
A party based Fantasy RPG where you prepare your supplies, run dungeons with friends, sell your loot in the main town and purchase upgrades then do it all over again.
Modeled estimate, not a reported figure. How we estimate →
About
Our Early Access currently:
- Fully working Range and Mage combat styles, with meaningful progression upgrades (equipment, spells and skill tree unlocks)
- 5 fully featured levels demonstrating different level design objectives our game will have
- Farming/Cooking features laid out with:
- animal husbandry
- crop automation
- crop growing/watering
- progression via farm feature, new farm plots/different types of trees to grow
- large pool of ingredients to collect from farming that can be meaningfully used in cooking
- 20+ recipes for Potions/Meals/Desserts
- Desserts give roguelite powerups
- all potions/recipes require in game items to be looted in order to unlocked
Property management skill:
- buy and rent properties across all available districts
- npc placement/hire system. NPCs can be attracted to the city and offered jobs/rental properties
- Equipment/loot system, hundreds of items the player can chase, some with special mechanics and features. Players can chase all this via a global looting system
- faction system, run dungeons and earn reputation via different factions
- Adventurer Rank System: Complete dungeons and increase your adventurer rank, unlocking new abilities and activities to do
What we plan to have for 1.0 release:
- Fully working melee combat style with progression
- New Feature: Endless Dungeon. Delve into an endless dungeon with visually distinct biomes and survive as long as you can, building your loot chest
- New Feature: Dungeon Delves, new type of dungeon that changes layout while exploring, has a bottom layer with a new permanent boss
- Additional Cities: unlock additional cities to be explored for new types of equipment and upgrades
- Additional dungeons (over 15 additional dungeons planned)
- Story Feature: Dungeons are packaged into themes/story arcs. Several dungeons will be connected and the player can experience a short narrative story play out
- hundreds of additional equipment and new legendary items with new powers
- Hardcore polish on existing systems and player experience.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Hungarian, Japanese, Korean, Polish +10 more
Reviews
For what its worth this is good start. brings the Diablo/RuneScape vibes. will be looking forward to the up coming updates
A fun little take on Diablo meet Runescape, with retro graphics and hordes of mobs.
Looks like a lot of potential. You get thrown in without any direction but grab a quest and start hacking undead! Curious to see what comes of it for the future.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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The game is really fun and shows a lot of potential. It has a diablo style drop and lots of systems to explore. The art style is reminiscent of Runescape's low poly. And the music is wild! Everything is on one character meaning you can switch between melee, ranged an magic as you see fit. And there is an npc called the innkeeper that looks like they allow multiplayer (which I look forward to trying). Overall, excited to see how this turns out.
I like how once you enter the game you can become part of the story. You can jump right into the action and start on building and advancing your character. Its really smooth and intuitive. I have heard about the updates coming and im really looking forward to them!!
So fun! Excited to see what comes of this game!
I've been following this game since early development days and it's been a blast watching what it has become. I've lost hours to this game because it just tickles that "number go up" grind itch for me. The audio is fantastic, I can't wait for more soundtracks as the game expands.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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