
Shatter the shackles of time as you jump, swing, and slash through a fantastic world in this love letter to classic 3D action platformers. Zirian, accompanied by his mechanical Cuckoo, must save his sister from a mysterious Clock Tower that has plunged the land into eternal night.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Help Zirian save his sister from the claws of Despair by restoring the fabric of time and uncovering the secrets of the Master Clockmakers.
Master a seamless blend of dynamic platforming and fast-paced combat. Jump, dash, grapple, and glide your way through thrilling challenges that rekindle the magic of classic action platformer favourites.
Explore stunning realms shaped by the Master Clockmakers, each filled with mystery, magic, breathtaking vistas, and endearing characters. Navigate ethereal forests, underwater realms, sunlit dunes and cloudy heights - the world of Duskfade is alive and teems with secrets for you to uncover.
Experience a powerful coming-of-age journey filled with heart, loss, and the courage to face the unknown. Join a cast of charming characters to face down long forgotten foes, each embodying an emotional hurdle.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1Kreviews | 92% | — | $798.3K |
| $29.99 | 1.3Kratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 800 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⣿⣿⢿⠛⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⠟⠅⠀⠀⢸⡿⠉⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢿⣿⠿⣿⣿⣿ ⠀⠀⠀⠀⢨⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠈⢿⠀⠀⠈⠛ ⡄⠀⠀⠀⠀⠀⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠋⠁⠀⠀⠀⠀⠈⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀ ⡇⠀⠀⠀⠀⠀⠛⠛⠛⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⠀⠀⠀⠀⠀⠀⠈⢷⣄⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠛⠿⠀⠀⠀⠀⠀ ⡇⠀⠀⠀⠀⠀⣠⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⢀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀ ⡇⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠀⠀⠀⠀⠀⠀⠆⠁⢻⣿⣏⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀⠀⠀⠠ ⠀⠀⠀⣤⣽⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀⠀⠀⠀⠀⠀⣸⣄⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣤⣤⣴⣶ ⡄⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠀⠀⠀⠀⠀⠈⡟⢻⣿⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣯⡍⠀⢰ ⡷⣤⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⢀⠀⢀⣠⣴⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡧⣤⡸ ⡿⣽⣿⣿⣿⣿⣿⡿⠛⠋⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠀⢰⡄⠀⠀⣉⣿⣿⣿⣿⣿⣿⣟⣉⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣽⣷ ⣿⣿⣿⣿⣿⣿⣿⣃⡀⢀⠀⣐⣿⣽⣿⣧⢸⣿⣗⣶⠄⡿⡧⢀⡼⠛⣿⠙⣽⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣽⡿⣿⣿⣿⣿⣿⣿⣿⣽ ⣿⣿⣿⣿⣿⣿⣛⡟⣳⣽⣿⠁⣺⣷⣿⣿⣭⣿⣵⠌⢰⣃⣾⠋⣴⠂⠃⠀⠋⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣥⣸⣿⣶⣿ ⢿⣿⣿⣿⡿⣽⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⢀⣿⠟⣠⠞⠁⠀⢠⠀⠀⢀⠠⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣯⣭⣿⣿⣿⣿⣿⣿ ⣈⣭⣿⣿⣾⣿⣿⣿⣿⣿⣿⣏⣺⣿⣿⣿⣿⣿⣧⣼⡇⠈⢀⣀⠴⠂⠉⠀⠆⠈⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠽ ⣿⣿⣿⣿⡉⠉⠋⠛⣿⣿⣿⣿⣿⣸⣿⣿⣿⣿⣏⣿⠗⠌⠩⠀⠀⠀⣤⢤⢠⠀⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠃⠁⠀⠀⠀⠀ ⣿⣿⣿⣿⣧⢠⣧⣄⣿⣿⣿⣿⣼⣿⣿⣿⣿⣿⣿⡿⠀⠉⠉⠋⠰⠂⢾⣢⡨⠄⣿⡿⣿⣿⣿⡿⣿⣿⣿⣿⣿⣿⣿⠁⠀
May cuckoo be your guiding daxter.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $798.4K | 3.8K | 54% | $9.99 | |
| $798.4K | 2.6K | 88% | $9.99 | |
| $798K | 1.6K | 96% | $24.99 | |
| $797.9K | 509 | 68% | $59.99 | |
| $798.9K | 2K | 47% | $19.99 | |
| $797.4K | 2.9K | 80% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 1.5K | 90% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 93 | 77% | Free | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Italian, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $29.99 |
| 103ratings |
| 94% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 802 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um indie muito divertido, da para notar que foi feito com muita paixão. Gameplay: 1 Direção de Arte: 1 Narrativa: 0,5 Level Desing: 0,5 Trilha Sonora: 1 Nota final: 4/5 Recomendo muito que joguem Duskfade. Foi uma excelente experiência jogar esse jogo.
