
Step into the modern era of college football, where personal ambition meets program pride. Balance expectations, identity, and everything Saturday demands while immersed in traditions and pageantry of game day.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.8Kreviews | 41% | #53 | $10.6M |
| $69.99 | 5.3Kratings | 60% | #11 | not modelled | |
Updates
Engagement
Reviews
Themes across 1390 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥♥♥ game. Their only balancing system is "oh we'll make the WR drop random passes" "oh we'll just make this throw inaccurate because we can". I don't know why I spend money on this trash game.
do not play this ahh game
I don't see what everyone's issue is. They got rid of the microtransactions.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #53, worst UA #91 · 3 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.8Kratings |
| 44% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unbelievably terrible, Its hard to put into words how bad this game is, riddled with microtransactions, and locked away gamemodes, the actual gameplay itself is AWFUL, olineman cant block, recivers cant run and I HAVE 0.5 ♥♥♥♥♥♥♥ SECONDS TO THROW THE BALL BEFORE SOME FOUR HUNDRED POUND FATASS FROM FCS ♥♥♥♥♥♥♥♥♥♥ COLLAPSES MY 97 OVR LEFT TACKLE AND SMACKS ME UPSIDE THE HEAD FOR A FUMBLE TO BE BENCHED, IM A 5 STAR RECRUIT AND I CANT START ANYWHERE EXCEPT FOR NORTH ♥♥♥♥♥♥♥ TEXAS.
♥♥♥♥ is horrible and i cant even get a refund ♥♥♥♥♥ messing up left and right making the game unplayable and i paid 70 for straight ♥♥♥♥ and piss cranages
The gameplay itself isn't as bad as most people are saying it is. The main problem is the bugs and crash issues that some how EA can't figure out how to fix. The RTG crash bug that happens after every game at a certain point in the season kills the momentum and drive to play the game. That one bug is killing the game, having to alt+tab and end task is annoying. EA figure it out, the issue is game breaking.
The game itself is fun but once again EA has to make boneheaded decisions to ruin the overall experience. If you're only interested in playing online sure you'd have a good time for the most part. But if you care to get a deeper experience in either the Dynasty or Road to Glory mode (OFFLINE MODES). EA has purposefully made the experience a headache for no reason other than GREED. If they continue down this path , this will likely be my last purchase as I do not have endless hours to grind.
It's pretty damn bad. Quarterbacks can't make an accurate pass. When they do, your receivers can't catch the ball. So you decide it's probably best to run the ball instead. No sir, your blockers run right past open defenders. I've played Madden every year since Madden 13 and I have played both of previous NCAA games, as well as NCAA 14 and I can safely say this is the worst football game I've played in YEARS. Don't even get me started on the microtransactions. Do not buy this garbage.
FINALLY ON PC!! Mods are saving the day. Love it.
Probably the worst game ever released 0/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 13.4K | 80% | $29.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $10.7M | 15.4K | 60% | $23.99 | |
| $10.7M | 68.4K | 92% | $9.99 | |
| $10.7M | 17.6K | 75% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.2K | 53% | — | |
| — | 39.6K | 77% | — | |
| — |
| 119.9K |
| 81% |
| — |
| $209.2M | 107.3K | 51% | $69.99 |
| $3.4M | 819 | 37% | $69.99 |
| $1K | 4 | 50% | $6.99 |