
EMPULSE is a fast-paced 6v6 movement shooter. Wall-run, grapple, Holojump, pilot mechs, and P.A.I.N.T. your way through Freehold's vertical streets. Outmove your opponent or get outgunned.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Sep 3 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
EMPULSE is a fast-paced 6v6 movement shooter where movement is the weapon. Outmove and outgun your opponents across the post-utopian streets of Freehold, chain wall-runs into grapple swings into mid-air kills, and fight for Crews to control mechs for the ultimate power spike.
Movement is the foundation on EMPULSE. Every district in Freehold is built for chaining movement together and finding your flowstate. Here’s a look at the toolkit:
Wall-running: Run forwards and backwards, chain almost any mechanic into a wall-run, and ride virtually every vertical surface on the map.
Grapple hook: Build momentum, swing around cover, whip into a wall-run faster than you could on foot, or hook an enemy to reel them in for a one-hit melee.
Holojumps and jetpacks: launch off boost pads to keep the movement chain alive.
P.A.I.N.T. Bombs: Reshape any surface with Jump, Speed, Explosive, Heal, and Sticky P.A.I.N.T. Bombs to gain the advantage in fights.
Grapple into a wall-run, swing into a Holojump, slide into Speed P.A.I.N.T. In EMPULSE, every move flows into the next
Mechs are the most contested objective in a match. They act as a power spike that spawns mid-round and forces your team to fight for control. Two of them spawn at the center of the map at a time, and whoever claims one is piloting a machine built to take over a round. A claimed mech comes loaded with a full kit:
Chaingun that ramps up the longer you hold the trigger
Rockets that delete anyone caught in sight
Melee that hits enemies for heavy damage and knocks them back
Deployable bubble shield to lock down a position or act as cover
Charge jump that launches the mech high into the sky, then slams down with a shockwave, crushing anyone caught underneath on impact
Dash to reposition with surprising speed, especially for something so massive
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.8Kreviews | 61% | — | $838.6K |
| $19.99 | 553ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 400 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Competent movement shooter.
1047 are scamming ♥♥♥♥♥ I knew they would fumble this game but the lengths at which they fumbled it are ♥♥♥♥♥♥♥ beyond me. Movement was great everything else was pretty ♥♥♥♥
you'd think a $20 shooter thats supposedly the spiritual successor to titanfall would feel more like an actual shooter and less like a roblox shooter pros: big ol mechs that feel powerful(ish) instead of grenades you get paint bombs that do area effects instead of one burst of effect decent grapple physics cons: guns feel weak even when im top fragging even with all the movement tech you still feel slow gotta grind until the second to last paint bomb unlock to actually do damage with it secondary is limited to hammer or cat toy laser not worth $20 i get that its still in early access but until it pulls a cyberpunk and actually gets good dont buy it unless its on sale
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Hours played at review time, across 401 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Straight garbage
Very bare bones experience. Good concepts but thats about it. Maps look terrible. Guns super generic. I regret my purchase.
Awesome.
Movement feels great, having more fun with this than most other multiplayer FPS. Disregard the people saying this is a "dead game", it takes like 30 seconds to find a game in the US. Form your own option , don't listen to the kids parroting reddit and streamers
INVESTING EARLY. GOOD GAME GO PLAY IT
[table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td]SteamPY鉴赏家[/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table] 泰坦陨落2青春版,玩起来有几分故人的影子,作为代餐来说确实做出了点东西。射击与钩锁拉动自身的手感能看出有过精细打磨,但需要注意的是本作只有pvp内容,目前没有单人战役等帮助玩家了解世界观和上手的部分,上来就直接让你去匹配打真人去了,所有更适合那些有着高机动性FPS的玩家入手。 通俗来说可以当成高机动性的团队竞技来打,其中还会随机到占点、抢夺等模式,若是喜欢有来有回的对局,游戏内还准备了排位赛,筛选出轻度与重度玩家,让双方都能找到适合自己的强度对局。既然参考了泰坦陨落,那必然少不了机甲的参战!作为能改变局面的资源,是所有玩家都要去争夺的目标,但目前看下来机甲除去血量暴涨,但受限于武器以及机动性,并没有给人强大的压迫感,反而是飞在天空中那些老ass,一梭子瞬间蒸发来的更为吓人。作为pvp游戏,匹配时间属实有点过长了,基本上每次都要等待2分钟以上才能开一把,或许适当加入些人机也不失为一个好办法。
Very fun game, game will add way more amazing content if you guys spend the $20 and buy!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.1K | 10 | 80% | $9.99 | |
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