
Ragtag crew? Check. Musical gear? Check. Tour bus and robot driver? Check. Stolen package? Check! Embark on a perilous road-trip across a Divided States of America. Use the power of words to shape relationships with your crew, get out of trouble and reach your final destination.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 10 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Dustborn is a single-player, story-driven action-adventure game about hope, love, friendships, robots…and the power of words.
You play Pax: exile, con-artist — Anomal. Looking for a way out and a new life, Pax has been hired to transport an important package from Pacifica to Nova Scotia, across the Justice-controlled American Republic.
Explore the stunning Neo-Western landscapes of an alternate history America on a robot-driven tour bus, and stop at a dozen locations along the road to build your crew, manage relationships, complete missions, and face increasingly difficult challenges.
But the people you stole the package from want it back, and Justice is hot on your heels, so don’t forget to pack your baseball bat!
At the end of the road lies salvation…but to get there, you need to cross an entire continent.


Words have power. Like, actual power. Fight with Shouts and use your Vox in conversations to manipulate people and talk your way out of hairy situations. Craft new words, and learn to wield a lingual arsenal against enemies...and friends.


On the road across an alternate history America, you’ll stop at iconic locations, take on unexpected assignments, meet a colorful cast of characters, enlist new crew members, and evade (or fight) your pursuers. See beautiful sights along the highway, rendered in a colorful graphic-novel-inspired art style that brings stunning 2D illustrations to 3D life.


Your crew is your (found) family. Round up, manage and lean on a motley mob of misfits with peculiar powers, compelling stories and clashing personalities. Branching dialogues lead to choices that shape relationships and change how your crew feels about themselves and others.


In each location you’ll explore, investigate and chat with the people you meet, use the crew to overcome challenges, craft new Shouts and Vox, and rehearse with your band. You might also find yourself throwing Molotov cocktails from a motorbike, swing a baseball bat to take down helicopters…and more. You know, just normal everyday stuff.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 773reviews | 66% | — | $428.5K |
| $5.99−80% | 391ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have, I have finally done it: I finished the most wokest game, or so they said 2 years ago. Divided America, 2030. Ever since Jackie got killed instead of Kennedy in Dallas on 11/22/63, the country was never the same again. Multiple states seceded, and there are now blue Rocketeer sturmtruppen casually roaming the street with their APCs and VTOLs in what remains of the former USA, with other weird actors like Mad Max biker gangs and knockoff Ollie's viltrumite tron warriors from California firmly in control of their respective states and zones. All the while this was brewing, there was this supposed huge event called Broadcast that turned certain random people into X-Men mutants with all sorts of voice abilities. That's the gist of the setting, and unfortunately the game doesn't elaborate on the lore and about the wild elements very well. This world doesn't resemble the real world that much. It involves superpowers and every faction possesses some game changing sci fi tech. Certainly more explanations are due, and apparently they did provide some through their discord server but to quote Elijah Wood: how could we have known? Just drop a 30 page lorebook in the main menu if you're that lazy. The game follows a group mostly formed of powered mutants("Anomals") who seek to escape the state. In contact with the underground railroad organization they've stolen a valuable mcguffin from the Californian viltrumites, in exchange for the resistance' aid. To circumvent the travel restrictions and fool the authorities, they all assume the cover of a band that's on the continentwide tour. Admittedly, the game does give a good road trip vibe, with each chapter having distinct vibes with different locations featuring unique assets, but that's pretty much the only thing they got right. The characters in the group have comically stereotypical personalities assigned to them and are annoying. Like legitimately annoying. If they were teenagers seeking refuge, then maybe I would've been able to offer more sympathies to them, but they're not. They're a bunch of 30 plus year olds acting immature. With half of the core cast's voice powers being deception and coercion, you can expect how this trip will be. I find only about a third of the total cast, including every character who later joins the ride, tolerable. Not likeable, tolerable. And the game forcing me to constantly console and counsel them did not improve my view of them any better. If anything they worked against it. The quality of the plot, the journey the band takes, is also subpar. To explain the voice oriented abilities it introduces a ton of vague elements and never goes full on to explain a single one of them. Villains are just as incompetent and uncharismatic, with none of them feeling particularly