
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2496 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I waited a few years for this to come out and I'm pretty satified with the amount of bits and details and art. adore it. The only critique I really have with it is the fact is pretty slow pace (imo) and its alittle bit hard to figure out the objective at times
Ohhhhhh it's beautiful. It is. It's beautiful. It's everything, dude. I've been waiting for this game since the demo came out, and it is NOT DISAPPOINTING ME! Literally I cannot stop playing it. There's so many different mechanics that make it fun to play. It's genuinely really funny, and the horror bits are actually chilling as hell. All of the characters are so unique in design and personality and the game looks GREAT with all the different art styles used dude omg it makes me so so so so so happy to see this game complete. I haven't seen everything this game has to offer (I've only gotten one ending, and there are definitely tons of secrets I missed) but I genuinely never want it to end. I hope Andyland makes more games like this. And I'd love to see more of Endacopia if anything else is done with it....... Mellow is my spirit animal. Go play this game right now it is worth the money.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #90, worst UA #100 · 6 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Charming, fun, spooky, solid puzzles, a new favorite song lurking around every corner, and probably the closest thing we'll ever get to a Courage the Cowardly Dog adventure game. Instant recommend.
YETI NURSE
Endacopia is a wonderful game. Although it’s short, it’s overflowing with secrets and optional side content. It is a compact experience that you can explore to your heart’s content, it captures a feeling of wonder and intrigue that you felt playing obscure games as a kid and never knowing what could happen next. I recommend it wholeheartedly if you’re the type of person who enjoys narrative art pieces like Meow Wolf or Yume Nikki, or has a soft spot for 90s point and click era games. It is, however, not without fault. It has some growing pains indicative of a developer’s first major project. The plot occasionally struggles with buildup and payoff, and can feel a little vague. The game’s overarching “main villain” gets upstaged by the two other supporting antagonists in screen time several times over, an issue you’ll have with most of the boss-fights, you seldom get to really know these characters before you have your showdown, it can either feel abrupt or leave you thinking “wait, that’s it?”. The game’s secret ending especially suffers from this, the final boss being almost completely unrelated to the plot. Though, I suspect some amount of that was intentional. I must say though, these are all minor blemishes on an otherwise lovely project. I wish only that i could go deeper. I eagerly anticipate Andy’s next project. Take a look inside.
hohoho
I am straight up endacopying it.
SO randomly fun! I enjoy !!!
this game was so passionately made. i adored everything in this game...except for (spoiler warning) [spoiler]the rhythm part after getting all the endings...but that's because i suck both ♥♥♥♥ and ass at rhythm games and its not Andyland's fault for that[/spoiler] i encourage you, yes you random stranger, i encourage you buy this game if you want a wonderful experience
A refreshing reminder of my Mamahooha, never gets talked about enough. 10/10
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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| $2M | 4.4K | 77% | $29.99 | |
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| $2M | 3.1K | 95% | $29.99 | |
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