
Welcome to the charming world of Eastward - population declining! Journey through a society on the brink of collapse. Discover delightful towns, strange creatures and even stranger people! Wield a trusty frying pan and mystic powers on an adventure into the unknown…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 364/day in the week to Jul 17 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Eastward is a beautifully detailed and charming adventure game, from Shanghai-based indie developers, Pixpil.
In the near-future, society is starting to collapse, and the human population is at an all-time low. A deadly toxic presence has spread across the land, destroying and devouring everything in its path.
Those who could escape the miasma flocked to underground villages to start a new life. But for a hardworking miner and a mysterious young girl, the hope of a thriving outside world beckons…
Escape the tyrannical clutches of Potcrock Isle's subterranean society and join Eastward’s unlikely duo on an exciting adventure to the land above! Discover beautiful yet bizarre settlements and make new friends as you travel across the world by rail.
Contains adult humour and some mature themes.
Discover the wonderfully weird world of Eastward. Climb aboard the cross-country railway which spans this decaying continent, stopping off to explore its bustling towns, curious campsites and shady forests.
Fend off peculiar monsters and ferocious bosses with John’s weapon of choice - be it a flamethrower, cog-shooter or your trusty ol’ frying pan. Feeling merciful? Try temporarily stunning them with Sam’s kinetic blast.
Switch between John and Sam to solve environmental puzzles and fight your way through formidable dungeons. Separate the duo to unlock hidden paths or stick together as you traverse a perilous landscape.
Get to know a quirky cast of characters with oodles of personality! Immerse yourself in a heartwarming story-driven adventure, packed with fun and wacky humour.
Create deliciously authentic Eastwardian cuisine using (mostly) fresh, organic ingredients from toxic forests, potcrab farms and abandoned malls. These delicacies will grant health bonuses, power boosts and secret boons.
Bop along to a wonderfully upbeat soundtrack composed by Joel Corelitz (Death Stranding, Hohokum, The Unfinished Swan), with sound design from Irish studio, Hyperduck Soundworks (Dust: An Elysian Tail, Kingdom Rush)

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
操作反人类,太卡手了,常用的武器还要不停的点几下切换,蓄力先攻击一下这个也太扯了,在黑潮情况下无法蓄力只能被活活打死。解迷没什么深度,操作经常弹出让人停顿的提示。专治低血压
被美术骗进来鲨。前两三章感觉好玩好看有意思,到最后真的发现就是一坨精致的垃圾。首先有些谜题设计不合理,比如可以把炸弹打到对岸,第一次完全反应不过来,而且地上通了电的电线居然可以直接徒手换,明明有被电击攻击麻痹过。其次剧情是什么逆天谜语人,讲的太乱了,编剧你自己玩一遍你看你理得顺吗。最后《大地之子》这个难度是不是设置的太离奇了,本来苦苦打过了一周目,挣扎完了开始二周目,我寻思我这皮克球道具凑得也不少,无知地进了洞穴被毒打了n顿还没意识到事情严重性,四大天王也是马马虎虎过了,结果!第七天要先打一周目的魔王,过了之后打n个精英怪,巨难,谁敢信还没遇见二阶段魔王就被精英怪打死了。后来查攻略真是被气笑了,一旦哪步运气不好就是认命直接重开,2.5小时直接消失且亏道具,还有人说《大地之子》是暗线,我只能说如果真是的话,难成这样其实不想让玩家过可以直接不做这部分的。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, German, Spanish - Spain
| $24.99 |
| 66ratings |
| 76% |
| — |
| not modelled |
| $12.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我很喜欢的美术风格
진짜 재밌는데 뒤로 갈수록 제한 시간내에 꺠야하는 맵이 나오는데 이런건 주말에만 플레이하는 직장인에게 너무 가혹한거같습니다. easy mode 같은게 있음 좋겠음
ive never played eastward, but i have played octopia. and id say its a pretty damn good game. considering its not even a farming sim first and foremost, the devs did a phenomenal job + have been better than most in the genre 10/10 ill probs play the actual game one day
画风神中神,迷宫太长玩得很累所以去看实况了,看完实况已经没有勇气玩下去了,剧情一坨。。。。
아진짜 게임이 너무 어려워서 미치겠어요;;; 후반부에 몬스터가 너무 빠른데 방어는 안되고.. 하트깎이는게 너무 빨라서 대체 몇번을 죽었는지 모르겠어요;;;; 그냥 몬스터한테 죽는거면 모르겟는데 퍼즐도 너무 어려워요.... 아트랑 스토리 좋아서 거의 끝까지 왔는데 마지막 챕터 난이도가 저같은 똥손한테는 너무 어려워서 그냥 포기하려구요.....엔딩 보고싶었는데 그냥 공략영상으로 보고 말지 머리 쥐어뜯느니....
