
The unhinged roguelike for the tactically obsessed. Forget maps—your journey is a deck of Tarot cards you build on the fly. Manage a tight inventory, chain questionable combos, and watch your gear shatter. Got unlucky? The virtuous can resurrect; the sinful, however...
Modeled estimate, not a reported figure. How we estimate →
About
As fate would have it, you’ve stumbled upon this game. Might as well give it a try. Who knows what you might encounter… ayyy. Get it? Encounter is the name of the game. When I said, “who knows what you might encounter,” it was a play on words.

Encounter: The Lost Cards is a solo, turn-based roguelike where Tarot cards drive the journey. Each card represents an event—an enemy, a stranger, a blessing, a curse—and your run becomes a chain of choices that shape how far you make it.
There’s no traditional world map. Instead, you travel through a deck of encounters, learning how to read risks, build momentum, and survive whatever fate deals next.
Your adventure starts with a single crate. What’s inside? Something useful… or something that forces a painful tradeoff. Either way, you’ll meet oddballs, outlaws, and outright disasters—sometimes in the worst possible order.

A run is a sequence of cards. Every draw is a situation to solve: fight, bargain, gamble, retreat, or take a hit now to avoid something worse later.
Turn-based combat with action economy. Every move consumes energy or other resources. Winning isn’t about spamming attacks—it’s about timing, sequencing, and using your gear intelligently.
Adapt or die. The same card can be helpful early and lethal later on. Build your stats, equipment, and deck so you can turn bad draws into survivable outcomes.
Resource management is the real boss. Everything is limited: rare items break, inventory space is tight, and food runs out. Each pickup is a commitment—taking one thing usually means giving up another.
Managing resources is only the beginning; chaining actions together for strong combos is where the deeper strategy shows up.
If you like roguelikes, inventory management, a touch of deck-building, turn-based RPG combat, and nostalgic pixel graphics, you’ll feel right at home in Encounter.

✔ 250+ unique and powerful items
✔ 100+ adaptive encounters
✔ Inventory management
✔ Deck manipulation
✔ Action sequencing
✔ Deep, flexible builds

Encounter rewards patience, experimentation, and flexible planning. Fate will sometimes hit you with the worst possible timing—but if you learn the systems and make smart tradeoffs, you’ll start to feel the moment where “random” turns into something you can actually control.
It’s big-brain if you want it to be, but easy to pick up and play. Either way, your fate is in your hands… mostly.
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Le jeu est tres sympathique !!! possiblement un peu trop liée au hasard ... si tu n'a pas de chance ta run est morte ... le jeu est quand même hard je trouve !!!! https://youtube.com/live/3LoT_p7oH3A
Eu estou jogando horas a fio esse jogo, muito relaxante e da muito pra passar o tempo. Você pode usar o mesmo save da Steam no celular e você não precisa comprar o apk se vc tiver o jogo aqui. O jogo é um pouco complexo no começo, mas quando você se acostuma fica bem fácil. As pixelarts são muito bonitas e da um ar bem diferente no jogo. Recomendo bastante! Ao dev, gostaria que incluísse uma forma de por mods!
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Languages: English, Simplified Chinese, Russian, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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great look and feel
Eu gostei do jogo, ele é aquele tipo jogo que você tem que fazer varias runs repetindo a mesma coisa e tals. Só que eu achei ele meio incompleto,talvez,eu sinto que nesse tipo de jogo as coisas tem que valer a pena mas parece que tudo é meio aleatorio sei la,acho que tinha que ter um checkpoint ou algo assim. Meio que eu sinto que falta algo unico
Challenging at the start. Took a couple of tries before the neurons in my head started to lock in. May RNG be with you. Over time, you unlock more stuff and the loop happens. Would be nice to lift the restriction for scrolls or increase the scrolls earned every login. I hope there's a better way to view buffs amd debuffs without me having to go to title screen and load the current run. Also, new characters when?
Honestly, I expected much more from this game. The concept and tutorial seemed promising, with several interesting characters, stories, and scenarios, but once I actually started playing, it turned out to be a big disappointment. The game is very repetitive and tiring, with few new elements, little progression, and matches that always follow the same gameplay loop.. The only positive aspect was how easy the achievements were to unlock. Other than that, it fell far below my expectations.
Addictingly fun! All the scenarios are fun, with fresh and new situations appearing regularly. However be careful clicking with the mouse to advance as it can accidently click on UI actions that are hidden by the dialogue. I.E skip scenarios by clicking near the bottom right of the game window (where the skip button normally is).
I love the game it has very cool stuff to do and the game is being updated alot and is improving
Вполне себе неплохой пиксельный карточный рогалик. Бегаешь, встречаешь различного рода врагов, прокачиваешь своих персонажей, включаешь мозг, чтобы побеждать их в битве. Игра не прощает ошибок, каждый ход необходимо хорошо обдумать, если ошибся, то считай что все, до свидания! Игру рекомендую! И ЕЩЕ! Перевод на русский тут просто жесть, вроде и понятно, но читать очень сложно, когда все в переводе одного пола.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $869 | 8 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.1M | 4K | 72% | $4.99 | |
| $426.8K | 1.8K | 79% | $9.99 | |
| $150.5K | 372 | 71% | $19.99 |
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| $15.9K | 118 | 62% | $5.99 | |
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| $15.9K | 446 | 48% | $1.99 | |
| $15.9K | 58 | 83% | $9.99 | |
| $15.9K | 320 | 93% | $1.99 | |
| $15.9K | 69 | 93% | $12.99 |