
"DRAPLINE" is a roguelite training game where you raise a dragon girl who eats anything and train her to become the strongest in one year. Feed her a variety of things to increase her abilities, combine various skills to build your own strategy, and defeat the impending catastrophe!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 17 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"DRAPLINE" is a roguelite training game where you raise a dragon girl who eats anything and train her to become the strongest in one year. With the game’s ending achievable in as little as about one hour, you can enjoy multiple playthroughs and experiment with various training strategies.

To prevent the impending World's Doom in one year, you must raise a dragon girl known as the "Divine Dragon." This food-loving dragon eats anything and transforms it into her own power. Meat, fish, rocks, iron... no, even lava, mountains, and other people's houses become fine delicacies in her eyes.

A mysterious enemy stands in your way, intent on bringing about the end of the world. Will you fight with powerful attacks? Use defense and healing skills? Or weaken them gradually with poison? Combine over 100 different skills to create synergies and build your own unique strategy.

The Divine Dragon is a pure being, just born. It’s not only her strength you must nurture, but her heart as well. Depending on how you raise her, her appearance and personality will change over time. The people she interacts with and the way she spends her year will determine the various possible endings to the story. Ultimately, the truth behind the "calamity" may also be revealed.

However, the Divine Dragon eats "anything".
If you raise her the wrong way...
An indie game creator who develops games solo.
Continues to release popular titles, including "Noel the Mortal Fate," which was ported to Nintendo Switch™ / PlayStation®4 / Xbox in 2022 (available on Steam® since May 2018).
※All images are in development.
※As the game is still in development, proper nouns are subject to change.
Streaming is OK!
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Monetization
Using platform monetization features (e.g., YouTube Partner Program, Super Chat, etc.) is totally fine!
Notes
Please refrain from doing anything illegal or anything that would bother others.
Engagement
Reviews
Themes across 187 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mfw i do my bestest to raise my dragon child and then i got nommed anyways. 10/10
ドラゴン娘のクーちゃんがとても可愛いです👍 ペットのセキセイインコの名前を付けて楽しんでます。 (そして名前にもギミックが…。) また全体的に立ち絵のクオリティが高く主人公以外の亜人種もカッコいいのと可愛いのが揃っています。 ゲーム内容自体はストアの通りでランダムなスキルを選択していってビルドを組んで定期的に来るボスを乗り越えてクリアしていくゲームです。 流石に高難易度の周回になってくると運ゲー要素も結構あるのと実際に通用するビルドの種類は多くはありません。 ノーマルなら気楽に楽しめて高難易度はヒリつく感じがとても良い塩梅だと思います。 基本的に操作は快適なのですが周回してると最初のチュートリアル戦闘が何回も繰り返されるので結構時間がかかるのと、イベント会話もあんまり高速スキップではないのが気になりました。 でも秋に公開されるver1がとても楽しみになりました😊
好みが分かれる絵柄かもしれませんが、可愛らしいキャラクターと 何度も挑戦したくなるローグライクなシステムとバランスがとても良いと思います。 シナリオは…少々無理やりな感じを受けますが、まあそこらへんは繰り返しプレイを前提 とした設計上仕方ないのかなあとも感じます。 個人的な要望としては、もっと主人公の肉付けと言うか、主人公はお約束の無個性な謎の キャラクターなので、もっと深堀してほしいと思いました。 結論、このゲームめっちゃ楽しい!購入して三日…睡眠時間を削って遊んでおります。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese
Hours played at review time, across 187 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
いろんなビルドが組めて面白いです。 トロコンのために50週くらいしましたが楽しくプレイ出来ました。 秋の正式リリースが楽しみでしょうがないです。
I always ate the fairy. Good game \(≧▽≦)/
good
底子很好,小毛病也不少 跳过剧情时松开ctrl也会继续,而且选项也会一起跳过,很影响游玩 很多地方还是能看见机翻的影子
Really good roguelike game brimming with potential, similar setting to Umamusume where you raise your own adorable daughter albeit less tedious than Umamusume. I love the art and story, the creativity in making your own dialogue. Definitely will be interested in future updates.
The art is very charming. Its also fun trying new builds. Only negative is the fast forward button not working when you want to stop skipping text, and being able to see past runs
何でも食べちゃえ!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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