
The award-winning board game of strategy and intrigue in the iconic universe of Dune. The Spice must flow.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Experience the ultimate blend of strategy and intrigue as you navigate the treacherous landscapes of Arrakis in the award-winning board game Dune: Imperium!
Battle online, locally with AI, or against the formidable House Hagal.
Earn Achievements that showcase your prowess as a leader.
Embark on more than a dozen Challenges that will test your wit and cunning.
Compete for badges in the rotating Skirmish Mode where no two games are the same!
Arrakis. Dune. Desert Planet. Raise your banner above the vast wasteland before you. As the Great Houses of the Landsraad marshal their forces and their spies, whom will you influence, and whom will you betray? A tyrannical Emperor. The secretive Bene Gesserit. The shrewd Spacing Guild. The ferocious Fremen of the Deep Desert. The power of the Imperium can be yours, but war is not the only way to claim it.
Dune: Imperium blends deck-building and worker placement in a deeply thematic new strategy game where the fate of the Empire hangs on your decisions. Will you seek political allies or rely upon military might? Economic strength or subtle intrigues? A council seat… or a sharpened blade? The cards are dealt. The choice is yours. The Imperium awaits.
In Dune: Imperium, you'll step into the role of one of the leaders of the Great Houses of the Imperium in a struggle to control the planet Arrakis and the invaluable Spice it provides.
The game plays out in a series of ten rounds, each of which is defined by a new Conflict on the surface of the planet; some award critical resources, and some provide Victory Points that will propel you to dominance. But choose your battles wisely: spread your forces too thin, and you'll find your enemies growing too strong to oppose.
Each round, you'll draw a hand of five cards from your deck, which will get stronger over the course of the game as you acquire new cards. Each card can be played in one of two ways: To send an Agent out into the Imperium to gather resources, or to Reveal at the end of the round to purchase new powerful cards. You must maintain a careful balance to get the most of the resources available to you. How will you find your path?
As your game progresses, you'll vie for Influence with four factions of the Imperium: The Emperor, the economically powerful Spacing Guild, the mysterious Bene Gesserit, and the ferocious Fremen of the deep deserts. Earning Influence among the various groups helps you to earn the Victory Points you need...but will you compete with your rivals for their favor, or abandon alliances to pursue other opportunities?
Many strategies are at your disposal, and many paths to victory. The cards are dealt. The choice is yours. The Imperium awaits.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Dune: Imperium" and "Dune: Imperium Uprising" are the same game, with a few new features (like spies) added to the latter. The boardgame is fun, and I bought the computer version two be able to play the game when there are no human opponents available. First the good things: The computer does the admin, keeping track of solari, spice, water, etc. etc. That makes life easy. Cards are face up, easy readable instead of somewhere else on a table, in a differenbt orientation. Cards can be hovered over to inspect them, without giving away what you are looking at to opponents The not so good things: Actions from the computer player are hard to follow. From a human player you might get a 'I play to THIS SITE to gather and deploy troops. That was my turn. Next On the computer I am mostly guessing what it did, even with animation speed on its slowest ( x 0.75) The layout for the human player and the other is not the same. Some of this makes sense. E.g. you can see your own intrigue cards, but not the secret ones from other players. But why remove the count of cards from just one player. The start menu looks like it was made for a mobile phone. There is a [shop] button where one usually would find set settings. Needless. GoG or steam can take care of that without extra accounts. And setting is location many inches (2-3) to the top right, while tutorial is simarlarly far to the top left. All of these could be well group in a single group. There also is no computer opponent, there is a "VS AI" instead. This might just be marketing relabeling things, but if correct it means that every game consumes a ton of electricity and wastes precious water in a remote data center. And that without internet access you cannot reach the AI (LLM) site.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 20 → 4.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Polish, Korean, Ukrainian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
买了,退了。最早看到沙丘故事为背景的卡牌游戏直接买了捆绑包,玩了一会儿。就这么说吧,直接把桌游搬过来也卖钱也太没诚意了。故事得自己脑补。不是,花了这钱能不能稍微写点文案,讲讲故事?总之不推荐
Great board game adaptation. Does all the token clearing for you, greatly speeding up play time. Nice visual & sound effects but not too over the top. Only downside is that you have to pay attention to the CPU because they can take their turns pretty fast.
Almost everything about this game is great but I cannot overlook that you cannot easily play the base game online with other random players. Instead, you must purchase and use BOTH expansions to participate in ranked play. I bought the game to play the classic version online but yet have not been able to find a game.
Very good digital adaptation of an excellent board game. 10/10. Would flow spice again.
Close to perfect. The hard AI is strong enough to keep even veterans entertained. Probably not as strong as the top AI in Through the Ages - but that's a benchmark of quality boardgame AI and a tall bar to set. It can be a bit hard to follow what is going on, though the log is fine. Now please, Dire Wolf, make Dune: Uprising already.
Dumb game. Another RNG casino-like fruitless game to avoid like a plague
非常成功的桌游电子化,线上以及和AI玩了几局,非常好玩。通过特效和音效把气氛渲染得很好,让电子版的桌游有了独特的魅力。
Tight strategy game that successfully merge what's fun about deck-building and worker placement where its many depth reveals itself only after multiple sessions.
Simply the best digital adaptation of a euro board game. All DLCs synergize perfectly and make the base game even better, so these are must-have. Nice tutorial. And even if you haven't ever played anything like this it will not be a problem, especially after gaining some experience in playing against AI. Speaking of which - there are enough variations of game types and opponent strength. Hardest AI is good and fun to play against. And if you are after online - at the moment there is always someone to play with and here you also have several options of game types. So, for example, if there is no suitable place in the lobby, you can always wait a little and play ranked matches. Sound design and music quality create right atmosphere, which also deserves a praise.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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