
"Echoes of the Museum" immerses you in a first-person psychological horror set inside a corrupted museum. You are Alicia, a restoration student drawn into a nightmare where collecting souls opens sealed paths, but slowly erodes your sanity and distorts reality.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the dark halls of a once-respected museum now consumed by something unseen. You play as Alicia, a restoration student called in by her professor after a mysterious incident. What begins as a routine visit quickly turns into a descent into fear, manipulation, and psychological collapse.
Armed with a cursed hand, you can absorb souls trapped within corrupted relics. These souls unlock sealed paths, power ancient mechanisms, and allow you to solve ritual-based puzzles hidden throughout the museum. But every soul you carry comes at a cost.
The more souls you hold, the faster your sanity drains.
As your mind weakens, paranormal events intensify. And when your sanity falls too low, something begins to hunt you. A relentless entity can appear anywhere in the museum — emerging without warning, pursuing you through its corridors, and vanishing just as suddenly.
Managing risk is survival.
Use ritual vessels to store souls, seek safe rooms to recover your sanity, decipher ancient clues, and decide how much power you are willing to carry before it turns against you.
Uncover the truth buried beneath the museum. Question what is real. And confront the one who orchestrated it all.
Soul-Based Progression
Absorb and release souls to unlock doors, activate mechanisms, and strengthen your cursed hand.
Ritual and Environmental Puzzles
Solve puzzles tied to ancient artifacts and soul offerings, requiring observation, logic, and risk management.
Sanity-Driven Threat System
The lower your sanity, the greater the danger. A dynamic entity can manifest anywhere, forcing you to balance power and survival.
Psychological Horror Experience
Reality remains intact — but your perception does not. Fear escalates as pressure builds.
Dynamic Pursuer
An unpredictable presence stalks the museum, reacting to your instability and punishing reckless choices.
Focused Horror Experience
A tightly crafted psychological horror journey lasting approximately 90–120 minutes.
Reviews
컨셉은 신기한 것 같은데, 업글도 다하고 진행하는데 영혼이 부족한 건지, 버그 인건지, 진행이 막혔습니다. 우리 토마스 교수님은 계속 봉인을 풀라는 말만 되풀이할 뿐, 전혀 도와주질 않습니다.
Lo probé aún estando en early con algunos pequeños bugs ya arreglados. Interesante concepto, entretenido y me llevé un par de buenos jumpscares. Nada mal para un indie.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Japanese, Simplified Chinese, Korean
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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