
Empires Shall Fall is a turn-based tactics game set in a dieselpunk world. Upgrade your army and command your troops, then exploit terrain to eradicate your enemies with sheer power and sharp tactics.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Empires Shall Fall is a turn-based tactics game set in a dieselpunk world. Upgrade your army and command your troops, then exploit terrain to eradicate your enemies with sheer power and sharp tactics.
The Great War is being waged between the Black Empire and the Blue League. For a long time, these two superpowers have struggled for domination. Take control of either faction in this turn-based tactics game and launch attacks to crush the opposition!
Inspired by classics, Empires Shall Fall uses a grid-based map with easy-to-learn controls. Use the terrain to your advantage by strategically moving units across the board. Choose your position — will you join the aggressive, war-waging Black Empire, or support the Blue League’s holy conquest?
Non-random combat.
A wide range of unit types, from hardy foot soldiers to powerful tanks.
Challenging boss fights that will put your tactical skills to the test.
Hotseat multiplayer that lets you challenge your friends on one device.
Three story campaigns with hand-designed levels to ensure you’ll need to use both brain and brawn to succeed.
Unit upgrades with special skills and weaknesses.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 129reviews | 87% | — | $45.7K |
| $5.59−44% | 37ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game reminds me loosely of many in the genre I've played before: Advance Wars, Fire Emblem. Stella Glow - that sort of thing (more like Advance Wars though). If anybody is familiar with these turn based grid layout battles then they'd feel at home with this game. Annoyingly, I don't seem to see any difficulty sliders or options. The developers seemed to have made the game too difficult to be fully enjoyed for me. The game design is very restrictive and boring regards to creativity of effective strategy, ie as in in later battles, I felt like I was pretty much restricting do the units and pathing that the developers want me to do to win. This makes battles tedious and boring. I'm sometimes either S ranking or A ranking a mission or fail miserably. The missions scale up so much, that by the third campaign, the AI would just overwhelm me repeatedly after a costly mistake or a few sloppy moves. More accessibility options would be welcome in update or sequel.
Lackluster game design and story. This game just isnt enough to fill the void left a lack of worthy successor to Shogun 2, mb warband, rise of nations, railroad tycoon 3, and others. I never really got into advance wars but I wouldnt be surprised if it was indeed much better than this game, probably amongst other games that I cant bring myself to buy even on sale like Triangle Strategy and others. Verdict: I would only recommend trying this game when its on sale and if you really want something to play after finishing advance wars. A big thank you to my close online friend who gifted me this for my birthday. Have a nice day.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Traditional Chinese, Simplified Chinese, Japanese, French, Portuguese - Brazil, Spanish - Latin America, Turkish
| $12.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A good successor of advance wars. It's lacking some of the strategy depths of advance wars (less factions, air is less OP, more infantry ...) but it's still a good game in the same genre.
Similar to advance wars, very similar in style, maps are less interesting though, if you need time to kill for 15-20mins it's a good choice.
Great Turn-Based Strategy!
Fun Advance Wars like game that is polished and plays well. Unit animations and game play are solid. CO related design and art is an affront to the eyes but doesn't detract from the game otherwise. Not much to the story, but that's not exactly the selling point of this type of game. Recommend if you want something similar to advance wars, but still its own thing.
적당히 작은 맵에서 건물을 점령해 돈을 모으고 유닛을 생산해 적들을 섬멸하는, 오래전 즐겼던 어드밴스워가 떠오르는 게임이었습니다. 유닛들 이동력이 높지 않아 전진과 후퇴를 반복하며 적들을 야금야금 잘라먹는 그 재미가 그대로 살아있네요. 유닛상성 외에는 이동거리 살피며 선제공격을 누가 가져가느냐가 전부인 싸움이라, 가볍게 즐기기 좋았습니다. 어느 정도 수입원이 확보됐다 싶으면 그냥 막무가내 소모전으로 가도 되구요. 다만 후반 스테이지들은 너무 플레이어를 불리한 위치에 두고 시작하는 경우가 많아서, 어렵다기 보다는 게임이 번거롭다 느껴졌습니다. 밀고 당기며 세력싸움을 하는 게 아닌, 초반 묘수풀이에 성공했느냐에 그 이후 플레이가 정해져 버리는 듯해서, 썩 재밌지가 않네요. 그리고 유닛 상성도 조금 이상했는데, 유닛 종류는 다양하지만, 몇몇 유닛들로 모든 상황에 대응이 가능해서 다양한 유닛을 사용하는 의미가 없어지는 점은 마음에 들지 않았습니다. 단순한 구성에 가볍게 즐기기 좋은 게임이었습니다. 예전 어드밴스워를 재밌게 즐긴 기억이 있는 분들에게 추천할 만한 게임입니다.
Solid advanced wars clone. I liked it.
畫風特別, 介面有種幾十年前的復古操作介面感覺, 有種懷舊感, 打法循序漸進有點變化,難度適中
олдово, лайтово, бодрово)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.7K | 167 | 77% | $7.99 | |
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| $45.7K | 248 | 73% | $5.99 | |
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