
A colorful mini-island adventure inspired by the handheld classics, built to be finished in an evening. Fight monsters, solve puzzles, and delve into four perilous dungeons.
Modeled estimate, not a reported figure. How we estimate →
About
Take on the role of Aster, an Astral Knight sent to banish the darkness. Wielding your trusty sword, embark on a pocket adventure across a cozy island. Delve into ancient ruins, battle fierce monsters, and unlock new abilities, all to collect the four legendary Echo Stones.
Key Features:
• Four handcrafted dungeons, each with its own puzzles, enemies, and boss fight
• Feel every strike with snappy, juicy combat
• A love letter to the 90s: vibrant pixel art and a cozy atmosphere inspired by the golden age of handheld adventures
• Tools of the trade: gain new abilities like the Swim Scarf and Ranger's Bow to reach secret corners of the island
• Short & sweet: built to be finished in an evening
• Built for Steam Deck: tested and ready for portable play
• Try before you buy: the free demo covers everything up to the first Echo Stone.
• Crafted by a solo dev obsessed with 90s adventure games, every pixel placed with love ❤️
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Latin America, Portuguese - Brazil, Turkish
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simple and sweet, giving a quick success. I really like the concept of making a fully complete polished game even if the playtime is not long. Very fun and quick.
Eu AMEDOREI o jogo, sério. A arte é extremamente simples, porém, muito bem feitas. É quase um sucessor espiritual de The Legend of Zelda: Oracle of Seasons; o jogo é bem amigável no quesito de te dar corações de vida, o que, pra mim, pode ser um ponto meio negativo, pois eu queria algo um pouco mais desafiador. Entretanto, o jogo é curtíssimo, tu zera "numa sentada" Eu realmente gostei do jogo e pretendo rejogá-lo num futuro. Só é uma pena ser tão curtinho, poderia ter sido mais longo, posto conteúdo extra, algo do tipo. Outra coisa que adorei bastante também é a Soundtrack; casa bem com jogo pois são chiptunes, e como músico, foi o que mais prestei atenção durante a jogatina, muito boa. Minhas únicas críticas são essas: É bem curtinho e a vida te dá aos montes, se fosse um pouco menos como em Binding of Isaac, seria perfeito. Recomendadíssimo se tu curte tanto Zelda de Gameboy como jogos nessa pegada 8 Bit.
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Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very short 2d Zelda-like that can be finished in just one sitting. Though calling it a Zelda-like is actually doing a disservice to games that take the 2d Zelda games as inspiration but then go and do their own thing with that starting point. This doesn't stray far from the path, aping both visuals and gameplay, though looking like a less accomplished mix of the Game Boy games with a bit of color thrown in for fun. You have four small dungeons, a final mini-tower, and overall five bosses to beat before this is over. 5 Items to find, a couple of crystals to upgrade your sword, a tiny world map to explore. It's simplicity itself, and while it may scratch that 2d Zelda game itch, you may wish for something more original or unique, or even just a dash of their own to make it less blatant. Not that playing the game isn't fun; if you copy something great, at least somewhat competent, then you end up with something that can be enjoyable. There are much better and bigger 2d Zelda-likes out there (games like Ittle Dew or Pipistrello), but if you want to have something short that is almost like the original, if not quite (the same way as Castaway was, similarly very short, slightly better looking), then this will suffice. Get it when it's cheap enough, as there's only around an hour of gameplay or so.
Goated, short and fun. spend the $5
[h1]Short but sweet[/h1] Looks and plays like the Gameboy Zelda games, but isn't a true clone. Usually you'd use the tools you get from dungeons to clear them and defeat the bosses, but all the bosses can be defeated by spamming the sword. And given the sheer amount of side quests you could do in GB Zeldas, this feels somewhat lacking in comparison. I kept on searching for any more secrets to what I found, but I found everything incredibly easily. Overall, it's a nice, short game. Worth it if you have a spare hour, and would be great for speedrunners.
Petit jeu indé que j'ai réussi a finir en moins de 2 heures, pour le prix d'un sandwich à la boulangerie Ce jeu d'aventure qui prends ses origines vers une série connue est aussi très bon et a l'avantage d'aller à l'essentiel, Le coté miniature n'est pas du tout un inconvénient et participe au charme du jeu Je recommande
I thoroughly enjoyed this little gem of a game. It is short but really hits a sweet spot for retro adventure game lovers. I hope the dev continues making more games to scratch that retro itch in short bursts.
This game is alright. The graphics are pretty charming, it controls pretty well, the music and sound effects are on-point and the dungeons have enough variety and puzzles to not feel monotonous, even if they can be a bit too easy. That's the main criticism i have with this game actually, it's very easy, which combined with the game's short length, it can make things like a blink-and-you-miss-it type of experience. If that's not a deterrence to you and you're in the mood for a short good-feeling top down zelda-like, then I would definitely still recommend it. However, it is also worth pointing out that at the time of writing this review, certain gamepads have issues with inputs. Long story short, the button to confirm an option on the main menu, the buttons to swap between sidearms and the button to leave back to the main menu on the pause screen don't work. For the time being you can circumvent the first by using the mouse (or steam deck/controller trackpad) and the second one through steam input by assigning the shoulder buttons to mouse wheel scroll, so it won't make the game unplayable, but it's still worth pointing out in case you want to get the game and this ends up happening to you as well. Here's hoping that this issue can be addressed soon.
Finished the game in about an hour. Fantastic little game, very reminiscent of Link's Awakening. I really appreciate that it distills the feeling of the older Zelda games into something bite sized. Nice music, nice visuals, fun little game. Can't go wrong for $5 or less on a sale.
This was a very fun bite-sized experience. It's a reasonable buy for the price and can be completed in about an hour. Final boss had a difficulty spike that felt a little bit jarring compared to the lead-up, and the game is still missing achievements. Any minor issue I had with it though was overshadowed by the nostalgia hit from the sound font and animations that bring me back to the classic Gameboy days. Overall well worth the money if nothing else but to show support for this type of project.
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