threatening when the crew is dispatching hordes and hordes of enemies with ease. The fact they spent years to build this shallow narrative is a surprise of its own, and they take their and our sweet time to tell this subpar tale at an excruciatingly stretched pace. If you're planning to play this, you're looking at a ~20 hourish playthrough through the span of 10 episodes. They could've easily halved this is what I feel. Gameplay. It can be separated into three categories: exploration, combat, and minigames. Exploration is what you expect from a game of this genre. You interact with the world and the characters, you can occasionally find resources to upgrade your weapon and there are quite a lot of unique discoverable collectibles/gifts you can give your party members. And they're for some reason well made. Very well made. Why did they care about this superficial feature this much when the characters themselves are poorly written caricatures and after giving up on worldbuilding halfway? Hell if I know. Your guess is as good as mine. The manner in which you talk to each character decides their ending, but honestly, I didn't care because they were so damn unlikable. For the most socially inept, the game also consistently spawns cringy emojis on top of their character models to convey their feelings directly to you, when the contextual clues and voice acting provide just enough. Combat. Absolutely terrible. I've seen better combat from asset flips, there's no saving this. Thankfully, every single combat can be skipped, which adds more to the pointlessness of these segments. Rhythm games, a brief pong and JRPG sections fall into the minigames part, and they are what they are. They should've implemented more variants of these to give the game a whiff of freshness every 3 or so chapters. And finally to directly address the elephant in the room... The politics. While the game did throw what I suspect to be a thinly veiled political analogy in many occurrences, because the storytelling of this game is so bad, I just ended up being confused in most cases. But there were some heavy handed offbeat moments you can't possibly miss. One of them is this extra activity of purging disinformation from people's minds using a gameboy clone. The idea is already stupid but the sheer dumbness is intensified more by the dialogues uttered after by the victims. The worst example I read was "I have a medical degree, there's no woke mind virus." ...Really? In the fifth chapter the band rescues a preschool kid from the oppressive regime, and she is mute, or at least appears to be mute because she is unwilling, or unable to communicate with people in any form both verbal and nonverbal. And later the crew starts to wonder what pronouns should they use to refer to her. Is this really the priority when the child's very safety is in question here? And the biggest offender to this game's infamy, the first track of the band, "We're The Dust Born." with its lyrics referencing the Replacement Theory. It doesn't make any sense lorewise, the whole band thing is supposed to be a cover to not attract suspicion. And the band's rest of the setlist is strangely tame. So why be this overly provocative? I assume they probably bought into that no publicity is bad publicity saying to generate buzz. And they got that buzz alright. So here's my final impression of the game Dustborn: It is bad. Not because I find it ""woke"" or I disagree with the game's politics it's trying to say, or at least what I think it's trying to say, I am pretty sure if I and a lead dev sit at a table and have a talk ourselves, we'll find out we're on the same side in most matters. I think it's bad because this game is just an incoherent confusing mess that is not enjoyable. It sucks both as a political statement and as an entertainment product, and that's that. Not recommended.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Norwegian, Simplified Chinese, Italian, Portuguese - Brazil, Japanese, Polish*languages with full audio support
| $2.99−90% |
| 384ratings |
| 36% |
| — |
| not modelled |
| $4.49−85% | 277ratings | 64% | — | not modelled |
| $29.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 107 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Probably the worst game I've ever had the displeasure of playing. Not worth it at any price - I'd rather do anything else with that time.
[Smash JT] Dustborn Is The Worst Game Ever Made… https://youtu.be/xROdlAGC5Ww [Rev says desu] Dustborn Given Away For $1 And Modern Audience STILL Didn't Show Up While Devs Blame Anti-Woke Hate https://youtu.be/NPYhGNbE8hM [Doctor Disaster] HUMILIATION: Dustborn, the wokest game ever, almost GIVEN AWAY on Steam & PS5! https://youtu.be/iLvAQP7krR0 [Clownfish TV] Concord and Dustborn Fail! DEI Makes Video Games DIE! https://youtu.be/vHo6F6Wb2tA [AndyPants Gaming] Is this DEI: The Game? https://youtu.be/TnMj5kuGATw [Asmongold Clips] How is this game real.. https://youtu.be/ApgpiKl7Kx0 [Bagsterd] I finished the worst game of the year https://youtu.be/3oKqs4wG8dI [Asmongold TV] This Game Is Worse Than We Thought https://youtu.be/-EnKEzuyQBU
The only good thing about this game is its low price when it's on sale. The combat, story, character design, and soundtrack are all terrible. As a road-trip adventure game, it can't hold a candle to Road 96. Not worth playing at all.
