
A quirky mix of roguelite and city builder. Build a lively little city above, by looting mystical caves with a team of gnomes below! Use multiple runs to unlock upgrades and abilities to help your gnomes venture deeper into the dangerous underground.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.14/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.39−63% | 307reviews | 78% | — | $183.3K |
| $19.99 | 36ratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
땅 요정의 치킨 가게
.
This game is a crap.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese, French*languages with full audio support
| $19.99 |
| 15ratings |
| 72% |
| — |
| not modelled |
| $7.99−60% | 12ratings | 82% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
so starting off the balance and progression is iffy. unlike most rouge-lites this game isn't kind to failure or over investing into success, you are able to pull out with your earnings and if you don't or you used to much in the run itself before you did your not going to make much progress topside, actually completing the run if you can if pretty much always worth it but you need to decide pretty early in the run if you are even gonna try. 2nd issue the upgrades because the upgrade options in the run are rng with limited slot/rerolls its actually better to not unlock a fair number of them. The class specific ones aren't as bad since they only show up if a valid gnome is in the party tho if you don't see yourself using the upgrade its still better to not unlock it. I beat the game with about half untouched because I felt they'd actually make my odds worse. 3rd the balance is odd you pretty much have to take certain rations or the start of any run is dumb luck. the bats are somewhat to punishing, the baseline is rough but reasonable. However if you don't take care of the spawners immediately every single time the compounding costs will quickly kill your run making them almost unsalvageable save good rng (or way to many upgrades) onto a certain late game class. The chef is borderline mandatory to progress, full stop. But overall its a fun game that rewards balancing costs and associated gains I'd recommend it on a decent sale 7/10 ps. some people noted technical issues I saw a couple small issues in the last area but nothing major
Fun game and rather quick play through. If you are looking to have something to kill time and not be sucked into a long gaming session, this is great.
Das Spiel ist ein gelungenes rundenbasiertes Gelegenheits-Spiel mit witzigen Secrets wo man schnell eine Runde spielt und nebenbei eine automatiesierte Siedlung aufbaut die einen Fortschritt und Vorteile bringen. Man kann ganz einfach jeder zeit in das Game sowohl ein- als auch aussteigen ohne dabei viel zu verlieren.
idee ist okay, aber umsetzung macht nicht wirklich spaß. irgendwie mit 2-3 immer selbe gnome durch lvl 1 quälen macht keine laune.
Bom jogo pra relaxar e sair do mesmo
Cool short game, which made fun. Thanks to the developers!
벌레키우는앤 어디다 쓰는데.. 뭐하는애야..
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4.3M | 4K | 87% | $29.99 | |
| $1.8M | 22.4K | 94% | $2.99 | |
| $777.6K | 1.3K | 87% | $12.99 | |
| $366.1K | 699 | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $183.3K | 165 | 92% | $16.24 | |
| $183.3K | 576 | 81% | $15.99 | |
| $183.3K | 2.1K | 94% | $2.99 | |
| $183.4K | 630 | 92% | $14.99 | |
| $183.4K | 465 | 94% | $19.99 | |
| $183.4K | 433 | 96% | $19.99 |