
Drive!Drive!Drive! is a racing game unlike any other, where players must drive their cars to victory across multiple tracks at the same time.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 63reviews | 67% | — | $14.9K |
| $9.99 | 95ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Drive!Drive!Drive! Is an eclectic mix of racing and time management and it is BUSY 😂 Recommended!
I can recommend this game on historic low sale for gamers with a controller who want something different from an arcade racer: Switching between cars on different duplicate tracks. It may be possible to beat the base campaign in as little as 2 hours me getting if half way through the campaign in an hour is any indication. IMO, the auto-driving for the player cars you are not currently in control of is reasonable enough, but the premise is that its not intended to replace you either.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No
Nice game 5/10
The thing in Drive!Drive!Drive! is that you aren’t just racing a car on a track. You’re racing up to four cars, on up to four tracks. At the same time. While you’re controlling one of your cars on one track, the AI is controlling your other cars on the other tracks. That is all the explanation you should need. Pick this one up.
GAS GAS GAS!!!
The premise sounds interesting at first with three races happening simultaneously, then you come to realize you get to play 3 versions of the same boring tracks over and over. The tracks all feel identical and the different game modes might as well be identical. So it's just 2-3hours of racing (what feels like) the same track over and over. Not to mention there's portions of some tracks that weren't well thought out, like certain jumps that you just can't get the speed to make it across. As for vehicles, the customization is practically non-existent and there's some vehicles that are clearly way better than others. A bizarre one was that when you or your opponents reset from messing up, they get reset forward, and it is nearly always advantageous. I imagine you could probably cheese some of the more silly portions of the tracks just by resetting and skipping them.
Wow! Where has this game been hiding?? So beautiful, so stylish, and completely nuts! LOVE IT!
Nice sense of speed and twitchy steering are fun, but the track switching gimmick really eliminates any sense of flow.
Нечто необычное, и даже притягательное. Однозначно попробовать стоит.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26M | 31.4K | 87% | $29.99 | |
| $20.1M | 174.1K | 93% | $4.99 | |
| $15.4M | 17.9K | 78% | $24.99 | |
| $13.9M | 12K | 92% | $39.99 | |
| $3.8M | 4.2K | 63% | $24.99 | |
| $15K | 38 | 74% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9K | 63 | 60% | $9.99 | |
| $14.9K | 185 | 99% | $4.99 | |
| $14.9K | 50 | 100% | $11.99 | |
| $14.9K | 144 | 90% | $2.99 | |
| $15K | 79 | 96% | $9.99 | |
| $15K | 60 | 90% | $9.99 |