
A colony sim based dungeon crawler where you manage your expedition to build a settlement in barren land, provide food and shelter for your people, lead them deep into the merciless dungeon, overcome challenging combat by your strategy.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best PL #43, worst AU #99 · 14 markets collected
US · last 30 days
About
Dungeon Settlers is a dark fantasy strategy game that combines colony simulation and dungeon crawling. As the leader of an expedition sent by the Guild, your mission is to explore, conquer, and destroy the dungeon which is the source of all calamities. To do so, you’ll need to build a settlement in the barren land and prepare your people for the dangers ahead.
This is a ‘Hardcore Strategy’ game. Train your members strategically by considering their equipment, skills, and traits, then form a party of up to four. In real-time with pause tactical combat with no turn or round limits, analyze enemy traits and patterns to outmaneuver them and achieve victory. But remember once dead, there is no coming back...

Build a settlement in the desolate land, isolated by magical erosion. Design rooms freely by placing walls and doors to meet your members’ needs—create bedrooms and dining areas, and set up a forge with anvils and smelters. Cultivate fields to grow crops. Manage your resources efficiently to survive, and produce rations and camping supplies for the next expedition. Unlock new buildings and equipment through research.

Each member has six major abilities and talents, along with dozens of combat and life-related stats. They also possess various traits based on race, background, and personality—such as a curious Lizardman with a drifter’s past. Recruit promising candidates and help them grow through leveling. Equip them with powerful equipments and carefully build a four-member expedition party with synergistic skill trees such as sword/mace/bow/fire magic.

Combat takes place in real time, but you can pause at any moment to think strategically. Plan your tactics using a variety of effects and mechanics—stun, bleed, burn, provoke, vulnerable, charge attacks, summons, and more. Position your party wisely, exploit enemy weaknesses, and utilize your skills at the right time. Even hopeless battles can be overcome with the right strategy.

Each dungeon expedition is randomly composed, with floors and rooms changing each time. Regions apply different random environmental effects. The deeper you go, the rarer and more valuable the resources become—but so do the threats. You’ll encounter the remnants of magical experiments, such as towering golems or acid-spitting monsters. Secure wood logs, herbs, gemstone veins, and mysterious mandrake. Trade with dungeon merchants, and face ancient tree that demand blood to bear forbidden fruit.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 702 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game hay:))
荒野に灯をともす、緊張感の絶えない冒険 このゲームの面白さは、「誰を連れて行くか」を最後まで悩ませてくる点に尽きます。パーティーメンバーはそれぞれ性格や特性を持っていて、得意なことと不得意なことがはっきり分かれている。単純に強い順に並べれば勝てるわけではなく、この階層のこの敵構成なら誰を前に出すべきか、装備とスキルをどう組み合わせるかを毎回考えさせられます。適材適所を突き詰めていく過程そのものがゲームになっていて、戦略性はかなり高いです。 そして本作が独特なのは、戦闘の強さだけでは潜れないこと。食糧の備えや拠点の整備、メンバーのメンタル面まで見たうえで遠征を組む必要があり、この「準備」の部分が一回の冒険にずっしりとした緊張感を与えています。一度死んだメンバーは戻ってこないため、判断の重みが常に付きまといます。ダンジョンで得たものが拠点を育て、育った拠点がより深い階層への挑戦を可能にする。この往復の関係が、遠征の一つひとつを意味のあるものにしています。 Dungeonsettlersguide 探索中に現れる謎めいたスポットも、先へ進む強い動機になっています。あれは何なのか、この先に何が待っているのか。気になって「もう一階だけ」と潜ってしまう引力があります。 早期アクセス期間中は地域、モンスター、武器、スキル、種族、イベントの追加が予定されており、Steam Workshop対応を含むMOD環境の整備も計画されています。現状でも十分に遊べる密度がありますが、これから何が足されていくのかという期待の大きさも含めて、今の時点で触っておく価値のある一本だと思います。 Steam 厳しいゲームです。でもその厳しさが、拠点に人が増えていく実感を確かなものにしてくれます。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 702 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty cool game. Currently trying to fill my character slots with at least one of each weapon. I wish I could see the characters' stats before hiring them. Currently I just hire someone, check their stats, then fire them because it's another blunt + spear + bow with weak strength and genius intelligence. Would be nice to just reveal the stats before I hire them. Good luck on your stat rolls!
me encanto ay algunos fallos pero eran personajes atrapados en trampas o estructuras de ay en mas esta bien
It's already a solid game and worth the money. Combat is better than typical for a colony sim. Not all skill trees are useful and more slots on the hot bar for weapon switching and utility items would be nice, but things will hopefully be refined. Base building is fine but bare bones. Hopefully this gets fleshed out more through early access.
I haven't had enough time to judge the whole game, but the few first hours I had were quite enjoyable. I think it's worth it.
非常に面白いゲームだと思いました。 最も良いと感じた要素としては、システムを理解し、環境を改善する ことでリソース管理もダンジョン攻略も劇的に改善すること。 今後、是非改善して欲しい点は以下。 ・ボスドロップのスキル取得アイテムを使用した際、キャラクターのステータス欄にその効果を表示。 ・ローウェルなどのオリジナルキャラクターを削除した場合、再作成もしくは再加入可能に。固有のパッシブスキルを持ってるキャラクターなのに育て方に失敗すると取り返しがつかない。 ・資源アイテムの管理/整理が非常に面倒なので、指定したアイテムを一括で指定した保管場所に収集可能に。例えば丸太などの資源用の保管施設を用意した時に、他の保管施設からボタン一つで集められるようにして欲しい。 ・キャラクターを募集する際に、募集要件を設定できるようにして欲しい。 レベルや種族だけでも指定したい。正直、レベル1から育てることが非常に強いキャラクターを育成できるシステムで、それが面白いのに、レベル2以上のキャラクターばかり募集に表示されて、ため息しかでない。むしろ募集はレベル1のみでも全く問題ない。 ・武器/盾/魔法のスキルとそのレベルがステータスや戦闘にどのような影響があるのかを明示的に表示するようにして欲しい。ステータス情報に表示させることが難しい場合、ガイドに説明文を載せて欲しい。 ・味方を巻き込む攻撃アビリティの使い勝手が悪すぎるので、効果を下げてでも味方に被弾しないようにして欲しい。攻撃力は高いけど、味方を巻き込むデメリットが大きすぎる。
Uninspired and repetitive gameplay, uninspired graphics.
very nice game has a lot of potential but it's early access so the game don't feel complete yet. I want the abyss to get exp too and pls develop this game until it's complete.
super
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 3.7K | 90% | $19.99 | |
| $1.6M | 6.9K | 93% | $9.99 | |
| $1.6M | 2.8K | 95% | $12.99 | |
| $1.6M | 2.7K | 82% | $24.99 | |
| $1.6M | 3.2K | 85% | $24.99 | |
| $1.6M | 20.1K | 89% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $195.6K | 428 | 89% | $17.99 | |
| $3.8K | 5 | 80% | $19.99 | |
| $997 |
| 8 |
| 100% |
| $4.99 |
| $398.9K | 647 | 76% | $19.99 |
| $204.8K | 314 | 88% | $17.99 |
| $75.8K | 72 | 74% | $24.99 |