
Welcome to the charming world of Eastward - population declining! Journey through a society on the brink of collapse. Discover delightful towns, strange creatures and even stranger people! Wield a trusty frying pan and mystic powers on an adventure into the unknown…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 364/day in the week to Jul 17 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Eastward is a beautifully detailed and charming adventure game, from Shanghai-based indie developers, Pixpil.
In the near-future, society is starting to collapse, and the human population is at an all-time low. A deadly toxic presence has spread across the land, destroying and devouring everything in its path.
Those who could escape the miasma flocked to underground villages to start a new life. But for a hardworking miner and a mysterious young girl, the hope of a thriving outside world beckons…
Escape the tyrannical clutches of Potcrock Isle's subterranean society and join Eastward’s unlikely duo on an exciting adventure to the land above! Discover beautiful yet bizarre settlements and make new friends as you travel across the world by rail.
Contains adult humour and some mature themes.
Discover the wonderfully weird world of Eastward. Climb aboard the cross-country railway which spans this decaying continent, stopping off to explore its bustling towns, curious campsites and shady forests.
Fend off peculiar monsters and ferocious bosses with John’s weapon of choice - be it a flamethrower, cog-shooter or your trusty ol’ frying pan. Feeling merciful? Try temporarily stunning them with Sam’s kinetic blast.
Switch between John and Sam to solve environmental puzzles and fight your way through formidable dungeons. Separate the duo to unlock hidden paths or stick together as you traverse a perilous landscape.
Get to know a quirky cast of characters with oodles of personality! Immerse yourself in a heartwarming story-driven adventure, packed with fun and wacky humour.
Create deliciously authentic Eastwardian cuisine using (mostly) fresh, organic ingredients from toxic forests, potcrab farms and abandoned malls. These delicacies will grant health bonuses, power boosts and secret boons.
Bop along to a wonderfully upbeat soundtrack composed by Joel Corelitz (Death Stranding, Hohokum, The Unfinished Swan), with sound design from Irish studio, Hyperduck Soundworks (Dust: An Elysian Tail, Kingdom Rush)

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
*한패 나오기 전에 영어로 깼습니다. 이제 한패로 2회차 도전해봐야겠네요. [b]좀 마음에 안들었던 것들[/b] [list] [*]겜플/스토리텔링이 살짝 열받습니다. [*]양쪽 거의 대칭인 맵 박아두고 둘다 클리어하라고 시키는게 좀 열받습니다. [*]이상한 서브스토리로 질질 끄는게 열받습니다. [*]체력 없으면 절대 클리어 못하는 스테이지가 열받습니다. [/list] [b]정말 마음에 들었던 것들[/b] [list] [*]근데 개쩌는 3D 라이팅의 픽셀아트 그래픽과 데스 스트랜딩 작곡가의 음악이 단점을 상쇄합니다. [*]액션이 좀 단순하긴 한데 게임 잘 못하는 저로선 재밌게 플레이했습니다. 특히 1인 2역 스위칭 전투가 재밌었습니다. [*]메인 스토리 연출에 상당히 공들인게 보입니다. 게임을 많이 안해봐서 눈이 낮은지 제 생각엔 스토리 자체도 괜찮은 것 같습니다. 엔딩에서는 보고 울뻔했습니다. [*]게임패드 지원이 매우 마음에 들었습니다. [b]이스트워드를 플레이하실 때 만큼은 게임패드 사용을 강력히 추천드립니다.[/b] 게임패드 조작감이 마우스 조작감보다 몇배는 좋을 뿐 아니라, 게임패드 진동 활용이 일품입니다. [/list] 그리고.. 중반부까지 보스전이 전체적으로 노잼이긴 한데 극후반부 보스전이 매우매우 재밌습니다. 다들 꼭 끝까지 가보세요. [spoiler]저는 특히 지형을 자유자재로 바꾸면서 방해하는 샘 (마더) 보스전과 후라이팬으로 패링하며 싸우는 이사벨 보스전이 정말 재밌었습니다.[/spoiler] [h1][b][u]무엇보다샘이매우귀여움
给美术磕头吧,剧情一般差点意思(其实有种被无语逗笑了的感觉,什么全自动闯祸机.....),最重要的一点,负责关卡设计和解谜的策划先司个马先,这个纯傻逼! --------------------------------------- 想自虐了又花了十多个小时打通关了,真是逼得我又要开喷了! 这游戏除了美术一无是处,但也不是说美术就完美了,诚然美术是该游戏最吸睛的一点,但从风格上明显能感受到制作组其实就是崇洋媚外歪屁股喜好,该说不亏是啊拉区的精神体现吗?确实很符合了哈哈! 剧情弱智又中二,连最基本的一个完整故事都讲不明白,编剧什么水平?甚至不如高中生写的八百字作文有逻辑!逆天铝同无敌了,yue!还有我一开始一直以为这是个带捡来的女儿冒险的故事,但玩完下来,女主角根本不承认哑巴男主是自己爸爸,凡是其他NPC这么说,这个全自动闯祸机都要反驳回去,啊,玩完全部剧情以后我忽然恍然大悟了,尼玛的编剧你还是个炼铜批啊!真该拿去往死里电,就这么喜欢大叔配小萝莉的产品吗?无语了 最该司马以及最傻逼的解谜和战斗关卡的设计策划,你老冯在天上飞,我敢打包票你们几乎就没怎么玩过自己游戏,他妈的全球通关率都不到百分之二十,到底有多折磨已经显而易见了,你当自己是硬核混游吗?真该死啊,负责这块的! 最后总结,除了美术音乐制作组人均战犯,dlc都不该收费,就该拿来补偿所以已购入被你们这本体玩意儿折磨的所有玩家,以后该制作组出新作品避雷就完了,不过都这么多年了都没另外憋出个屁来,我想大抵是似了可以开香槟了! 逆天玩意儿,低血压的可骨折入
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, German, Spanish - Spain
| $24.99 |
| 66ratings |
| 76% |
| — |
| not modelled |
| $12.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
