
Run the league one decision at a time. EA SPORTS™ Madden NFL 27, powered by the all-new Persona Engine.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 941reviews | 36% | #33 | $3.8M |
| $99.99 | 1.9Kratings | 65% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
new mode where i don't actually have to play the game, ♥♥♥♥♥ awesome
good
After not playing Maddens for over 6 years (because obvious reasons) I finally wanted to give this one a try. since I expected it to be a better game after 6 years..... And I really did try to give the game a chance. Changed the gameplay sliders and settings to make it playable but nothing will save this steaming pile of ♥♥♥♥. The animations are again so freaking horrible, but that's the case for years now. EA just can't seem to figure out how to make a proper sports game with realistic animations.... Wide Receivers won't catch the ball (no matter how cleanly thrown) if there is a defender within one yard of him. It will result in a incomplete pass.... (with the catch meter on or off) If it happens to the AI however and your defender is on his ass, That WR will still catch the ball easily, and even takes a couple of yards extra as well because why not? Imo the graphics aren't great as well. I run it on ultra but as soon as you start a game in a indoor stadium EA forgets how realistic lighting works.... You'll end up with a mediocre looking game that could have easily been Madden 16. The game is just crap, but I should have known better looking at these review as well. And ofcourse I should have known better because since when can EA actually make a good game??? If you are doubting on buying it, DON'T!!!!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 3.3K | 65% | $29.99 | |
| $3.8M | 4K | 73% | $49.99 | |
| $3.8M | 7K | 95% | $34.99 | |
| $3.8M | 7.5K | 93% | $19.99 | |
| $3.8M | 8.3K | 98% | $19.99 | |
| $3.8M | 6.5K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 2.8K | 41% | $69.99 | |
| — | 55.7K | 76% | — | |
| $210.3M | 107.5K | 51% | $69.99 | |
| $3.4M | 2.1K | 91% | $44.99 | |
| $10.8K | 98 | 67% | $4.99 | |
| $1K | 4 | 50% | $6.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best US #33, worst UA #75 · 4 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 1.6Kratings |
| 50% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #5 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 949 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Maddens are usually the same every year, this one is different. PROS: UI is quicker and more modernized with an entire overhaul to the ui of franchise. a fresh feel to gameplay, i usually play on all-madden and blow out teams but i realized quickly in this madden that it isn't that easy, i ended up switching to all pro for the meantime as i adjust. 10/10 presentation. weekly recaps are pretty okay and fun to look at. free agency is more entertaining and negotiating is fun. breaking news is a fun addition to let us know how the league is changing. Cons crashes with small dumb things can ruin immersion and make you annoyed. offensive line/blockers awareness is still terrible with blockers ignoring defenders. animations determine everything so you can mostly determine outcome of plays by the animations you see. weekly recap is cool but feels the same every week, announcers are the same and there isn't enough variety with what they say they also say the wrong this like "there he goes down the right side" when the ball carrier is on the left side.
Ok, I get all of the hate for the microtransactions in the singleplayer portion of the game. But why is the experience so much worse than NCAA Football 27? Aren't they made in the same engine? Do the teams not talk to each other? Seriously, if you're picking between the two, get NCAA. It's way better.
its honestly a good improvement over 25 skipped 26 because the pc version was terrible, this years pc version is great only downside is if you play MUT the pc auction house is a joke can never find any cards really wish we could combine this with xbox
Without question, EA is one of the worst gaming companies in history. Every year, their sports games seem to demonstrate just how little they care about making a genuinely great game. Madden 27 is just more proof of the grift. The gameplay is as bad as it has always been. There seems to be no pride in what they produce, and they’ve managed to turn a sport as great as football into a soulless, mindless collection of eye candy and broken animations. Games like The Show and NBA 2K at least do enough to feel like legitimate simulation experiences. Madden, once again, feels like the complete opposite: shallow, lifeless, and fundamentally broken. What’s not debatable is that the AI is laughably bad, while the animations are so frequently out of context that they give players superhuman abilities. Players warp around the field, knock opponents off their feet from behind, and somehow linemen can leap what looks like 30 feet into the air. Defensive tackles can show up in the backfield in less than a second more than half the time. WRs drop or throw away balls they catch if a defender touches their jersey, after warping from 3 yards away. And somehow, despite all of this, the game is still ridiculously easy to beat because the AI is so incompetent. The game also completely loses any concept of player skill ratings at higher difficulty levels. On Rookie, your players are basically gods. On anything above that, the opposite happens. Instead of actually making the game more challenging by making the AI smarter, the game simply makes you deal with increasingly ridiculous advantages and disadvantages. You don't beat the AI because you're better—you beat it by exploiting its stupidity. Maybe the only real draw is multiplayer, which I have absolutely no interest in. I genuinely don't understand how a company can have so little pride in its product, or how a product team can be so bad at its job and still put something like this on the market. They don't seem to care, and they know people will buy it because there are no real alternatives. At this point, that's not much different from taking advantage of a captive audience. EA Sports has somehow turned one of the greatest sports games into one of the most soulless franchises on the market. Shame on you EA, keep your head low. Please AI, take all of these peoples jobs from them, they have scammed us long enough.
This game is ridiculously glitchy. The scouting system completely broke midway in season 1 of franchise. It did not fix going into season 2. Trying to set weekly strategy, and it won't let me add the final open slot, while also asking me if I want to continue with an open spot. This is borderline unplayable.
good graphics. only realistic nfl game out there.
Really nice if you're just looking to play fb
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.