
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $417.5K — a different platform, not this one.
This version includes the base game and Official Soundtrack. Join a caravan of merchants to cross the unforgiving sands. Negotiate and barter to gain riches through trade. Build and defend your settlement, developing new industries from the scratches of the old world. Fight and kill your enemies and the strange creatures that inhabit the wasteland – or attack and plunder unsuspecting victims in this kill-or-be-killed merciless world. Decades ago, a world-scale nuclear conflict destroyed human civilization as we knew it. The scant survivors hid in underground shelters and spent near a century in hiding. When the radiation dissipated enough for the ground to be safe, many groups of survivors resurfaced again and began re-colonizing the world, reconstructing civilization… to some extent: the human race failed to learn from the mistakes that led to their downfall. History started repeating very quickly, as new powers emerged in the wastelands – in a world where resources were scarce and far apart, growing settlements, petty warlords and roaming bands clashed in constant strife for land, food, water and other resources. You grew up in Shelter 507, living a safe life (if dull and stagnate) until a day, not long ago, when your leaders and elders decided to open up the doors finally – sick of living buried, but also full of hope for the potential of the new world. That hope was cut short with rusty blades through your family's necks. Later on, you discovered the killers were members of a human trafficking organization who called themselves 'the Black Death'. But at that moment they were just like walking nightmares, coming from the sun-scorched exterior to kill everyone you had known and loved for your whole life. Somehow, you managed to flee and survive and were nurtured back to health in a nearby settlement. But nothing comes for free in this new world, and you'll have to earn your due… KEY FEATURES Lead a merchant caravan through the unforgiving wasteland, selling and buying more than 100 kinds of goods in a dynamic economy where supply and demand constantly affect prices Explore a vast semi-open post-apocalyptic world map where monsters, beasts, bandits and other caravans roam freely Beware the hazards and challenges that this harsh natural environment will pose to your caravan! Discover more than 50 cities and towns, each with different sizes, facilities and trade goods Fight turn-based battles with 9 categories of weapons and dozens of special skills Hire new mercenaries for your caravan, each with their own personality, which determines the mercenary's mood and team status, which in turn affects the team's combat effectiveness and attitude Become a leader: explore bunkers, establish and operate underground bases, develop factories and facilities and buy or hire civilian assistants. Do whatever it takes to increase the economic output of your settlement Wasteland-style design, with more than 40 exquisite hand-made character drawings Multiple endings, different dialogue choices will affect the plot direction and the final ending
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This version includes the base game and Official Soundtrack.
Join a caravan of merchants to cross the unforgiving sands. Negotiate and barter to gain riches through trade. Build and defend your settlement, developing new industries from the scratches of the old world. Fight and kill your enemies and the strange creatures that inhabit the wasteland – or attack and plunder unsuspecting victims in this kill-or-be-killed merciless world.
Decades ago, a world-scale nuclear conflict destroyed human civilization as we knew it. The scant survivors hid in underground shelters and spent near a century in hiding. When the radiation dissipated enough for the ground to be safe, many groups of survivors resurfaced again and began re-colonizing the world, reconstructing civilization… to some extent: the human race failed to learn from the mistakes that led to their downfall. History started repeating very quickly, as new powers emerged in the wastelands – in a world where resources were scarce and far apart, growing settlements, petty warlords and roaming bands clashed in constant strife for land, food, water and other resources.
You grew up in Shelter 507, living a safe life (if dull and stagnate) until a day, not long ago, when your leaders and elders decided to open up the doors finally – sick of living buried, but also full of hope for the potential of the new world. That hope was cut short with rusty blades through your family's necks. Later on, you discovered the killers were members of a human trafficking organization who called themselves 'the Black Death'. But at that moment they were just like walking nightmares, coming from the sun-scorched exterior to kill everyone you had known and loved for your whole life. Somehow, you managed to flee and survive and were nurtured back to health in a nearby settlement. But nothing comes for free in this new world, and you'll have to earn your due…
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $3.09−75% | 14ratings | 62% | — | not modelled |
| $11.99 | 1.3Kreviews | 79% | — | $417.5K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 411 | 92% | $7.49 | |
| — | 23 | 74% | $9.99 | |
| $417.5K | 1.3K | 79% | $11.99 | |
| — | 38 | 72% | $9.99 | |
| — | 12 | 82% | $7.99 | |
| — | 64 | 90% | $14.99 |