
The Absolute Evil and its trusted *cough* servant, the Dark Elf Thalya, return in Dungeons 4 after the events of its fabulous predecessor to bring about their triumph over the forces of good once more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 1.43/day in the week after.
About








Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.3Kreviews | 87% | — | $5.2M |
| $49.99 | 8.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Der humorvolle Dungeon-Manager[/h1] "Dungeons 4" von Kalypso hat mich von Anfang bis Ende begeistert. Das Gameplay bleibt den Stärken des Vorgängers treu, bietet jedoch einige subtile Verbesserungen, die das Spielerlebnis noch flüssiger und unterhaltsamer machen. Besonders gefallen hat mir die Dynamik zwischen der Unterwelt, in der man seine teuflischen Machenschaften plant, und der Oberwelt, die darauf wartet, erobert zu werden. Ein zusätzlicher Anreiz sind die gut durchdachten Errungenschaften, die mich motiviert haben, immer wieder neue Strategien auszuprobieren. Dadurch bleibt das Spiel langfristig spannend und abwechslungsreich. Was "Dungeons 4" jedoch wirklich auszeichnet, ist sein unvergleichlicher Humor. Das Spiel nimmt sich selbst nicht allzu ernst und wartet mit zahlreichen Anspielungen auf andere Spiele, Filme und Popkultur auf – alles in charmant witziger Verpackung. Für Fans von Strategiespielen, die eine Prise Selbstironie zu schätzen wissen, ist "Dungeons 4" ein absolutes Muss. Von mir gibt es eine uneingeschränkte Empfehlung!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 8 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 151.83/day in the week to Jul 17 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese* +3 more
| $49.99 |
| 487ratings |
| 91% |
| — |
| not modelled |
| $27.49−45% | 45ratings | 92% | — | not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
更新後常常玩到一半會卡住強制關閉…
Super sprüche, schönes Dungeon Gameplay vor allem im Koop zu empfehlen
There are enemies in your dungeon... 20 seconds later: There are enemies in your dungeon....Destroyed 90% of outposts: There are enemies in your dungeon... F**k this game.
Ich mag Kalypso und ich mochte bisher seit dem 2. Teil alle Dungeons-Spiele. Dieser hier ist auch super, aber mich nerven oft die Belagerungswellen. Bin eher ein Freund von ruhigem Aufbau. Was mich besonders stört, ist, dass man beim Klicken irgendwohin mit den Einheiten in der Oberwelt kein Feedback bekommt in Form eines grafischen Zeichens oder wenn ich die Gegner angreife. Ich greife sie an und meine Einheiten greifen auch an, aber ich bekomme kein grafisches oder hörbares Feedback. Auch wenn ich die Spezialfähigkeiten der Einheiten einsetze, kommt kein visuelles oder hörbares Feedback. Auch das Weg-Klatschen der Arbeiter wirkt so versetzt, es könnte ruhig direkter und genauer sein. Das konnte DK2 bereits besser. Ansonsten ein Top Spiel mit Top Grafik und super Sound soweit. Danke an die Programmierer und das ganze Team.
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a really good strategi game the dungeon building and dungeon excavation feels good to use and the dwarf dungeons adds another layer of challenge fron the previcous installment. love how to the makes you fokus more on the overworld because to get more evilness you need to destroy building, caravans and bosses instead of just capturing a fountain of evil like you did in the third installment
If you liked 3 you'll most likely like 4. Functionally the games are extremely similar with 4 having some graphical improvements. Mechanically they split the factions out a bit so you can legitimately play with only one or two factions instead of being forced to have a token portion of all factions to progress. They also made a number of shifts away from mechanical proficiency towards player friendliness and fantasy fulfillment. Or put more simply 4 is easier than 3 which frees you to do more things you want to instead of having to make certain decisions every time to win. If the devs read this I would like to request some improvements to the graveyard/prison/torture chamber mechanics. Specifically could we get filters for which hero's to put in the torture chambers and to automatically move bodies to the frozen storage? As things stand I have to lock doors and manually move things to keep my dungeon from filling up with unwanted corrupted heroes.
I really enjoy this game series. I find the new streamlined menus easier to deal with. The story is as punny and fun as all the other titles in this series.
Sehr unterhaltsam ^^
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 3.1K | 78% | $24.90 | |
| $1.9M | 1.9K | 80% | $20.99 | |
| $280.9K | 313 | 56% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 10.4K | 87% | $14.99 | |
| $5.2M | 7.9K | 85% | $20.99 | |
| $5.2M | 9K | 92% | $24.95 | |
| $5.2M | 8.2K | 96% | $34.99 | |
| $5.2M | 5.9K | 92% | $19.99 | |
| $5.2M | 6.9K | 73% | $49.99 |