
Disease spreads across your lands, destabilizing regions, draining your resources, and testing your authority. Quarantine cities, draft troops, balance fear and order… but every choice comes at a cost.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Dying Reign, you are the last force stopping your empire's collapse. Govern through chaos, adapt to evolving threats, and hold your people together as history’s deadliest pandemics unfold.
Dying Reign is a minimalist strategy game where a handful of nodes represent your empire and its people.
Keep your empire from collapsing by balancing your empire's stats. Every decision affects your empire differently, and managing these interconnected systems is the key to survival.
Economy
Stability
Morale
Spread Rate
Power
Regional Allegiance
Face over a dozen events: an economic boom, banditry, cultural revivals, scandals, natural disasters, and more. Every event shifts the balance of power, morale, economy, and stability. These aren’t just random, they react to your empire’s current state and force you to adapt.
Lead empires through distinct eras of crisis:
Athens, 429 BCE
Byzantine Empire, 529
Holy Roman Empire, 1347
Roman Empire, 248
Qing Dynasty, 1854
England, 1485
United States of America, 1918
Unlock key figures to help you govern. Advisors stay hidden until earned through gameplay, and each one adds unique benefits.
Genres
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6K | 14 | 86% | $4.79 | |
| — | 0 | — | — | |
| $5.7K | 11 | 91% | $14.99 | |
| — | 0 | — | — | |
| $112.1M | 91.7K | 84% | $39.99 | |
| $8.9M | 10.5K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325 | 50 | 68% | $0.49 | |
| $368 | 57 | 88% | $0.49 | |
| $384 | 66 | 89% | $0.49 | |
| $387 | 61 | 87% | $0.99 | |
| $393 | 51 | 67% | $0.54 | |
| $410 | 64 | 62% | $0.49 |