
What turns a drug dealer into a drug lord? Find out in DDS2, a first-person co-op sim set in a dynamic open world. Make contacts, cook drugs, and manage your cartel on Isla Sombra, where power is the only law.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Criminals aren't born – they are made.
Welcome to the early 2000s! A lifestyle of bad choices made you an outlaw seeking refuge. Don't worry tho, Isla Sombra is the perfect place for fugitives like you!
You're not planning to just surrender and stay there forever though. Prove your worth, use your talents and get your life back! Making a fortune along the way won't hurt either...
Experience the open world of Isla Sombra and simulate your drug-dealing adventure! Make crime your day-to-day job. Gather and collect ingredients, work hard to gain customers, take their orders and sell your stock. Remember to use the services of your employees and influencers.
Explore a world 6 times bigger than in DDS1
Visit towns and villages that brim with life
EXPERIENCE TROPICAL WEATHER


Buy all the best furniture and equipment – decorate and customize your hideouts and stockpile your labs! Your gang also needs good time and resource management so invite your friends into a 3-person co-op mode to share the workload in your business.
Hire people and assign them with gang ranks
Expand and decorate your hideout and lab
Invite your friends and play in COOPERATION MODE


Avoid combat or thrive in it. Deal with enemy NPCs and gain street cred and reputation. Time to show who's boss!
Deal with crooked cops, gangs and local militia
Avoid, bribe or run away from your enemis
Make gateways using your parkour system

Many improved and many new ways of acquiring, processing and distributing narcotics. Buy and produce drugs or byproducts, and process, mix and/or purify them to achieve the desired quality.
Single-player or co-op mode.
Expansive and varied environments, from small villages to harbors to towns and everything in between.
Improved A.I., both for NPCs and enemies. Militia can raid a village and harass the townsfolk.
Unique economy with two currencies – the local one and the much desired U.S. dollar.
Early 2000s technology and an atmosphere of a Caribbean dictatorship, full of colorful characters with their own ambitions and agendas.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.9Kreviews | 70% | — | $7.4M |
| $21.24−15% | 507ratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pas mal de beug, des problèmes de traductions, mais reste jouable
Contrary to my opinion on the game overall, this is fun for a little as you're while learning the ins and outs, but very boring game play that feels repetitive and meaningless after a few hours, when compared to other similar games this game is just poorly put together and probably rushed to sell in my opinion, the first game felt sorta unique but had the same issue, but at least the map was a more fitting aesthetic to what you're doing, This game just feels like a poorly put together overpriced DLC map for the first game that has been slightly optimised and still runs bad on my mid range pc i paid 2000 dollars for only 3 years ago (3060, ryzen 5 3600 16gb ram). 4/10 in my opinion and maybe for the first few hours might feel like a 5/10 game. maybe feeling slightly better just while the game is holding your hand, but afterwards feeling just empty and boring as you sell to the same people all the time, collect from dealers who sell to mostly the people you don't want to walk to, and walk right past the very poorly designed police AI with minimal effort, as in just a little bit of distance usually makes them not an issue at all and even when they do finally catch on to you 10 feet away from them, you'll get away in less than 30 seconds and be right back to the same boring game play while not even getting to be chased for enough time to feel any sort of fright or adrenaline from this. overall this is the worst drug dealing game I've played and this is including the fact i played the first game. if they were to cater to the community around these types of things the game would feel a lot more authentic and fun, for example don't make the game look like a tropical paradise when you're a scumbag dealer that's just wasted potential. you put us in a rundown part of a city and make me work my way to the nice neighbourhoods for instance. this is just a very poorly thought up sequel to the first game that i considered only like a 5/10 after playing a little while which is honestly what id expect with a game like this so i don't mean that it is totally bad, just boring and repetitive just like this sequel, you've stripped all authenticity from the first game and made this game far to easy to be fun long term. overall bad game and i don't recommend anyone buy this game even if you liked the first game. overall 4/10 i would rate this, and maybe down to 3/10 or 2/10 after a few more hours in.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Polish, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Czech +4 more
Hours played at review time, across 844 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Très bon jeu de simulation, vraiment développé, pas mal de détails intéressant
Whoever designed this map must’ve had a serious head injury as a kid. “Open world”? Don’t make me laugh. Half the map is unwalkable, unjumpable, and full of invisible walls. You constantly get stuck, can’t climb, can’t swim out, can’t move freely. This isn’t freedom – it’s an infuriatingly restricted maze. Fuel? Gone after three short drives. What kind of genius thought that was fun? The whole island setup feels like random chunks thrown together just to waste your time. Honestly, do the devs even play their own game? Or test the map at all? Because if they did, they’d realize it makes you want to punch your monitor. Verdict: Not an open world, not freedom, not fun. Just frustration on repeat. Whoever built this map should seriously reconsider their career.
Ridiculously complex . Amazingly a single developer in Schedule 1 got it right. If anyone is copying from that , it's these guys and they botched it ! That "lab tray" is a bad joke ! ... and what is the function of the dude in the grow lab ? He just stands there but if you approach him with a question he says he's busy .... wow ! Any sense of reality is missing from drug production . A couple of plants in a corner ? Little more than showing a picture of some plants . So cheap and phony ! I hesitate to second guess the game play , but if these basics are so lacking , what could save this joke of a game ??? Suggestion: Contact Tyler of Schedule 1 and propose a joint venture where he authorizes you , with ample compensation , to use his drug production mechanics with your open world environment and game play . Not competition but an adjunct to each game . I do love the island complex and open world. Just make me more frustrated that the game ruins the use of it with these impossible mechanics. I simply cant see myself struggling through this mess for hours. NO JOY 1 ! I `need a refund !!! ok ..... MY REFUND WAS REJECTED but I am not disappointed as I did play over 2 hours ( in frustration ) . I also said that I love the open world graphics and another game was included which I also played a while. Oh well it was a try , eh ? I will watch others play and keep tabs on the updates .
Coooool !
Игра заброшена, разраба рот ♥♥♥♥
Cant supply my dealers with drugs. It works in every place acept Bahia de oro. Because of this bug game became stupid. The game itself is really good but the bugs are ♥♥♥♥♥♥♥ everything up.
I bought this game not long ago, I played for about 25 hours and then I got bored. But the past two weeks I have played for 70 hours this game (even bought the casino DLC) and I think it should have some improvements. There are some invisible walls in Bahia De Oro that you cannot pass even tough it's an alley. Also I encountered that the mini map it's not well centered with the character icon. Sometimes I walk on the streets and when I look at the mini map it shows me that I'm beside them, not walking on them. For me the game is perfect I own even the first DDS and they are my favourite drug dealing simulators (I'll include Schedule I). A suggestion that I would make it that you guys should add fire guns to the game. It would enhance the combat between you and street thugs/police.
LOVELY
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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