If these song lyrics appeal to you, then you will love this interactive product. We're the freaks We're the outcasts We look just like you We're nothing like you You're past due We will eclipse you We're the aliens We're the refugees We walk among you We're right behind you Your time is past Your kind won't last We're the dust-born This bug is airborne We're the new porn Our kind is newborn We're the dust-born This bug is airbornе We're the nеw porn Our kind is newborn We're the Dust Born
So here's the hook: your superpower is being good at talking. Literally. Dustborn drops you into an alternate America where JFK caught a break, the country went full police state regardless, and a chunk of the population came out able to bend people with nothing but words. I figured I'd like it. And I didn't expect to walk away this fond of it. The story is the main event, and it's EXCELLENT. It actually has something to say. Its cast of queer and racially-diverse characters read like people instead of boxes getting ticked. Naturally this sent the usual anti-woke crowd into meltdown, the ones who'll tank a game's rating over a single non-binary character and then swear blind they're the ones under siege. Lucky me for not letting outrage grifters pick my games. Genuinely, their loss. They rage-quit the store page over a game about the damage bad-faith language does, which is funnier than anything the writers managed on purpose. The dialogue is what actually sold me. I looked forward to the campfire scenes, all that idle crew banter where everyone's personality knocks into everyone else's and you slowly piece together who these people are. It's clever, funny more often than not, and it gets you to care about the crew before the plot starts putting them through it. There's some Guitar Hero business in here too and I turned my nose up at first. I play a real instrument, and tapping colour-coded prompts has always felt like karaoke for your thumbs. But the game got me anyway. They're a decent breather between all the talking, and I came out the far side without resentment, which for me basically counts as a conversion. Combat exists, and it's the worst part by a mile. It's fine, in the way beige is a colour. What redeems it is that the devs plainly knew, because you can drop the difficulty down to "skip the fight entirely" and lose nothing story-wise. Credit where it's due. Then the bugs. It isn't spotless. I hit a few, but the one that'll haunt me is the black screen that turned up while I was washing the dishes. I survived Justice raids, a ghost squid, and a whole commune mob with the pitchforks out, and the thing that kept killing my session was the washing-up. Dishes. The real final boss was DISHES! I'll also stand up for the pacing, since half the internet insists the game's bloated. Not for me it wasn't. It moved along fine. The detours felt worth taking, and I never once caught myself willing it to hurry up and end. So: open mind, and it gives back plenty. Just palm the dishes off on someone else. 8/10. Knocked down for the limp combat and the crockery-induced crashes, hauled back up by a story and a crew I didn't want to leave.
I wanted to see how bad it was and yep, lost my patience an hour in. All the characters were insufferable except for the dude Utter woke nonsense. Can't believe these devs received over a million $$$ of funding from government institutions to make this trash. That's a lotta tax money
Seeing that this game is only $1.49 at the moment, I had to try this game for myself before I wrote a review. OMG, this has to be the worst game I think I have EVER played and I have been playing video games for decades. As a lesbian myself (no I am not a crazy blue hair, septum ring wearing kinda lesbian. I don't do the alphabet mafia. I truly hate those people), this game made me want to go back into the closet. In the first 14 mins, because 14 mins is all I could endure of this woke disaster, there was NOTHING but talking and not just any talking, Antifa nonsense. No wonder this game crapped the bed so hard. I normally give a game at least an hour of my time to get a true feel for the game and whether I am going to like it or not. Not this one!! No normal minded person could or should have to play this game. I could see other countries using this game as a form of torture and make people have to play it. It should be considered a war crime if they do that to anyone. There is only two words that could truly sum up this game and that is ...'Woke Propaganda'!! And just think about it, the Norwegian government help fund this game. That should tell you everything you should know about this game. Hey Norway... get out of your bubble! Even at the low price, this game isn't worth all of the therapy I have in my future after those horrifying 14 mins, that I will NEVER get back.
