
Dune: Awakening is a single- and multiplayer Open World Survival game with immersive adventure and RPG gameplay. Explore, build, craft, and unravel a cinematic Dune story as you rise from survival to greatness on the most legendary planet in the universe. Just remember: the sandworm always comes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Dune: Awakening is an epic Open World Survival Game where you get to fully immerse yourself in one of science fiction’s most iconic worlds.
You have been chosen by the Bene Gesserit to go to Arrakis as their agent and uncover the mystery of the missing Fremen. Visit locations such as Arrakeen and Hagga Basin and meet familiar characters such as Duke Leto Atreides and Feyd-Rautha Harkonnen, as you unravel an epic Dune story never told before: yours.
Whether you prefer to play alone or with friends, Dune: Awakening gives you the opportunity to explore a vast, open world Arrakis brimming with secrets to discover, stories to investigate, gadgets to craft, vehicles to assemble, and bases to build. You choose which path to take as you rise from survival to greatness.
Avoid the roaming sandworms. Seek shadows to stay out of the scorching sun. Study the slow blade or learn to master the powers of the Mentat and Bene Gesserit. Build a modest home or a massive base and decorate it to reflect your character’s unique personality. Climb mountains or craft your ornithopter and take to the skies.
Dune: Awakening gives you a living, breathing Dune on a scale never seen before.
Discover a dynamic and immersive Arrakis, from the rolling sand dunes of the Deep Desert to hidden Fremen caves and the bustling city streets of Arrakeen. Climb towering mountains with the Shigawire hook and fly across sandworm-infested deserts in an ornithopter you built yourself. Escape the destructive might of the massive sandstorms towering above you as they sweep across the landscape, then take a quiet moment to witness the beauty of Arrakis when the sun is low.
In Dune: Awakening, you get to step into the books and movies and experience one of science fiction’s most incredible worlds up close. Join the Atreides or the Harkonnen and rise through their ranks as you explore their unique stories. Meet familiar characters such as Duke Leto and Feyd-Rautha, investigate the mysterious disappearance of the Fremen, and discover the truth about your own past. Unravel an epic, cinematic Dune story that asks the mind-bending question: what if Paul Atreides was never born?
Arrakis is a test that few survive. Those who do, awaken. Learn to survive the unique climate of Arrakis, chasing shade and extracting liquid from the bodies of your enemies to refine it into water. Study the teachings of the Schools of the Imperium to unlock a powerful repertoire of abilities, weapons, and tools. Wield the Trooper’s unparalleled firepower, use the Bene Gesserit voice to control your enemies, deploy the Mentat’s deceptive traps, or master the Swordmaster’s unique dance of death.
Carve out your own piece of Arrakis and build your personal base of operations. From small outposts to elaborate and towering strongholds, build everything piece-by-piece in the Atreides or Harkonnen style, or any of the other available architectural styles, and decorate it to reflect your personality. Equip it with powerful crafting machines and spice refineries and watch your power and fortune grow. Craft anything from useful desert-survival gadgets to entire vehicles such as ground cars and ornithopters.
Play alone in full single-player, multiplayer with friends on a self-hosted or rented private server, or with hundreds of other players on a public server. The full game, with all its features, content, and story, is available regardless of which mode you choose. Both single-player and private multiplayer offer extensive gameplay customization options, allowing you to scale difficulty and tune gameplay options however you like.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 66.9Kreviews | 72% | #21 | $32M |
| $49.99 | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1673 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Still pretty boring after all this time. Most enemies are copy paste, constant lighting and terrain glitches, combat is clunky and highly repetitive. Most of what the consider a dungeon is all just static and barely any interaction to it at all. I can see why Conan Exiles, a game that is quite a bit older than this, still has double the player base
If you like the Dune universe and want an immersive gameplay that is in that said universe, look no further. I think I have found my new addiction. And so fun to play with friends too!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best AU #7, worst BR #69 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Aug 8 → 19.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $49.99 |
| 0ratings |
| 0% |
| #35 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best open world survival craft ive played to date
