
Longing for light, a sunless world begins devouring itself. Every step shifts the landscape beneath you as you search for what remains of her.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 21 → 13.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Eclipsium is a first-person horror game where you play as the desperate Wanderer. In search of Her, his path leads through hellish tombs, cathedrals of flesh and even through space, immolating himself and sacrificing anything to achieve his goal.
There is no safety or comfort in Eclipsium. Let the pale light guide you through, as every place hides its own path to escape.
Everything fades and senses dull in this endless darkness. But with you remains your power - a twisting, transmuting hand, ready to carve a way through whatever stands before you.
Her weak light, now little more than a whisper of a memory, pulls you forward. Even if it’s a lure, it remains your only hope inside the anguished eclipse.
Genres
Engagement
Reviews
Themes across 481 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра не оправдала тех ожидания, пока валялась в вайт листе. Графончик прикольный, красивые локации, НО в плане геймплея игра плоховата. Как говориться "Критикуешь - предлагай": 1. Хотелось бы иметь какие-нибудь секреты, места ради простой ачивки, а то я часто во время игры пытался обнюхать каждый пиксель в поисках сокрытого. 2. может так задумывалось разрабами, но я часто тупил и не понимал что мне делать и куда идти, особенно под конец, где был прикол с картинами 3. Баги. Очень много багов, на том же месте с картинами я что то запарол и застрял на локации не понимая шо делать то (приходилось перезаходить в игру и всё сбрасывать). ну и застревал в текстурках не мало. Проще говоря если хочешь посмотреть трешовый фильмец, то можешь купить игру, в остальном не советую
诡异,精良,艺术品。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $768.6K | 2.2K | 68% | $19.99 | |
| $769K | 6K | 89% | $5.99 | |
| $767.2K | 2.5K | 79% | $9.99 | |
| $767.2K | 1.5K | 75% | $19.99 | |
| $767.2K | 2.9K | 92% | $19.99 | |
| $767K | 3.2K | 86% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $249.6K | 2.3K | 87% | $6.99 | |
| $41.9K | 163 | 92% | $9.99 | |
| $12.2K | 233 | 56% | $2.99 | |
| $5.9K | 57 | 88% | $3.89 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Hours played at review time, across 481 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥♥♥ what
¡Vaya viaje! Este juego hace algunas cosas verdaderamente interesantes que cuesta describir con palabras. Me ha encantado.
juegaso la neta
При первом заходе очень сильно удивила графика игры. Она необычная. Совсем немного трудно было понимать окружение из за пикселизации, но я просто подубавил её в настройках и стало кайф. Это не просто хоррор, здесь нет скримеров, но это не мешает игре держать тебя в напряжении. Удивляют моменты с элементами боди-хоррора, это круто. Отдельное "вау" хочу уделить "пейзажам" в общем видам в этой игре. Хоть графика и не реалистичная, но смотреть на окружение можно вечность, мне очень нравится. Отдельно "АХРЕНЕТЬ" хочу предоставить музыке в этой игре. Я вас уверяю, ни одна музыка в игре мне так не нравилась, как здесь. Она очень хорошо подобрана в нужные моменты и сама по себе красивая (или крутая, зависит от момента). По началу игра может показаться скучноватой. Да, пожалуй здесь нет так много экшена, сам по началу думал, как бы быстрее пройти. Но на следующий день (прошел не за один пресест) соскучился по ней (почему-то) и решил поиграть. Раньше в такие ходилки с загадками не играл, и Она меня очень удивила. Сюжет здесь не объясняется словами. Это один из самых ярких современных примеров чистого экологического повествования без слов. Главный мотив игры, это жертвенность ради цели. Чтобы продвинуться дальше, гг должен совершать пугающие действия. Сам сюжет раскрывается через локации-метафоры. Игрок сам интерпретирует эти образы, складывая их в историю о горе, вине и травме. Темп игры спокойный, здесь практически нет таймеров. Если хотите пройти игру до конца, наберитесь терпения. Концовка очень... красивая? Может я сам себе надумал, но мне кажется я понял концовку. В общем игра по настоящему завораживает. Отзыв затянулся, купите и пройдите сами! Это по настоящему классно
Excipsium is weird in the best place. And can easily be finished in one sitting. Wich is a good thing here. Technically, exept for a couple of freezes, this runs smooth. Though it is a bit weird just being able to select uncapped [or nothing] for the framerate. Another really big thing that comes up quite early is the selecting of the powers on the possession hand. You have to hold the attached button and then nothing happens. After being highly confused, searching around and landing in the Steam forum, I found out that you have to move the mouse in the direction of the wanted power. This makes sense when you know it but the game never tells you that wich is a big problem. The thing that is its absolute stronghold though, is the sound design [and in part the musuc]. The mix with headphones on is nothing less than gorgeous. From the outside, the thing that stands out most on Eclipsium is of course it's pixel art. There are three versions you can choose from. Intended, higher and highest. While I played on intended most of the time, I sometimes switched to highest to see the surroundings in its complete beauty. While intended leaves more to imagination, I'd argue that at highest the artstyle and look comes out in the best way. But that's probably also personal. The puzzles in the second half become a lot more trial and error wich does a real disservice. While I'm as usual too stupid for some of them, the point above also counts for the once I got. This massively hits on the pacing. Though the moving world thing was at least visually pretty neat. I guess my problem with all this is that it massively loses the horror feeling it has in the first half and therefore loses as the overall experience. Steoywise, I would guess something between a war trauma, [although the pigs don't really fit that,] or some form of grief because of losing his wife. -The owls wish they could approve more.
wtf did I just play
Można było pogłaskać kota. 10/10
ну и мерзость
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.