
Step into the modern era of college football, where personal ambition meets program pride. Balance expectations, identity, and everything Saturday demands while immersed in traditions and pageantry of game day.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.8Kreviews | 41% | #45 | $10.7M |
| $69.99 | 5.3Kratings | 60% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1417 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Everyone is complaining, but they added enough to make it not just another roster update. Dynasty mode is very involved and the entire game in general is harder to play. Yes they removed the sliders but I honestly don't care anymore because I was just cheating with them all cranked up before anyway. The game is good.
Games not even ready, should have fixed the most obvious bugs in the game before launch, like cpu teams not recruiting at all, and lots of players 4/3 stars not even selecting a team to play for at the end of the year and also teams that where in the 80+ overall dropping down to 60 overall working 2 years, And also there’s the XP sliders/faster and fastest sliders for your coach not even in the game just slower slow and normal
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #45, worst UA #91 · 3 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.8Kratings |
| 44% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Road to Glory and Dynasty are intentionally frustrating to make you want to spend money. They removed the RTG microtransactions but they'll be back for CFB 28.
I posted the review on this game by mistake, so here’s a little edit. I’m not having much fun with this one. May check for mods later. Right now, it sucks. I had a 10–15 year dynasty on 26 using a TeamBuilder team, but I just can’t do it anymore on 27. To each their own, so you may like it, you never know. But I know, and it’s a NO for me. Good luck if you do get it. Have more fun than i did.
This Game Is Extremely Horrible And Predatory Heres Why: without the mods that the COMMUNITY has put together i wouldn't have this much hours on this game. RTG is extremely rigged against you in many aspects. RTG more so than dynasty but the concept still applies. If you've played RTG you start off as a 70 overall as a 5 star. In previous games you'd be in 80s. And EA's plan of getting you to buy your upgrades goes hand and hand with how rigged it is against you. They were lazy to take that portion out of this game and i think if anyone has played this mode they would agree. its disgusting when you think about it. imagine wanting to have fun in RTG but you cant because your constantly getting flags, the offence of line doesn't block at all, your routes are getting locked up even against 70 overalls, and when your player catches the ball they drop it 9/10 times no matter how much contact there is, no matter how good they are. Unless you go to Like Akron you don't start even as a 5 star, and it takes forever to even be considered to be a starter. if your on the bench or already benched than after you get that battle your facing more CPU BS they'll do anything to stop you from becoming the starter. Yes its winnable but at the cost of your sanity. You can scream skill issue to the top of your lungs but the fact i have to Cheat the game in order to win is insane to me (flats, wheel routes, underneath routes, going through the entire pre-snap play change in order to set myself up to succeed, deep routes are useless against any cb over 80 overall) I have seen my CPU teammates slow down or take s**t routes before scoring a TD just to avoid getting you that extra XP. if you break off a big play you'll end up at the goal line and good luck cause this is when the CPU kicks into overdrive. This was there intention for you to pay more and i have no idea why i gave EA money. Just get NCAA 14 emulated please. F**K EA and I genuinely Hope they burn down hard and quick.
Best 1 yet
On Heisman mode the CPU in Dynasty feels like it is programmed to no matter what catch up to you in the 4th qtr its an absolute joke most of the time. The main thing to even enjoy in this game now is Road to playoff the offline cpu coding is hilarious
The animations that the defenders have which automatically give them interceptions by phasing through the recievers is ridiculous. I've never had an issue with my controller disconnecting from any other game except for this one. every 20 minutes or so this game disconnects my controller right when i need it too.
This'll probably be the last EA game I'll pay for, the nostalgia of playing when I was younger just isn't enough to cover up the glaring deficiencies in the actual product that have piled up over time with the EA sports titles.
keeps crashing
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.2K | 53% | — | |
| — | 55.7K | 76% | — | |
| — | 119.9K | 81% | — | |
| $210.3M | 107.4K | 51% | $69.99 | |
| $3.8M | 935 | 36% | $69.99 | |
| $1K | 4 | 50% | $6.99 |
Related
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|---|---|---|---|---|
| $10.7M | 16.6K | 97% | $39.99 | |
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| $10.7M | 68.7K | 82% | $9.99 | |
| $10.7M | 68.6K | 92% | $9.99 | |
| $10.7M | 11.1K | 81% | $59.99 |