
The Absolute Evil and its trusted *cough* servant, the Dark Elf Thalya, return in Dungeons 4 after the events of its fabulous predecessor to bring about their triumph over the forces of good once more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 1.43/day in the week after.
About








Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.3Kreviews | 87% | — | $5.2M |
| $49.99 | 8.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+ Best game of Dungeons genre. - Awful optimization. I hope for a new nation in DLC. Let's assume swamp creatures
Was soll ich sagen? Ich liebte das alte Bullfrog Dungeon Keeper und lernte Dungeons im Teil 1 kennen, wo es noch etwas anders vom Konzept her war. Sprach mich nicht so an. Aber als sie bei Dungeons 2 quasi der Nachfolger im Geiste von Dungeon Keeper und dem ebenso großartigen Dungeon Keeper 2 wurden, nur noch erweitert um verdammt tollen immer wieder die vierte Wand durchbrechenden Humor und Echtzeitstrategie-Elementene, wurde ich Fan des Spiels und der da beginnenden Serie. Dungeons 4 ist eine würdige Fortsetzung der Reihe. Leicht neue Fallen, eine schöne Idee mit den besonderen Fähigkeiten, die global Dinge ändert, die man für Thalia auswählen kann und vorher durch gewisse Bedingungen freischalten muss, so als würde man Achievements farmen nur mit Ingame-Auswirkungen, sind schöne Ideen, nicht nur mehr vom Gleichen produziert zu haben. Ich werde mal wieder sehr gut unterhalten und freue mich auf weitere Fortsetzungen der Kampagne, wenn das störende Real-Life mir die Zeit dazu gewährt.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 8 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 151.83/day in the week to Jul 17 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese* +3 more
| $49.99 |
| 487ratings |
| 91% |
| — |
| not modelled |
| $49.99 | 45ratings | 92% | — | not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
던전스3에서 좆도 발전 안됐고 최적화 좆박은 개같은 게임 씨발 하면 할 수록 욕밖에 안나오네 걍 이래도 할거야? 라는 식으로 만든 듯 새로 살 사람은 다시 생각해보셈
I bought this and then 3 afterwards to try that one for a bit. I'm not a fan of the overworld gameplay - at all. I would've been happier if it only had the dungeon part, but much more fleshed out. Right now both the overworld and the underworld gameplay feel somewhat undercooked. I also think D4 has moved WAY too much towards a disney/dreamworks/clash-of-clans/fortnite art style and while the environments look pretty good, I hate how most of the monsters/minions look. In too many regards it feels like a mobile game. It's why I tried 3 afterwards, because the minion art style in 4 is just.. bleh. That said.. mechanically it's an enjoyable enough experience, at a discounted price I'd say it's recommendable. But for D5 I really hope they make it less kiddy/mobile and either tone down the overworld or beef it up in a way that it actually feels enjoyable. For now - tentative recommendation if you can stomach the freemium mobile character designs. Just don't expect Dungeon Keeper. IGN 7/10.
I went from Dungeons 3 straight to 4 and I really like the improvements they made. UI is 100% better, QOL is top notch. Streamlined mechanics so less micromanagey in my opinion. Difficulty on normal is pretty casual so far and it feels good to build up a good army. Not sure what the hate is about, I think its a good predecessor to Dungeons 4.
I love this Game and DLC‘s.
Das Koop-spielende-Böse stellte den Schwierigkeitsgrad ganz nach oben und scheiterte jämmerlich! Das daraufhin-auf-B-rushende-Böse war ein wenig traurig, dass das trainieren von Kreaturen in diesem Schwierigkeitsgrad nicht wirklich funktionierte. Das gönnerhafte Böse erkannte aber an, dass es schon famos genug war, einen fordernden, großteils gut funktionierenden, schweren Spielmodus im Koop zu haben.
향수를 느끼게 하는 게임. 던전키퍼3의 완벽하게 전승했다. 그래픽과 음악은 한층더 업그레이드 되었다. 처음에는 어려웠지만 익숙해지니 더 재미있어졌다. 돈이 많은 스테이지라면 무조건 악마 종족이 좋다. 또한 마법을 적극 활용해라. 간만에 B급 감성 하지만 게임자체는 B급이 아니라 A급이다. 개발진 들에게 찬사를 보낸다.
Un jeu très fun, chargé de reférences, qui a quelques missions un peu répétitives, mais qui en vaut le coup selon moi.
不错的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
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|---|---|---|---|---|
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