Was ist Dune: Awakening? In den ersten 7 Stunden hauptsächlich ein Walking Simulator. Man ist eigentlich nur am laufen, da es KEINE Möglichkeit zur Schnellreise gibt. Mann kann noch nicht mal zurück zur eigenen Basis reisen. Also darf man jeden Weg mindestens 2mal latschen. Da das Inventar aber schon auf dem Hinweg voll ist, ist der Rückweg vollkommen sinnlos. Wege in offenen Gebieten am Tag sind auch nicht zu empfehlen. Da die Zeit aber vom Server festgelegt wird, muss man halt auf die Nacht warten...sehr spannend...bei Sandstürmen übrigens auch... Ich habe mich jetzt bis zum ersten Fahrzeug durchgekämpft und bin in ein neues Gebiet gefahren. Dort angekommen sagt mir die Hauptquest ich soll meine alte Basis verlassen. Wenn ich das auf der Karte machen will kommt eine Warnung das man die Basis wirklich verlässt und alles darin zurück lässt. Na klingt doch richtig verlockend alles zu verlieren, was man bis jetzt gebaut hat. Die Rohstoffe könnte man theoretisch an den neuen Standort transportieren aber ich habe ehrlicherweise keinen Bock da nach dem Laufsimulator den Transportsimulator zu "spielen". Ach ja die Basis muss auch immer mit Strom versorgt sein, da sie sonst über die Zeit kaputt geht. Weshalb man regelmäßig Energiezellen nachschieben muss. Keine Ahnung wie sich das mit einem längeren Abwesenheit verträgt. Das ist hier wieder eins von den Spielen die mehr Arbeit sind als Unterhaltung und mit Mechaniken die einfach durch stumpfe Tätigkeiten viel Spielzeit suggerieren und zum regelmäßigen Einloggen verpflichten. Es soll ja ein Singleplayer kommen und vielleicht ändert sich ja dann noch etwas aber im aktuellen Zustand muss man diese Art Spiel wirklich wollen. Ich für meinen Teil will es nicht und habe nach der Nummer mit der Basis Alt+F4 benutzt. PS: technisch ist das Spiel vollkommen in Ordnung. Die Grafik ist Ok (die Landschaft ist hübsch, Charaktere und Animationen sind Durchschnitt). Steuerung und Kampfsystem sind auch ok aber auch nicht mehr. Es ist also durchaus ein okisches Spiel, wenn man sich mit den "Arbeitsaspekten" anfreunden kann.
most games like this are incredibly janky but this feeels soooo goooodddd
I’ve followed the development of the game from the beginning, and can say the developers have done a wonderful job. From closed and open beta, launch, reworking and responding to community recommendations, to current development and additions to the game. Very impressed and looking forward to playing this game for many years to come.
They ruined this game when they listened to the pve complaints. the game dies more each day. if i could refund i would. they bait and switched me.
This is by far one of the worst games i have played in a long time. Its so broken on so many levels that Steam should be ashamed (but we know they have none) to allow this to be sold. I am not going to list all the problems, because its a waste of my time, just know that unless this is free and even its not worth playing in its state, and i don't care about single or anything they say about fixing as they are lairs and really already have your money. And by the time you figure out how broken it is, NO REFUND, so f-steam too!
No one was getting wiped in the starting areas. It was already an incredibly safe, straightforward tutorial phase before any of these nerfs ever happened.Splitting the systems completely between a "Console/Casual" mode and a "Veteran" mode for the public servers is exactly what Funcom should have done to keep the game engaging for players who don't want a hand-holding experience. Instead, they blanket-nerfed the public servers across the board just to make the game "accessible" for the console launch crowd, sacrificing the actual fun and tension for everyone else. Turning an already way to easy beginning zone grind into a brainless maintenance and walking simulator. The only silver lining is that they technically did separate the systems, but they trapped the harder difficulty settings inside the new Offline Single-Player Mode.
It's the same piece of ♥♥♥♥ as Conan Exiles, but with even worse PvP. Or rather, no PvP at all. Players are constantly forced to choose between servers overrun with cheaters and servers where everyone plays PvE exclusively. Killing other players is completely pointless. You get absolutely nothing for it. Destroying enemy vehicles is just as pointless. Enemy players can replace them in no time, and you don't get any reward either. Endless daily quests might only seem enjoyable if you have a serious mental disorder. The combat system boils down to whoever grinds more daily quests. Skill means absolutely nothing. Did your armor break? No problem. Just spend another month farming the same reskinned dungeons so you can finally return to Deep Desert, where you'll either find nobody at all or a single terrified PvE player farming spice. Maxed everything out? Here's another update, another batch of brain-dead quests, and another half-assed dungeon slapped together in a hurry. Back on the hamster wheel for another few months. Bugs, lag, rubberbanding, endless fixes, and constant lies from the developers.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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