
Dune: Awakening is a single- and multiplayer Open World Survival game with immersive adventure and RPG gameplay. Explore, build, craft, and unravel a cinematic Dune story as you rise from survival to greatness on the most legendary planet in the universe. Just remember: the sandworm always comes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 18 → 93/day in the week after.
About
Dune: Awakening is an epic Open World Survival Game where you get to fully immerse yourself in one of science fiction’s most iconic worlds.
You have been chosen by the Bene Gesserit to go to Arrakis as their agent and uncover the mystery of the missing Fremen. Visit locations such as Arrakeen and Hagga Basin and meet familiar characters such as Duke Leto Atreides and Feyd-Rautha Harkonnen, as you unravel an epic Dune story never told before: yours.
Whether you prefer to play alone or with friends, Dune: Awakening gives you the opportunity to explore a vast, open world Arrakis brimming with secrets to discover, stories to investigate, gadgets to craft, vehicles to assemble, and bases to build. You choose which path to take as you rise from survival to greatness.
Avoid the roaming sandworms. Seek shadows to stay out of the scorching sun. Study the slow blade or learn to master the powers of the Mentat and Bene Gesserit. Build a modest home or a massive base and decorate it to reflect your character’s unique personality. Climb mountains or craft your ornithopter and take to the skies.
Dune: Awakening gives you a living, breathing Dune on a scale never seen before.
Discover a dynamic and immersive Arrakis, from the rolling sand dunes of the Deep Desert to hidden Fremen caves and the bustling city streets of Arrakeen. Climb towering mountains with the Shigawire hook and fly across sandworm-infested deserts in an ornithopter you built yourself. Escape the destructive might of the massive sandstorms towering above you as they sweep across the landscape, then take a quiet moment to witness the beauty of Arrakis when the sun is low.
In Dune: Awakening, you get to step into the books and movies and experience one of science fiction’s most incredible worlds up close. Join the Atreides or the Harkonnen and rise through their ranks as you explore their unique stories. Meet familiar characters such as Duke Leto and Feyd-Rautha, investigate the mysterious disappearance of the Fremen, and discover the truth about your own past. Unravel an epic, cinematic Dune story that asks the mind-bending question: what if Paul Atreides was never born?
Arrakis is a test that few survive. Those who do, awaken. Learn to survive the unique climate of Arrakis, chasing shade and extracting liquid from the bodies of your enemies to refine it into water. Study the teachings of the Schools of the Imperium to unlock a powerful repertoire of abilities, weapons, and tools. Wield the Trooper’s unparalleled firepower, use the Bene Gesserit voice to control your enemies, deploy the Mentat’s deceptive traps, or master the Swordmaster’s unique dance of death.
Carve out your own piece of Arrakis and build your personal base of operations. From small outposts to elaborate and towering strongholds, build everything piece-by-piece in the Atreides or Harkonnen style, or any of the other available architectural styles, and decorate it to reflect your personality. Equip it with powerful crafting machines and spice refineries and watch your power and fortune grow. Craft anything from useful desert-survival gadgets to entire vehicles such as ground cars and ornithopters.
Play alone in full single-player, multiplayer with friends on a self-hosted or rented private server, or with hundreds of other players on a public server. The full game, with all its features, content, and story, is available regardless of which mode you choose. Both single-player and private multiplayer offer extensive gameplay customization options, allowing you to scale difficulty and tune gameplay options however you like.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 79Kreviews | 71% | #17 | $36.4M |
| $49.99 | 556ratings | 86% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oyunu oynamak zor ama güzel oyun
At first, Dune Awakening had me fully converted. I was out there, fremen-dipping across the dunes, whispering "I am the Kwisatz Haderach of looting crates" while the main quest actually felt epic. The story slaps harder than a Bene Gesserit voice command, the world looks gorgeous, and for the first 10-15 hours I was having a blast. Sand in my boots? Acceptable. Occasional panic when the ground rumbled? Chef's kiss. Then I unlocked vehicles. Bro. It went from "survive the deadly planet of Arrakis" to "Excel spreadsheet: The Game" faster than a Guild Navigator folding space. Suddenly the sun isn't trying to cook me anymore, sandworms are basically endangered cryptids that show up once every blue moon for a selfie, and I'm just driving in circles like a depressed delivery driver collecting the same 47 pieces of scrap metal for the 400th time. The survival elements got ghosted harder than Duncan Idaho. I went from "OH GOD THE WORM IS COMING, DROP THE THUMPER" to "yeah whatever, I'm just gonna park my ornithopter on its head while I tab out and watch TikTok." The game remembers you're on Arrakis about as well as the Emperor remembers his promises. Pros: Main quest is actually good (rare W) Early game survival vibes are strong Giant sandworms still look terrifying when they bother to appear Cons: Post-vehicle life is pure, unfiltered grind The desert stops feeling dangerous and starts feeling like a really big, inconvenient parking lot My character went from chosen one to professional fetch boy real quick TL;DR: If they trimmed the endgame loop and kept the survival tension going, this would be a 9/10 desert masterpiece. Instead it's a solid "I had fun until it became a second job" experience. Still recommending it if you love Dune and can quit right after the main story like a responsible adult. Would still ride the worm again... just not for 80 more hours of crafting rare alloy #37.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.4M | 33.4K | 64% | $69.99 | |
| $36.3M | 57.2K | 94% | $24.99 | |
| $36.1M | 44.3K | 91% | $29.99 | |
| $36.1M | 41.2K | 89% | $49.99 | |
| $36.1M | 29.1K | 88% | $39.99 | |
| $36M | 495.6K | 95% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.1M | 12.5K | 81% | $29.99 | |
| $123K | 227 | 58% | $19.99 | |
| $55.9K | 156 | 72% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Same day: best RU #8, worst KR #80 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Aug 8 → 19.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $49.99 |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
maud dib
LOOKS AMAZING, JUST WISH IT HAD MORE GOING ON AND THE COPY AND PASTE AREAS ARE A LITTLE DISAPOINTING. IF YOU ENJOY A GRINDY GAME WITH BEAUTIFUL SITES THAN ITS A GAME FOR YOU. JUST DOESNT HAVE ME HOOKED LIKE ARK OR PALWORD
ch rate sehr davon ab, sich einen Privatserver zu machen( zb für sich und freunde) . Am Ende ist alles weg, und es gibt keine Möglichkeit, beispielsweise auf einen Standardserver zu wechseln. Die ganze Zeit, die man investiert hat, war somit umsonst. Das hätte ich gerne früher gewusst. Entweder mal zahlt oder bleibt auf Offiziellen servern wo es halt andere spieler geben könnte.
