
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2496 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wish it had a lot more voice acting!
Fantastic game that I supported on Kickstarter because I knew it was going to be sweet as hell. Turns out I was correct and would highly suggest playing through this game and getting all the achievements. Fantastic visuals, music, text, and reward for doing everything. Well worth the time in finding all the secrets if you like exploring stuff and finding things.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 4.4K | 77% | $29.99 | |
| $2M | 11.6K | 80% | $7.99 | |
| $2M | 5.1K | 84% | $19.99 | |
| $2M | 4.2K | 84% | $14.99 | |
| $2M | 3.1K | 95% | $29.99 | |
| $2M | 3.4K | 95% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $167.6K | 591 | 90% | $12.49 | |
| $11.6K | 65 | 92% | $9.99 | |
| $1.7K | 17 | 100% | $5.99 | |
| — | 0 | — | — | |
| $41 | 1 | 100% | $2.99 |
Latest in each market: best AU #90, worst UA #100 · 6 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Endacopia has to be one of the most fun experiences I’ve played in a while. I really love the game’s art style—mainly because there isn’t just one; there are multiple styles that come together to build the world. I also appreciate how it stays loyal to the limits of its point‑and‑click format. One negative thing I have to say is about the boss fights. This can be subjective depending on the player, but because there aren’t many changes during a boss fight, they can start to feel repetitive.
peak worth the wait
cute
Love this game to bits, managed to get one of the endings so far, will replay to see additional stuff. The only real problem this game has is that it leaves me wanting more, that is how good it is. Very unique and one of a kind experience that only Andy could give.
LUV IT
MELLOOOOOOOOOOOOOOOOOOOOW
Juego hecho con muchísimo cariño, donde se desborda (literalmente ;D) la creatividad de un artista cuyo arte ya me encantaba de por sí. El final de "Familia" me ha dejado tan satisfecho que me da miedo ver el resto. Ojala este juego sea un trampolín para otra ida de olla más larga y con mayor profundidad, tanto en su mundo como en sus personajes. Sabía que me iba a gustar pero no que me iba a encantar, mis dieces.
good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.