
Shatter the shackles of time as you jump, swing, and slash through a fantastic world in this love letter to classic 3D action platformers. Zirian, accompanied by his mechanical Cuckoo, must save his sister from a mysterious Clock Tower that has plunged the land into eternal night.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Help Zirian save his sister from the claws of Despair by restoring the fabric of time and uncovering the secrets of the Master Clockmakers.
Master a seamless blend of dynamic platforming and fast-paced combat. Jump, dash, grapple, and glide your way through thrilling challenges that rekindle the magic of classic action platformer favourites.
Explore stunning realms shaped by the Master Clockmakers, each filled with mystery, magic, breathtaking vistas, and endearing characters. Navigate ethereal forests, underwater realms, sunlit dunes and cloudy heights - the world of Duskfade is alive and teems with secrets for you to uncover.
Experience a powerful coming-of-age journey filled with heart, loss, and the courage to face the unknown. Join a cast of charming characters to face down long forgotten foes, each embodying an emotional hurdle.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1Kreviews | 92% | — | $789.8K |
| $29.99 | 1.3Kratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 789 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo é legal, tive que reinstalar depois da atualização que quebrou o jogo inteiro, pelo menos não prejudicou meu save.
I've only just started playing at the time of this review. However, I'm having an absolute blast. It's by no means the best game ever but it's incredibly fun. The combat, movement, level design? All of it is smooth. Take Kingdom Hearts and Ratchet and Clank and throw them together. That's Duskfade.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $789.5K | 1.8K | 95% | $19.99 | |
| $789.3K | 1K | 86% | $39.99 | |
| $790.4K | 2.2K | 95% | $14.99 | |
| $791K | 2K | 89% | $17.99 | |
| $788.4K | 1.4K | 83% | $24.99 | |
| $788.1K | 2.2K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 1.5K | 90% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 93 | 77% | Free | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Italian, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $29.99 |
| 103ratings |
| 94% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 791 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Vous trouvez que les jeux vidéos étaient mieux avant ? Alors n'hésitez pas, ce jeu vous fera replonger en enfance. On ne se prend pas la tête, on avance, on admire, on profite (superbes images et bande son). Une vraie pépite.
I really enjoyed it, great game!
I bought this game half-heartedly as it was advertised to me as a kingdom hearts clone, it is much more. If you like me miss the six gen action platformers of the like of jak & dexter and rachet & clank and you found chipset.exe (known to the century as akimbot) not expansive enough then this is the game for you. I want to start with the negatives. Apart from some quirk of my Linux installation (only played on Linux without any tweaks) I have two negatives, which both aren't fully negatives. First of all is the bosses, or to me more precise the jank associated with the bosses of many varieties. For example the first end of level boss has a charge where the hurtbox comes too soon. On the other hands we have sadness where there aren't any bugs per se, but two unexpected interaction that make the boss a battle of janks, I loved it. Generally speaking the state machines for bosses seems to be improperly set up, either that or patterns have random timings. The problems are towards the end with two specific bosses. The actual final boss, which I loved, but having three moves that make it invulnerable and one move that is near unreactable, or at my age just unreactable, maybe the timers for those move could be improved. It is harder to appreciate the cutscenes at the end when I was thinking how the boss, with 5% health, chained three or four moves that didn't allow me to damage it, including two invincibility back to back. The other problematic boss is father gaoth, this is a children's game so I shouldn't swear, that said ♥♥♥♥ father gaoth. You can at least try to damage race all other bosses, but with father gaoth you are stuck with the random timing ♥♥♥♥♥♥♥♥ and hope you won't eat to much forced damage. The other major issue for the game is that at time is undecided in his demands. From the beginning it gives you an incredible movement toolkit that alone would make it an excellent sandbox platformer. But sometimes it would ask a precise sequence of inputs on certain obstacles which is odd. Generally speaking however moving around in this game feel awesome, it reminded me of warframe, at least at the beginning. Toward the end the later movement options are undercooked for lack of a better option. The second to last is simply too fast, often I had to face check the track first in order to be able to go trough on the second or third time, if the track was easy. The last movement option is ironically too slow, and also too free when also punishing you to use that freedom, Generally speaking the last few areas might have been to big and benefitted from having a train. I have an harder time speaking of the positives because there is so much to unpack. For example the story, I saw the twist from the beginning. On the other hand before the twist reveal I euthanized an old man inside a 35 stories hourglass made of radioactive frozen time, the effectiveness of the twist didn't matter at that point. The combat is escalating, you start with a rather boring kit and few hours later you have combos, counterattacks, charge skills and an absurd variety of enemies each quite unique. The soundtrack is a spectrum from "homage to kingdom hearts" to "for legal reason we never listened to the kingdom hearts soundtrack". Generally speaking this is not a game without flaws, but it is a honestly great game. I for one cannot wait to get more of this.
malheureusement il est pas a la hauteur
.
Duskfade feels like playing an old PS2 game with all the highlights you miss and the flaws you've forgotten. Beautiful art direction, great character mobility, lighthearted character moments throughout the story. I enjoyed jumping around and exploring the early zones feeling like I was back in the mid 2000's again. The magic has trouble lasting through the end of the game unfortunately. Combat encounters become more repetitive and rewards for exploration can be deflating. It's funny to think about how those flaws can be detrimental to the enjoyment of a game while being so common in older games releases. So taking the good with the bad, its a pretty solid game. 8/10
Cooler Action Plattformer. Erstaunlich Emotional.
Un platform che sembra uscito direttamente dall’epoca PS2
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