Found it good so far its a nice mix between survival and story with satisfying upgradability
Sto giocando da poche ore, sono entusiasta, grafica bella e fluida, gameplay di grande respiro, godibile, evoluzione storia degna dell'originale.
I'd say you can hardly do a better job making a Dune MMO. Stunning visuals, engaging progression and story, not too much survival (actually I don't like survival games) and imo very good combat mechanics. I can only say do not expect the next WoW. This game has its own identity and to me that's a good thing. It only falls off in late game but until then you have gotten 100-200 hours of fun out of the game which to me is absolutely worth it.
Progress in the game is being unnecessarily blocked behind mandatory main quests, and the combat mechanics are extremely frustrating. After the trading quest, the main quest told me to travel to a crashed ship. Because the distance was very long, I spent about 1 hour stocking up on water. Taking the direct route would almost certainly have exposed me to sandworms, so I had to take a much longer and safer route, which took me another 1 hour. In total, I spent around 2 hours preparing and traveling just to reach the mission location. As soon as I arrived, I was attacked by 2 ranged enemies and 1 melee enemy with a knife. I managed to lure the melee enemy into an ambush and kill him, then killed the two ranged enemies as well. By the end of that fight, I had less than 10% health remaining, and I had already used around half of the 20 bandages I brought with me. I then entered the crashed ship and encountered another ranged enemy and another melee enemy. I had just killed the ranged enemy with my gun when the melee enemy suddenly rushed toward me at an absurd speed. He was able to close roughly 50–100 meters within only a few seconds. Before I could even switch from my firearm to my knife, he was already attacking me. The main problem was not simply that the enemy was difficult. My controls were not responding properly. I repeatedly pressed the button to switch to my knife, but the weapon would not switch. I tried to sprint, but my character kept walking instead of running. Eventually, I somehow managed to create around 50 meters of distance and started healing myself. Within almost no time, the melee enemy caught up to me again and killed me while I had around 10% health remaining. Losing approximately 2 hours of preparation and travel within seconds because of unresponsive controls and an extremely aggressive melee enemy is not an acceptable gameplay experience for me. I am also very disappointed that important progression systems such as vehicles, shields, and other equipment are locked behind mandatory story progression. This severely limits my ability to explore and progress through the open world in my own way
I usually don't play survival open world stuff, so I was all the more surprised how much I actually enjoy Dune: Awakening. I re-watched the first Dune movie alongside the game and was impressed by the emphasis placed on the accurate depiction of certain elements. Like how things in the game work exactly how they are depicted in the movie and how everything also sounds the same. I mean you could say "Duh, it's based on it" but still, there is a lot of attention to detail, that should be appreciated. People who enjoyed the new movies will have a field day with this game, I think. That is, if the survival open world genre hits the certain itch. As of writing this review, I have not finished the story this game has to offer, but I also think it is not really the main focus. It is there because it kinda needs to be there but that is it. Not to say what I've experienced so far is bad, but it is hard to really get into a story if literally everything else around the game is more enjoyable. You kinda have like 10 minutes of story which are then interrupted by 20 hours of gameplay that lead to 10 minutes of more story. To be fair, that has more to do with the fact that everything you do in this game is very time consuming, so I did focus on other things first. That being said, if you are that the kind of person that enjoys going through a progression system, unlocking better stuff the more you play with some story stuff on the side, then this is for you. Can't really speak of end game, since I have not really reached it yet but there are certainly things to do. There is one thing about the game that really annoys me, though. I don't know if it's down to my sub-optimal internet connection, the server itself, or something else entirely, but a lot of aspects feel very "janky." Like when I use an ability, it puts away my weapon, which is fair I guess, but then it takes a solid 2-3 seconds for my character to pull out their weapon again. Doing that mid combat, you can imagine it is getting frustrating really quick. I just wanna use an ability but then my character just stands there, taking shots and knife stabs and I cannot do anything about it. Since it only affects certain abilites, I feel like it is something to do with the game itself. Like I can use the hook to traverse and grapple enemies with no issues, but deploying a shield wall or throwing a grenade completly takes away control of my character for a couple of seconds and it feels very wrong and jank. It is one of the reasons I avoided certain abilities entirely. Combat in general does not flow well and it is especially jank with certain abilities. It is best to just stick to simple melee and guns. In the end of the day, I did and still do enjoy my journy with Dune: Awakening and I can recommend it, if it is on sale. I would not recommend buying this at full price though. If you are a fan of the new Dune movies and the game is on sale, you might wanna give this a try.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.