19小时通关。编剧和设计战斗系统的应该给美术组磕一个,玩最后重复的机制怪和关卡以及逆天的动作设计真的很劝退,而且越玩越刀,byd编剧。但是美术风格很喜欢。
Not recommend as a player. Recommend but barely, personally. I pretty enjoyed the graphics and the soundtrack of Eastward, especially the soundtrack, very pleasing and impressive. Sam is really adorable and I can tell it from so many details like her childish gesture, cute expressions, and naive words. Everything in the game is simplified, including the story, the battle, the puzzle solving,etc., so you focus more on feeling. Oh, and I pretty enjoyed the puzzle solving part of Eastward, especially when I control John and Sam separately. It's nothing new, but still enjoyable. You know, games nowadays do not think highly of puzzle solving anymore. Most NPCs have distinct personality and I can remember them pretty easily. Well, the game is cute, relaxing, and on top of those, heart warming. I guess the devs must have a young and beatiful heart and surely it shines. That's why I give it a recommend on behalf of myself. We need more beautiful things like this. Now, here's why I, as a player, don't recommend it: 1. I get bored and lose interest in the second half of the game. 2. Story-focus apparently but MEDIOCRE. 3. TOO MANY unnecessary fillers. 4. Pacing not good enough. 5. Battles are repetitive and boring. So, you can see that the game has many flaws, most of em are covered by its fine art and music at the beginning, but you'll soon find the game boring as it goes on. As a player, of course I don't recommend something like this. At last, I wanna say a few words. I don't know what you guys think, but I think Eastward is pretty, humm, how should I put it, old-fashioned with a modern shell? Even if the game is well-designed, I don't think it fits the era anymore. Some people might love it, but it also tests most people's patience.
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Personajes autistas como yo. 10/10
the game is a super pretty action RPG game. good story. good moves. good draws.
The art, design, and vfx are absolutely beautiful, and some of the bossfights, enemies, and puzzles are decent. Buuuuuuuuuuuuuuuuuuut that's where the compliments end. The short version is that everything felt shallow and just a bunch of smoke and mirrors designed to only look good on kickstarter pages and social media. Playing the game itself was unpleasant, laborious, gimmicky, and anticlimactic. I only kept playing because I like analyzing games, especially mediocre ones. Here's two especially big annoyances to me: - The story follows two characters almost the entire time, but the one you play as the most (John) is mute and has little to no reason to be emotionally attached to him, he feels like a boring hollow shell, which doesn't work in a game with two equally-involved protagonists. I think the game's story would have been 5x better if they decided to instead make him talk and connect with others like the other protagonist does, along with having some backstory or experiences to flesh out his identity. - The story keeps hopping from place to place, with very little connection or revisitation to characters or stories, despite the narrative seeming like it's expecting you to become attached to all these different characters. It's almost like there were 5 independent stories written that were only connected to each other by a couple threads. Outside of one of the two protagonists (the girl with white hair), I felt little to no emotional attachment or care for all the other characters and what happened to them, which really sucks.
even tho the art style and graphics looks nice and cozy, the gameplay felt so dreadful, it was no fun at all. the game keeps shoving texts and chats into my face. i tried to bear it at first but i just found myself skipping all dialogue and the story all along. inventory menu is confusing
像素风就是最dio哒! 优点:还不错的美术和音乐 缺点:有点无趣的剧情,以及超超超漫长的剧情推进,实在是感到无聊而没有推进的动力,剧情写的不吸引人其实是这一类游戏最大的槽点了。 好难打的战斗,一方面是角色机能和操作手感的问题,另一方面是怪的属性问题,无法战胜🙄
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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