Good
Buen juego.
Duskfade looks great, and is a lot of fun, with mechanics borrowed from great 3D platoformers of the past and integrated into a current gen experience. It could use a little polish UNDER the visuals though, as the controls did feel a little clumsy at time and created some unreliable navigation.
I didn't like Duskfade very much. I picked it up on a whim after feeling very "meh" about the demo. Seeing very positive reviews made me think I was missing something from the demo and plus I've been feeling nostalgic for some PS2 era platforming so i figured I'd give it a proper try. I came away extremely mixed. My recommendation is to try the demo. If you like it, you'll probably like the whole game. I'm gonna focus on the issues. I've seen remarks that combat and platforming is satisfying. Honestly, it feels insanely floaty and unresponsive. Overshooting platforms is super easy, enemies don't really communicate received damage very well, one type of enemy near the end I couldn't for the life of me figure out how I was killing them. They'd go into a stasis and sometimes come back into the fight and sometimes explode and die. There's a decent amount of buggy movement, double jumping on walls to move up to the next grab point doesn't always work, the ground pound platforms dont always launch, swapping from rail to rail on railgrinding sections didn't always work. The story is just not interesting or surprising. You can guess the plot of the game in the first 30 minutes. It doesn't even bother to go the weird route like Kingdom Hearts does. I actively hate one of the main characters because they spend the first half of the game being insufferably annoying and they'll even mock you for getting hurt in combat. Then they have the audacity to name the achievement where you reunite with this character "I missed you". It also chugs on steam deck towards the end of the game. I will say the game's art direction, actual graphics and presentation are its strong points. Its a gorgeous game. It has pretty good music though nowhere near as iconic as KH but that's an insanely high standard to meet. The voice acting is fine but in service to a dull plot. The world does feel well lived in and theres lots of quirky cute little characters throughout that are memorable. So why am I recommending it? Well, its an indie game that's swinging much higher than its pedigree. It definitely has its fun moments. The final boss is actually a fun fight and doing the collectathon stuff is a good time. When it works it's nice and I see the potential. This dev's second game will probably be a big step up and I wanna see that. But as far as Duskfade goes, its a very okay game. I recommend it on a sale and trying the demo first. It could work more for you but I have too many caveats to simplify it as just "not for me". But having recently revisited Kingdom Hearts 1, I can say that game was extremely janky. But it appealed to preteen me who was a big squaresoft fan and barely had any love for Disney movies; but it ended up being a treasured game for me nonetheless. If you hand this to the right age group, this might be their new obsession and they'll look past all the flaws for the cool game that I can see but can't quite meet in the middle on. What wisdom I have tells me its worth recommending for that.
Llevo dos mundos completados, no al 100% Muy buen juego, con su buen grado de dificultad, un arte precioso y diseño de personajes bastantes buenos, sobre todo el de los enemigos. Felicidades al equipo!
I think it's a fantastic game so far and it takes me back to the ps2 era of gaming. Unfortunately my review is tainted because I got it to play on my steam deck and the R2 button in game is instead linked to the steam button instead. And R2 is grappling. So it's basically unplayable on steam deck right now until that gets fixed. I tried many things and couldn't get it fixed. Hopefully they see this review and fix the issue or make the controls mappable.
I enjoyed this game! It reminded me of many of my childhood favorites. Pretty much a mix of Kingdom Hearts and Ratchet and Clank. The best elements of this game is the platforming and visuals. The narrative in the game is not the best but it can still invoke emotions. Combat is mid but does improve overtime, so be mindful it gets better just not substantially. I don't know if I'll come back to the game but for the price point I'd say it's worth it.
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Active players
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