
EndCycle VS is a grid-battle adventure that challenges you to create the ultimate deck. Battle against the oncoming Noise or prove yourself in epic online battles - now with ROLLBACK NETCODE!
Modeled estimate, not a reported figure. How we estimate →
About
Build your deck, go online and prove you're the strongest! Battle against the oncoming Noise or prove yourself in online grid-battles with Rollback Netcode!!!
In EndCycle VS the world is standing on the brink of war! A rotating city, purple ice-deserts, mysterious worlds built with data… It is a wild world with new challenges every day. Two teenagers find themselves in the middle of the biggest conflict this world has ever faced.

Challenge others in local or online multiplayer - NOW WITH ROLLBACK NETCODE!
Play your way through dozens of hours of content with decks and strategies YOU'VE created!
Create a unique playstyle with thousands of custom attacks and over 20 unique characters!
Vanquish your foes throughout an increasingly challenging world,
choose different cards and evolve your hero as you uncover forbidden truths!
Create entirely new maps, characters and builds with the simple in-game creative center!
Let your creativity go wild with the easy-to-learn tools which let you create mods entirely without any code!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
快节奏,重战术,华丽连击的即时制回合游戏。 战斗紧凑,技能多样,还要时刻注意地块颜色判断可移动范围。不但要注意站位,还包括转身。 脸对脸硬碰硬的感觉很强,音乐很劲感。 战斗操作集中在WASD上下左右箭头和空格,双手应战。 规则容易理解,键位较多,实操起来需要一点点适应时间。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
I haven't gotten very far into this because it feels very clunky and grating; The game doesn't seem to know how to pace itself and feels very stop-and-go (and on top of that, you can interrupt the UI flow at the end of a campaign -- oops!). For something that seems MMBN-inspired, they opted for flashes rather than arrows or other indicators for "look here" tutorial prompts. Actually, there's a lot of screen flashes in general and can't be disabled (not counting the in-battle ones, those can be turned off). (The text needs some editing, too, but that feels a nitpick compared to the rest.)
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, German, Simplified Chinese, Traditional Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the game is cool looking, offer strategy yea. but compared to the other eden title small maps with pre made obstacles; bad balancing of the diffirente abilities. nice concept done in a super hard way to execute but stupidly easy to see and understand. in the beta of the eden ( another product with similar gameplay ) i had fun so i thing is just my personal preference and a huge dislike for pre made map behaviur that is unbalanced. plus the element sistem is something dumb since you get stunned on EVERY attack that has the element you are week too. plus you have to play the hole story mode to unlock all different attacks and attacks modifier so you don't have any difference between you and your foes woulden't suggest to no one i know so this is a straight: "good idea but super bad execution 0/10
I will see you in this before I see you in a modern fighting game ever again.
I love Megaman Battle Network and this game helps scratch that itch for more.
Great! getting used to the modding.
It feels really tedious and repetitive
Moddability is amazing, made a character and 4 new abilities within the first day of downloading. 10/10
The experience for new users is terrible. Most mode beside the campaign and a rogue like mode require unlocking skill and modifier and making a skill set (and probably learn the metagame as well) The campaign force use to use a skill set WITHOUT any information of what the skill even do (or even the name of the skill) forcing you to guess with only a small icon as a hint unless you go to the skill shop and compare the icon for each skill (12 of them in total) The roguelike mode limit you to only 4 skill for no reason, which mean you can't even play it to try possible combination for the other mode and it make the option way more limited for players. Maybe the game eventually become more fun after you get all the skills, characters and experiment with them but it left a bad first impression and that made me unlikely to bother
Great game with a high learning curve for card/character interactions and synergy. Main focus of the game is PvP so if you like MMBN and whipping ass this definitely a go to game.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $713.1K | 1.3K | 82% | $19.99 | |
| — | 0 | — | — | |
| $24.1K | 96 | 93% | $12.99 | |
| $18K | 26 | 38% | $15.99 | |
| $12.3K | 64 | 98% | $7.99 | |
| $9.1K | 22 | 82% | $19.99 |
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|---|---|---|---|---|
| $11K | 137 | 53% | $4.99 | |
| $11K | 137 | 67% | $4.99 | |
| $11K | 70 | 90% | $6.99 | |
| $11K | 65 | 68% | $7.99 | |
| $11K | 97 | 78% | $5.99 | |
| $11K | 126 | 87% | $4.99 |