
Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 4.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Drova - Forsaken Kin" is a pixel art Action-RPG inspired by the grim dark classics of the genre and the mystical allure of Celtic mythology. Dive into a handcrafted open world where your choices and actions shape the environment. A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?

Forge your own path around dangerous landscapes, fulfill tasks, trade, gather and craft equipment. You start with nothing and as a nobody. Study your environment, and use the surrounding clues to reveal mysteries and grow stronger. Only your flow of battle stands between you and certain death.
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Everything comes with a price. Meet teachers and learn numerous abilities, but expect foes and betrayals too.

Explore nature and seal the power of spirits that rule it. Learn how to use them in your favor, but be prepared to battle their channeled anger in the world surrounding you.
Free navigation in a dynamic hand crafted open world
Flow based combat system with different combos and weapons
Tailored story based on your actions and dialogues
Join one of two factions to survive in this world
Learn and master various abilities to create your own playstyle
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 94% | — | $5.7M |
| $24.99 | 815ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличная игра заслуживающая положиьельные отзывы --- не открывайте гайды, исследуйте
Was my indie GOTY for 2024. A dangerous and detailed open world with engaging combat based around movement, attack timing, and stamina management. The story is on the weaker side, but it is serviceable enough and does a good job of giving you reason to explore.
有趣
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 10.8K | 86% | $24.99 | |
| $5.7M | 5.1K | 73% | $14.99 | |
| $5.7M | 8K | 92% | $19.99 | |
| $5.7M | 12.8K | 84% | $24.99 | |
| $5.7M | 7.5K | 85% | $19.99 | |
| $5.7M | 4.2K | 63% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $81.9K | 329 | 93% | $9.99 | |
| — | 0 | — | — | |
| $16.7M | 44.3K | 83% | $19.99 | |
| $3.7M | 7K | 66% | $19.49 | |
| $2.6M | 5.3K | 90% | $19.99 | |
| $2.2M | 8.3K | 92% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Polish*languages with full audio support
| $24.99 |
| 316ratings |
| 94% |
| — |
| not modelled |
| $16.74−33% | 295ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
liked
十分傑出的作品,喜愛曠野之息或是博德之門3那種無盡自由探索感覺的人絕對不能錯過,豐富的劇情和多樣的系統值得一再回味。
Drova ein sehr schönes Spiel, und allein die anspielung an Proximo aus Gladiator mega xD
不知怎麼的,這遊戲讓我想起15年前第一次玩上古卷軸5時的感覺,美好時光阿... 另外,逃跑並不可恥
很棒的游戏,让我在去年年末度过了很愉快的一段时间,美术音效很对胃口,世界观完整,氛围感和沉浸感都是满分,但是!!!!!对于一些玩家来说体验可能算不上友好,在不看攻略的情况下,你做出错误选择所付出的代价可能非常之大,游戏因为整个流程似乎就几次洗点的机会,这个洗点的也只能洗技能,我最高难度存档就是因为这个原因被搁置一旁,地图上一些资源也是不可再生的,地图很难看懂,指引很少,为了最大收益而去看攻略的时候又因为整个地图收集点七零八碎的导致游玩很累,总之就是慎入,也希望官方能修改吧
Drova dołąncza do takich klasyków jak Gothic I, bardzo polecam. Gra nie prowadzi za ręce, ma bardzo otwartą budowę oraz ciekawy system walki mino iż jest to gra 2D. Budowa mapy to kolejny niespodziewanie dobrze rozbudowany element gry, lizacze ścian będą wniebowzięci.
[h1]简介[/h1] 作为一款以沉浸式体验为主的角色扮演游戏,《困兽之国》的游玩体验可以说是非常的极端,喜欢这种设计的玩家会对游戏的一些隐藏要素和自由度感到甘之如饴,但有的玩家却会因为被几个小怪围攻反复读档重来搞的束手无措,不得不翻阅各种攻略,但游戏的体验就几乎被剧透了个遍。 [h1]特色[/h1] 在游戏体验上最大的特色就是剧情方面的体验和任务的设计,这俩的关联性特别强,而且游戏的任务完成引导都藏在各种对话文本的细节当中,一般都是只给一个大概,剩下的就靠玩家自己发现了,这种设计虽然节奏慢热,但体验方面却相当的出色,尤其是阅读那些带有故事背景的叙事。 [h1]体验[/h1] 任务方面也提供了多种解法,跟随不同阵营会触发截然不同的剧情走向等等的设计,每个npc都有自己的立场和性格,玩家的选择将决定剧情的走向,都极大地丰富了这方面的自由度。但在战斗上的体验可以说是一言难尽了,首先就是主角的身体机能的孱弱,一旦陷入群战,几乎就宣告了玩家可以读档重来了,几个小怪随便就能把主角连死,成长还有限制。 [h1]战斗方面[/h1] 而怪物这块,没有受击硬直,只有一个眩晕积累,也就是说主角以自身的孱弱,要持续对目标造成一定伤害后,才能打出能看的伤害。物理玩法在游戏前期比较简单,但到了后期又成了法术为主,但游戏中的洗点只能洗技能但不能洗属性,进一步的放到这种不合理的感觉。 而技能与战斗资源方面同样有着不合理的地方,使用专注值代替蓝条,看似多和有趣的技能树,但好用的技能就那么几个,而且释放技能前后摇过长。这种不对等的感觉,直接导致了战斗毫无操作体验可言,想要战斗方面舒服一点只能去翻攻略,按照攻略介绍的方法能在前期拿到强力装备以这种方式再去碾压那些怪物,弥补之间的差距,不然会因伤害不足和自身问题被怪物玩死。 [h1]总结[/h1] 总的来说,这款游戏在去年加上了官中,让更多的人体验到了这款游戏有趣和带有凯尔特神话的故事。如果只玩游戏的剧情方面,那无疑会是一次不错的体验了。但这款游戏是有着非常鲜明特点的游戏,就是优点极为优秀,但不足也很明显的那种,这样说主要是因为被这套战斗系统给伤到了,感觉这和剧情、任务的自由度像是两个团队分别做的然后再进行整合。所以面对这样的情况,不得不按照某些新手的攻略,初期就去拿一些神装渡过开荒的压力,然后憋着属性点不敢用,准备留给后期的法术,所以和其他的系统相比,战斗方面一点都不自由。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.