
Echoes of Mayhem is an arpg roguelite soulslike. You'll fight through a randomized dungeon of monsters and bosses in an attempt to reforge the world. You'll score loot along the way and gather resources to upgrade your town and choose your own path with random dungeon perks.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Reviews
This is a super fun game, feels like a mix between Diablo and Zelda. While its simple, it has depth as well. The weapons are awesome, the dungeons are fun and the mini-games add an element which I absolutely love. Graphics rock, and the music keeps me on the edge of my seat! Can't wait to keep playing the game.
Really enjoing this game so far! I want to try with a controller, my trac pad seems to lag a bit. Lots of attention to detail and the developers are quick to respond.
Super fun game so far! Music is incredible and gameplay is great. Can't believe only 1 guy made this! Excited for future development and additions!
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Enemy AI is very dumb and just walks straight into your attacks. Loot is incredibly limited in variety. Combat is too easy, especially with the infinite reusable health potion. Also, what about this is Souls-Like?
je jetterai un oeil sur un jeu complet plus tard Mais pour l'instant c'est juste nul a chier le gameplay est plat comme une route des landes la notion de donjon mystere est carrément illusoire Le remapping des commandes ne fonctionne pas correctement très deçu
Really cool game! The combat feels very good, and well-balanced. It's rewarding to get that new equipment. 2-handed axes are sick, shields are for cowards. Overall, I really enjoyed this!
Nice work on this rogue like dungeon crawler from a solo dev. Lots of potential and it'll be exiciting to see what plans the game has for the future.
Pretty decent little ARPG from a solo dev, looks like he put a lot of work into it. Has a nice fun meta progression in the form of drops and some upgrades in town. Game has a quirky low poly art feel to it. Dungeons feel like they've been designed pretty well. Has a nice difficulty in progression and the enemy bosses have some fun attacks to try to dodge. Looking forward to what else is going to be put in down the road.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 14 | 50% | — | |
| $431.1K | 983 | 67% | $14.99 | |
| $325.1K | 579 | 88% | $19.99 | |
| $15.3K | 79 | 84% | $10.49 | |
| $0 | 0 | — | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7K | 81 | 73% | $2.49 | |
| $3.7K | 144 | 82% | $0.99 | |
| $3.7K | 85 | 76% | $2.99 | |
| $3.7K | 52 | 79% | $3.99 | |
| $3.7K | 50 | 28% | $3.99 | |
| $3.7K | 60 | 68% | $2.99 |