
Take control of your own starship and blaze your trail in an ever-changing galaxy. Master the arts of combat, mining and trade or venture out into the unknown across a 1:1 scale universe.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 26 → 18/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Discover the next chapter of the legendary Elite saga. Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original 1984 open world adventure to the modern generation with a seamless, connected galaxy, a player‑shaped evolving narrative, and the entire Milky Way recreated at full galactic scale.
Against this vast backdrop, take to the stars in your own starship and do whatever it takes to survive in an ever-changing futuristic galactic sandbox. Acquire wealth and power, develop your skills and knowledge, and earn the right to stand tall among the ranks of the iconic Elite.
In an age of galactic superpowers and interstellar war, your story influences the connected experience and handcrafted evolving narrative. From discovering new worlds, to exhilarating space combat and a fully-realised economy for trade, the galaxy is waiting.
The 400-billion star systems of the Milky Way form the vast and dynamic stage for Elite Dangerous' open-ended gameplay. Constructed using real astronomical data, the stars, planets, moons, asteroid belts, and black holes of our galaxy are rendered at true galactic scale. Chart a course through star systems never before visited by other Commanders and explore the surface of strange and unfamiliar worlds with a Surface Recon Vehicle.
Over 35 distinct spacecraft are ready for you to command, from lightweight exploration vessels to gigantic behemoths ready for battle. Build a diverse collection of ships and outfit them to match your playstyle. Customise every component, weapon and optional module to enhance and alter your ships’ capabilities.
Hunt, explore, fight, mine, smuggle and trade across the galaxy. Forge your path solo or with up to three friends in a Wing. Join a Squadron full of like-minded Commanders and share the highs and lows of your interstellar adventures together.
With the System Colonisation mechanic, the power to claim and expand your very own star systems is in your hands. Whether creating a thriving new economy, a bustling trade hub, or a new port of operations, the galaxy awaits your vision.
The Elite Dangerous galaxy revolves around players’ actions. In an age of galactic superpowers and interstellar war, every player’s personal story influences the space simulation and handcrafted, evolving narrative.
Co-operate with fellow Commanders in pivotal Community Goal events that can permanently alter the state of the galaxy, earning exclusive rewards and recognition for your contribution in the process.
Align with a galactic superpower and alter the interstellar landscape with Powerplay. Support your power or undermine a rival through a variety of means, from hacking starport advertisements to attacking gigantic Stronghold Carriers. Every contribution matters.
Experience unpredictable encounters with other players in a vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy.
The universe of Elite Dangerous continues to grow and expand with new features and content. Regular major updates provide new opportunities and gameplay for you to discover and change the way you play.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 107.7Kreviews | 77% | — | $57.5M |
| $19.99 | 16.6Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game. came over from xbox! best space sim out there
Absolute garbage, what a waste of money. Blank screen after starting from the launcher, with no errors in the event viewer on Windows. Save your money and buy something that works
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $19.99 |
| — |
| 92% |
| #93 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
VERY hard game. That alone isn't a problem, but the real issue is it lacks a strong tutorial, and the tutorial it has explains very basic stuff, then completely ignores like 80% of the remaining mechanics. Even with a friend's constant on-call help, I [i[still[/i] can't get anything done! I'm just stuck beyond help, and can't learn.
Experience a game a big a the galaxy, sometimes tough for the gankers, but beautiful when you decide to explore the void.
How is Frontier developments NOT getting more ♥♥♥♥!? $20 for a reskinned buggy/ships with zero new animations and lackluster gameplay mechanics. Don't even get me started on the operations that ♥♥♥♥ is SO barebones adds NOTHING to the overall game mean while no man's sky is able to release full on expansions for FREE that change up the whole game.
Elite Dangerous isn’t a game anymore, it’s a business model. The developers are gone, replaced by accountants optimizing revenue curves. I spent 1100 hours in this universe, and now I’m being asked to pay just to breathe in my own cockpit.
Really fun especially with hotas
NO!
My relationship to this game is certainly complicated. It's a massive time sink, you need to spend a few dozens hours to be able to buy ships that are actually fun, trying to do missions in a way that effectively gets you money for ships and upgrades basically forces you to play several hour sessions (because almost all missions have time limits, most often of about one real world day) and I'm regularly mad at the game for that, and the incredibly massive universe is mostly empty, or filled with the exact same space stations over and over again. I agree with a lot of the criticism made here. But none the less, as repetitive as the mission are; even though I have only done a small portion of what you can do in the game, and typically, I hate grinding: just flying around the galaxy, transporting passengers, or looking for what ever you feel like doing is just. beautiful. I think I rely a lot on my own imagination and being immersed in just being a pilot in the vast expense of space, doing what I've chosen to do. The atmosphere, the music and visuals of cruising around a star system, visiting a station, and jumping between systems, and the detailed controls, keep me immersed, and relaxed like very few games ever have. It's a bit like a side-hustle alternatively life, but one that it's just pretty to be in. Slowly upgrading my ship to better serve its purpose is satisfying. The vastness of space, and seeing a sun pop right right in front of you, and slowly landing on a planet trying to not almost crash, still keep me terrified in a way, and glad to be in control of my little spaceship in this endless near-empty expanse. It's a really, really special game, and as much as it wastes your time... It's a beautiful, creative meditation, I guess. I love this game, somehow. And I can fully recommend it, if you want to chill out, look out at space, and choose your own path, without any clear structure of what's expected of you, at what ever pace you desire. But for real. Especially if you're doing anything other than combat, you're gameplay wise doing almost nothing. Just clicking around some menues, giving your ships computers some task on where to fly your ship for you, and aiming your ship at where you need to go. If you so choose. But that's what makes it so chill and really feel like being at the helm of a space ship, just a tiny dot in a galaxy-spanning society, and admiring the daunting beauty of the galaxy. I'm not sure why you should do anything in this game. But if any of this sounds appealing, you should, just for the joy of being there.
waist of money
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57.6M | 67.9K | 92% | $29.99 | |
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| $56.8M | 41.8K | 96% | $34.99 | |
| $58.6M | 148.7K | 97% | $19.99 | |
| $58.8M | 123.8K | 89% | $19.99 |
Related
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|---|---|---|---|---|
| $397.2K | 446 | 83% | $24.99 | |
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| $0 |
| 39.5K |
| 73% |
| Free |
| $156.4M | 419.4K | 85% | $23.99 |
| $5.2M | 7.3K | 85% | $19.99 |
| $1.8M | 2.8K | 79% | $19.99 |