Эту игру мне посчастливилось пройти ещё в год её выхода, в 2021. В нынешнем, уходящем году я решила перепройти её снова, потому что не помнила уже практически ничего, кроме общего приятного впечатления о ней - ещё бы: отменный и красочный пиксель арт, замечательная музыка, уютная и веселая готовка и игра в игре! И вот, буквально полчаса назад я снова прошла последнего босса и это был очень эмоциональный опыт. Игра очень большая и насыщенная, разработчики попытались прописать практически всех неписей, а на Earth Born может уйти почти столько же времени сколько на основую игру. Мне очень понравилось - снова, так что впечатление осталось таким же, как и в год выхода. Из минусов хочу отметить что порой текста слишком много и сюжет при этом не совсем понятен даже после концовки. Вопросы возникли не только у меня - за эти годы я натыкалась на множество упоминаний этой игры с недоумениями по поводу того что всё-таки произошло. Помимо этого, для меня минус в том что нет возможности вернуться назад, например за едой для готовки. У меня оставалось всего 3 неоткрытых рецепта, если бы она выпадала хотя бы из некоторых врагов в последних локациях, я собрала бы все блюда, получив бонусом ачивку конечно же. В целом, хочу поблагодарить разработчиков за такой душевный опыт. Мне очень хотелось бы продолжения истории, потому что концовка выглядит открытой. Дополнение, вышедшее в прошлом году, эту потребность не закрывает, поэтому хочется надеяться что когда-нибудь нас ждет продолжение приключений в этом замечательном мире.
Quando finalizei Eastward, fiquei alguns minutos parado olhando para a tela, meio sem direção, com um sorriso que era metade triste, metade feliz. É aquele tipo de jogo que não termina quando os créditos sobem e que deixa um vazio impossível de ser preenchido por outro jogo. A jornada do John e da Sam começa simples, quase estranha, talvez até um pouco clichê, mas aos poucos, vai criando raízes. Sem perceber, você passa a se sentir íntimo dos dois, como se estivesse acompanhando algo pessoal demais para ser só um jogo. O mundo é quebrado, melancólico, cheio de personagens esquisitos, às vezes inconvenientes, às vezes adoráveis, mas incrivelmente humanos (mesmo os robôs). Em vários momentos eu ri, em outros, fiquei genuinamente triste. Houve também aquelas surpresas inesperadas no plot que simplesmente me deixaram sem palavras. Os puzzles funcionam na medida certa, o combate é bem simples eu diria, o que pra mim é positivo, removendo o foco dessa parte e te dando o foco no que realmente importa. A trilha sonora e a pixel art tem que ser mencionadas, são realmente incriveis, os efeitos de iluminação, paletas de cores, a pequena animação toda vez que você abre o jogo. Uau! Antes mesmo de terminar a história principal (faltava só um capítulo), acabei comprando a DLC Octopia. Como bom fã de Stardew Valley que sou, fiquei completamente viciado. É quase um jogo de conforto dentro do universo de Eastward. Plantar, cozinhar, principalmente cozinhar, ver a vila crescer e reencontrar personagens queridos trouxe uma sensação de paz que eu não esperava, especialmente considerando o peso da história do jogo base. Em vários momentos, você sorri com referências ou ao descobrir um novo personagem. Ainda assim, ficou um gosto forte de “quero mais”. Octopia tinha muuuuito potencial, e a sensação é que só usaram metade dele. Terminei ambos com aquele vazio bom de quem sabe que viveu algo especial. E, sinceramente? Eu queria poder jogar tudo de novo pela primeira vez. Talvez, pra mim, esse seja o ponto forte de Eastward, a sensação constante de descoberta, de estar explorando um universo completamente novo, sem saber exatamente o que vem a seguir, e sendo surpreendido mesmo assim. Recomendado ♥
序盤のストーリーが本当に苦痛なためギブアップ 他のレビューでも書かれている通りビジュアル面は本当に素晴らしいのだが、2章序盤まで進めても主人公たちの関係も目的も世界観もよくわからず、断片的な情報は開示されるものの詳細が語られる前に話が進むので全く理解できなかった この手のゲームはだいたいストーリーもいいのだが、これに限ってはそれを感じる前に耐えきれなかった。見た目はいいけどそれだけのゲームという印象
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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