
Draw Slasher is the unique demanding and dynamic action packed beat'em up you need only a mouse to play. Cut, slice, snip, sever, chop, shear and trim hordes of Pirate Monkey Zombies™.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Управление такое себе, для тех кто не доиграл в нарезание фруктов)
funny gimmick game that overstays its welcome
So here's an experiment. Try moving your finger across the screen. Okay good. Now try moving you mouse across the screen, hold the left mouse button and move the mouse across the screen again. Okay so now question... which one of those two tasks is easier and more accurate? If you're a normal, rational person you would say the first task right? Now which of those tasks is more taxing on your wrists? The second task right? Did the devs not do this simple experiment before they came up with the idea of releasing this game on steam? Guys... this game was not made for mouse support, I know you wanted it to be but if that's the case then you have to optimize it for that purpose. This game was basically just ported from a touch screen format, repurposed for mouse support and called it a day. At the very least, recommend people use a touchpad or something for the best experience. Didn't think of that though did you? The cutscenes are broken and some of them have QTEs where you have to draw lines... let's see broken cutscenes with QTE events... oh what could go wrong? I mean low, low, low optimization effort. Can it be beaten? Sure. Good luck on the challenges though. I'd love to play them and get better at it, but I play hard games, not unfair ones because of poor game design. There's a great game here waiting to be played, too bad the devs didn't care enough to deliver that to you. Needles to say, I regret my purchase. Maybe I'll try it again with touchpad or something idk and idc.
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Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First of all - that game would much more suit mobile - that swipe movement would be just perfect. With that above it's not that perfect on PC, moves that are not connecting - ninja first need to walk to swipe start point to begin attack. Quite often you might get yourself cornered into wall when facing blocking opponent which you can't jump above. Story tried to be humurous but that almost childish insults made me feel disconcerted. Guess I'm not dedicated audience for that, but at least campaign was short and managed to go through it in 2 sessions.
移动端移植过来的游戏,操作方式并不适合PC。想象一下你用PC玩水果忍者,但必须按系统设定的固定方向划鼠标。 这个游戏没有可取之处,不值得一玩,他的用户人群画像是4-6岁的学龄前儿童。 剧情幼稚,玩法无聊,游戏全程就是按住左键从左往右划,然后按住从右往左划,我划了2个小时,嗯。 帮大家踩雷了,纯乐色来着。
It was meant for a touch screen so I tried to play it on a Steam Deck. It feels a little better but it's not the same as playing these types of games on a phone/tablet. Other than that, it's a short, shallow game. Since it's cheap it's not the worst purchase you can make. It is a time waster, though, and not really worth installing unless you want your six year old nephew/niece occupied while you're doing something else.
Cutesy game!
Б1ля я это управление в рот еба... мне понравилось
It is the game for mobile, not for PC.
is ts tuff in skibidi toilet
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