Знаете, эта игра напомнила мне ситуацию, когда по улице идёт дрищ, но он так расставляет руки в стороны, пытаясь казаться шире, чем он есть на самом деле, а выглядит нелепо, и тебе смешно. Так вот, Dustborn — это такой же дрищ, который за счёт своего кринжа просто развлекает. Я игру прошёл и теперь хочу поделиться мнением, потому что, по факту, она реально стоит внимания. И я объясню почему. Во-первых, давайте я всё-таки объясню, почему это крайне повесточная игра, которая репрезентует, наверное, почти все социальные группы. Начнём: У нас в команде толстушка-мусульманка с витилиго; Робот, который не может определиться со своим полом; Чернокожая главная героиня-бисексуалка, у которой две мамы; Гетеросексуальный бесхребетный мужчина-христианин, который выглядит слабаком на фоне всех женских персонажей (хотя позже всё-таки становится просто дефолтным и норм мужиком, кстати); Транс с дробовиком; Фембой; Лесбушка; Карлик с ПТСР; Азиатка со всеми возможными фобиями; Лагерь изгоев, где только женщины и трансы. Игра, кстати, очень хорошо проспонсирована каким-то феминистическим сообществом (ничего против здорового (!) феминизма не имею, просто говорю как факт); Ну и модные словечки по типу «мейнсплейнинг» (вообще не знал, что такое слово существует; оно означает, что мужчины-негодяи смотрят на женщин свысока, когда женщина чего-то не знает). Прошёл самую повесточную игру в мире — и она мне понравилась! Обзор Dustborn Ну и в завершение один из героев говорит, что сигареты — для быдла, а норм чуваки курят вейпы. Да и вообще, чтобы вы полностью поняли, какие калоритные персонажи в игре, то вот вам один скриншотик. Поэтому указал, как вы понимаете, я в тексте не всех. И что тут можно сказать по поводу всего этого? Как я и говорил — игра пытается охватить вообще все социальные слои. Но делает она это всё так вычурно, так выставляет наперёд и в лоб, что вы вспомните мою аналогию выше: игра пытается быть шире, чем она является. Поднимать какие-то серьёзные темы и прочее, но делает это настолько смешно и неумело, что в этом и есть её шарм! Да-да, именно поэтому я игру и прошёл — потому что я всю дорогу смеялся над диалогами и персонажами. Эта игра отлично работает как арт-объект, когда ты просто смотришь на него и получаешь удовольствие от того, какой он несуразный и смешной, но главное — развлекает же! Но что, если я скажу вам, что игра, по факту, всё равно интересная!? Не ожидали? Да, помимо того, что она смешная и нелепая, в неё реально интересно играть. Да, первый час игра слишком резко вводит в себя, но чуть позже ты начинаешь проникаться историей. А суть в том, что наша команда украла некий груз у государства, и государство теперь объявило охоту на наших персонажей. И они, прикидываясь рок-группой, пытаются сбежать за границу, чтобы продать груз, получить деньги и жить себе спокойно и богато. Поэтому в игре вы будете часто сочинять музыку, участвовать в QTE на рок-концертах. Скажу больше — музыка-то прикольная. И знаете, игра не пугается своей несуразности, потому что в игре нам нужно будет дать концерт... еноту, у которого день рождения. Ну или огромному монстру. При этом помимо музыки в игре довольно приятная графика. Локации тоже сделаны всё симпатично. То есть игра с точки зрения аудио и визуала выглядит очень похвально. Да и персонажи часто меняют одежду и прикольно одеваются (имеется в виду, что в одежде много всяких деталек). При этом в игре даже есть боёвка. Да, она максимально лёгкая, но в целом приятная. У нас есть бита, которую мы можем прокачивать, и суперспособности. Так, навык усмешки позволяет провести сильную атаку, а также наши персонажи имеют суперспособности, которые позволяют влиять на людей и врагов. Если хотите новые способности, вы, аля охотник за привидениями, должны будете собирать отголоски эха по локациям, которые не такие уж здесь большие, а довольно камерные, но в них происходит много действий. И это делает игру какой-то... ламповой, уютной. А если не хотите драться, то перед каждой стычкой вы можете пропустить драку. Скажу даже то, что я играл на нормальной сложности, и меня ни разу не убили. Потому что здоровье здесь постоянно пополняется каким-то образом, да и сложностей боёвка не вызывает вообще. Порой бесит из-за своей неуклюжей физики, но в целом боёвка пойдёт. При этом в игре можно развивать отношения с персонажами по разным направлениям, и из-за этого будут меняться история и диалоги. В конце каждой главы вам будут писать, сколько процентов игроков выбрали такой же вариант, как и вы. Не знаю, сильно ли эти выборы меняют финал игры (второй раз проходить не буду), но какие-то микроизменения вроде бы есть. А что по итогу? Нет, ребята, давайте без шуток. Игру реально засрали блогеры из-за чрезмерной повесточности, я согласен. И я не хочу быть той ханжой, которая говорит: «Вы не поняли Dustborn!», да и мне, в принципе, плевать на повестку в играх, когда она... Ну, знаете, просто есть и есть. Хрен с ним. В западные игры играем, знаем, на что подписываемся. А здесь же вся эта излишняя повестка делает игру просто смешной и глупой. При том что в игре действительно интересное приключение и интересный сюжет, без шуток. Боёвка слабоватая, да. Но вот смотреть за историей в игре — интересно! Да и диалоги забавные. Хорошая такая роуд-муви история. Это хорошая игра. Просто постарайтесь не бомбить от излишней инклюзивности, а примите её... И вы поймёте, что она, по факту, даёт кучу фана. Когда огромная бодипозитивчица — танк, который выбивает двери и отвечает за силу, ну, блин, это реально смешно! Порой у меня реально возникало ощущение, что разработчики будто бы сами всю эту повесточность высмеивают. Есть просто плохие игры, которые сделаны плохо на уровне механик и сюжета, будь то Gollum, Samson, Ride to Hell: Retribution и прочее такое. Вот просто кривые и косые игры. Dustborn же, несмотря на излишнюю повесточность, действительно на уровне механик и сюжета работает очень хорошо. Примите игру. Она забавная и хорошая. Моя оценка: 5 из 10.
This was made for ****************** and *****************************
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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