
A quirky mix of roguelite and city builder. Build a lively little city above, by looting mystical caves with a team of gnomes below! Use multiple runs to unlock upgrades and abilities to help your gnomes venture deeper into the dangerous underground.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.14/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.39−63% | 216reviews | 75% | — | $51.9K |
| $19.99 | 36ratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not the best, but entertaining for a bit and short enough to not overstay its welcome. The "supply chain" stuff is window dressing, but there are some fun builds to try with the different gnome upgrades.
A very enjoyable roguelite, city builder, turn based puzzle with one significant game design issue. Most of the permanent upgrades you can purchase unlock new temporary upgrades for the current run/dive, which unfortunately dilutes the limited choices you get per shop, making it harder to find the all-important upgrades like Productivity. This is bad design that encourages you to not purchase upgrades. Other than that, it is just my thing and I love it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese, French*languages with full audio support
| $19.99 |
| 15ratings |
| 72% |
| — |
| not modelled |
| $7.99−60% | 12ratings | 82% | — | not modelled |
| $7.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is a nice game where you have fun and think a bit or a lot and try to maximize your use of the units you can have. This sounds probably not very interesting but it is. In the beginning you have just the choice between wood cutters and hunters of different types. Later you get other units, like a chef who can triple the food income. But you need wood to get more units and you need wood to buy your units certain perks. You are always short on something and have to think. If you like puzzles, this might be for you. No stress. Just turn based thinking. And it looks nice. Just ... not really my thing. :--)
局外成长是忽略不计的 角色平衡是没有的 资源是匮乏的 蝙蝠是饕餮转世的 阵容是固定的 体验是坐牢的
チュートリアルが不親切 「このノームは水を使って虫カゴの虫を育てることができます」 いや虫って何?どんな効果?虫カゴ満タンになったけどどうすればいいん? ゲーム性自体は悪くないから改善すればまあ良くなるんじゃないですかね、試行錯誤したくないから返品済みだけど
Cute short puzzle roguelike. It's a bit hard, but I enjoyed the challenge very much. The biomes have very different mechanics and I had to change my strategy quite a bit. I also played the game during 1.0 where it was A LOT harder and I managed anyway so I don't get people complaining about the current difficulty. On that note.... why not bring 1.0 back while keeping the bans for the gnome upgrades. The second biome was sooo difficult, but it was so rewarding to beat. P.S.: @spicedpigeon, where Ecognomix DLC??
땅 요정의 치킨 가게
Je suis vraiment mitigé surtout au vu du prix. Côté positif : - le graphisme est sympa - les mécaniques de jeu rigolotes... au début - le bestiaire, les boss et mini boss plutôt réussis Mais : - les mécaniques deviennent répétitives bien avant qu'on arrive à la fin du jeu - certains gnomes sont bien plus intéressants que d'autres - la construction de base et l'arbre de compétences ne sont pas vraiment prenants et parfois bancals. - on ne sent pas de vraie progression En définitive, à ne prendre qu'à moins de 10€ et pour une dizaine d'heures de jeu à tout casser.
Roguelite a turni strategico, con una possibilità notevole di creare delle combo interessanti e personaggi ben distinti e ottimi.
It's fun to play as a very obviously scammy/greedy mayor sending would-be adventurers into a death cave for the very obviously forbidden treasure at the bottom. No, this isn't a spoiler, this is something you learn within the opening cutscene and gameplay.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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