
Top-down action-adventure with elemental magic gameplay. Guided by guilt, you embark on a journey to restore the elements in a dying world. Harness and master elemental powers to fight enemies, solve puzzles, and explore a vast world filled with ancient temples.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Elements have gone wild and the world is now in danger. Driven by guilt, you embark on a journey to restore them all and conquer the temples where each Element resides. Solve puzzles, fight foes and find secrets using the Elements you've gathered.
Real-Time Combat
Fight enemies using the Elements, alongside your sword and shield. Combine Fire, Water, Electricity, and more to exploit their weaknesses and overcome tough encounters.
Challenging Temples
Prove your worth in the 8 unique temples, full of puzzles, secrets, dangerous foes and fun boss battles.
Explore and Discover
Travel and explore the 8 unique biomes. They are full of secrets, upgrades and inhabitants in need of your help.
Elemental Progression
Restore the Elements and unlock their abilities to open up new locations, solve puzzles and access previously inaccessible areas.
Overcome guilt
Experience a story of self-discovery and the journey to heal a broken world and a broken self.
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.49−25% | 296reviews | 91% | — | $139.1K |
| $17.99 | 263ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like Zelda-like top down action RPG games this is for you. This is a nice 15-20h adventure. Storyline is somewhat basic, but it's not your basic cliche "fight the big bad evil foe", and it does it's job very well, maintaining a bit of mistery throughout the story even to the end of the game. Mechanically, the Zelda-like items you find in every dungeon are now different elements (magic) you get. They can be used both in combat and overworld exploration, as well as solving puzzles. The rotatory menu and quick access keys make it so you can change elements mid-fight very organically. The elements can even interact, so there are certain combos you can pull off. A very welcome change of pace from getting an item you only ever use in its dungeon and at a certain roadblock. Currently at version 1.0.16, I haven't encountered any bug in may 100% playtrought, the devs are very eager to help and try to fix any new bugs assap. I 100% recommend playing this game.
great game! really enjoyed the gameplay and puzzles. it was exactly what i was looking for
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, German, Catalan
| $17.99 |
| 32ratings |
| 68% |
| — |
| not modelled |
| $17.99 | 18ratings | 92% | — | not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great Zelda-like game that takes a lot of inspiration from A Link to the Past/Link's Awakening and adds its own sauce on top to make it better. The unique part of the game is that you have 8 different elements, all having their own effects. They all have their own effect in both combat and in overworld travel, allowing you to find what works best for you. For example, Fire sets enemies ablaze in combat and can burn bushes away in the overworld. On the other hand, Nature creates a plant that siphons health from nearby enemies in combat and creates upwards vines in the overworld. What I like additionally is that elements synergize with each other. I won't spoil all synergies here, but as an example, Water can be used on top of a Nature plant to increase its health siphoning effect and area-of-effect. The game features 8 dungeons (one for each element) plus a bunch of optional mini-dungeons, each unique in their mechanics and puzzles. The dungeons are very reminiscent of the aforementioned Zelda games as well, known for their great 2D dungeon design. Enemy design is very good. Many enemies are weak to specific elements, forcing you to interact with the mechanics of the game and giving a great sense of progression once you obtain an element. The combat itself is pretty well-done too, although it did take me a while to get used to that swinging your sword hits the tile in front and left/above that tile (depending on orientation) but not the tile right/below it. While that makes perfect sense physics-wise (if you are right handed, swinging your sword will not hit anything on your right), it does not make sense from a gameplay perspective where one would expect your attack to hit the three direct tiles in front of the character. The overworld, while a bit confusing at times, has secrets left; right; and center. However, because there are 8 elements in the game, it can sometimes force you to backtrack to all previous locations once you unlock an element to get all the items. There are predetermined teleport points in the overworld to move around faster, which alleviates this a bit, but those teleport points are a bit hidden sometimes. Each region is very colorful and has its own distinct tileset, making them each to recognize and they look amazing. The music is definitely a highlight. It is really well-made and each region's music fits that region incredibly well. Overall, I think this game is a must-play for anyone that has been waiting for a new Zelda-like game since A Link Between Worlds from 2013.
Excellent throwback to 90s Zelda games. I haven't had this fuzzy of a feeling in years, its got everything and original stuff too, do yourself a favor and check it out!
Lots of fun and highly recommended! Link's Awakening meets Golden Sun puzzle solving and Bomberman Second Attack's elemental selection.
Elementallis es algo más que una carta de amor a los Zelda de 2D, mucho más que un homenaje, es una aventura de acción, rol, exploración y puzles con personalidad propia. Un título con la fuerza de los elementos a su favor. Elementos que usa con el brillo de una llama de fuego y la templanza de un golpe de tierra para crear un mundo enorme y lleno de desafíos en forma de enemigos y rompecabezas. La espera ha merecido la pena. Imprescindible. Leer análisis completo en DeVuego: [url]https://www.devuego.es/blog/2026/06/10/elementallis-amor-por-los-zelda-de-2d/[/url]
Enjoyed it. Old school Zelda type game. Final parts are where it really shines. Last temple was very enjoyable. Music is good too.
Para los que de niños jugamos Zelda en Game boy es un imprescindible. Grande, bonito, buena jugabilidad, muchisimas mecanicas, buena banda sonora...
Water. Earth. Fire. Air. Lightning. Ice. Nature. Ae- Hold up, this isn't Avatar. That aside, this was a fun game. Combat is simple but fun. Experiment with the elements and stop relying on just fire to burn your enemies (absolutely not the way I played the game, don't look at me like that). Dungeon puzzles are okay-ish. Fair amount of backtracking BUT the game so kindly gives you map markers for reminding you of that one chest you saw on a ledge that you couldn't quite get to just yet, so it's all good. Pay attention to the dialogues and plot, I guess? Some NPCs will tell you where you're supposed to explore next, in case you ever got confused. Other than that, I don't really have much to say. Oh, oh! Experiment with the ele- I already said that. But I realized way too late in the game that water makes your plant grows stronger. Oh well. Still.
Best adventure in a while! "Link to the past" vibes in all the good ways. Definitely recommend if you want an old school puzzle adventure.
Players by region
Where this game's players are, estimated from review languages.
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