstyle is absolutely gorgeous and all the different movesets you can use give the combat plenty of variety. You have plenty of choices on where to go but the game never made me feel lost at any point and it was pretty straightforward to find what I needed to progress. Story is pretty good as well.
美术和音乐挺优秀的,别的就比较难评了
虽然总的来说游戏挺有意思的,但这存档机制就是纯纯依托。steam都已经跳了击败boss的成就居然不代表boss已经死了。好不容易运过去,就因为没存档,那boss居然还能活着?不应该自动存档吗?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.