
A third-person horror adventure that draws inspiration from Indonesian urban legend. Play as Linda, a high school student with the ability to sense and see ghosts. This spine-chilling sequel expands on the cult hit original, making DreadOut 2 another terrifying addition to the horror genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 27 → 0.14/day in the week after.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.9Kreviews | 75% | — | $785.3K |
| $9.99−50% | 522ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为零系列的下位替代,小镇惊魂2表世界时,同样是使用摄影进行驱鬼,里世界就是拿各种武器开无双 售价时零系列的零头,但是也伴随着优化差,bug多,人物动作少等缺点,你甚至会发现,剧情中的所有人都是用头顶开们的,不存在手推门的动作
I was about to return it cuz i thought it was buggy but not bad only problem is you dont get much of a sprint but still a good game
very good game, can recommend to any survival horror enjoyers, great atmosphere and art style, feels like playing silent hill f. decent enough combat which is good fun (though certain enemies can stunlock you to death, or trap you against a wall and then stunlock you to death). story is decent too with good quality cutscenes. overall, much better polish:jank ratio than dreadout 1 so imo a good improvement that gives me hope dreadout 3 can be even better. only a couple of complaints / suggestions for improvement in dreadout 3: - add loot of any kind (healing items, ammunition) to encourage exploration. in this game, exploration is not only optional but also unrewarding, making total playtime drastically shorter than other games which would otherwise be comparable in length. loot and inventory management are another tool to be utilised to make the gameplay more stressful for the player (thus enhancing the horror in turn). - don't tie ghostpedia / costume unlocks to specific save files, and then have the epilogue overwrite said save file. its weird to complete the game, unlock costumes + lore entries, then complete the epilogue and have those unlocks taken away. especially because there is no manual saving, you cannot reload the main game and save it in a different slot to avoid it being overwritten. i'd rather this kind of unlockable would be common to all save files, with the option to reset all progress if the player chooses.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese, Spanish - Spain, Hungarian, Indonesian*languages with full audio support
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good gameee
ddffd
Es bueno pero los bugs anti progreso lo arruinan absolutamente todo, no lo recomiendo en pc para NADA
Что ж, ничего не ожидал от первой и второй части, но в итоге обе удивили меня в лучшую сторону. Вторая действительно отличается от первой по атмосфере, но это ей не вредит. Тут чувствуется, что авторы пошли дальше и ударились в эксперименты, добавив боёвку, открытый мир и побочки. получилось средне. к покупке рекомендую [spoiler] Разраб, который сделал уровень с тентаклями, знай, Я твой рот ♥♥♥♥. Надеюсь тебя выебет куча призраков.[/spoiler]
buena continuacion, las mecanicas son un poco toscas pero te terminas acostumbrando ,lo recomiendo mucho si ya terminaste el primero
👌
one of the best indonesian games iv ever played
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.1K | 20 | 100% | $9.99 | |
| $169.6K | 500 | 88% | $14.99 | |
| $149 | 2 | 100% | $3.99 | |
| $486.9K | 1.3K | 75% | $24.99 | |
| $69K | 189 | 41% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $785.2K | 7.6K | 96% | $4.99 | |
| $785.4K | 1.4K | 89% | $14.99 | |
| $785.1K | 3.3K | 65% | $9.99 | |
| $785.6K | 4.6K | 87% | $6.99 | |
| $786K | 1K | 86% | $39.99 | |
| $786.2K | 2.5K | 72% | $10.00 |