
The Definitive Edition includes the critically acclaimed DRAGON QUEST XI, plus additional scenarios, orchestral soundtrack, 2D mode and more! Whether you are a longtime fan or a new adventurer, this is the ultimate DQXI experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 12.2Kreviews | 93% | — | $8.9M |
| $19.99−50% | 5.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
정통 JRPG로 나름 재밌고 취향만 맞는다면 재밌게 할수있을거 같음 다만 1도 없는 자유도에 자꾸 리셋되는 동료들 3부 넘어가서는 강제되는 노가다나 취향이 맞지 않음에도 나름 재밌긴한데 끝까지 할만큼 떙기진 않는듯;
Ein extrem gutes und Spaßiges Spiel. Sehr empfehlenswert und durch aus einsteigerfreundlich. Das Post Game ist etwas gestreckt gibt aber zu allem nochmal schönere Lore
Fish
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.44/day in the week to Aug 4 → 5/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 954 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At first, Dragon Quest XI feels like a very traditional JRPG: simple combat, colorful world, clear hero journey, and a story that can feel a bit childish or predictable. But the game gets much better the further it goes. The biggest strength is the story. It has many good twists, emotional moments, and mysteries that actually get resolved in a satisfying way. The art style is also beautiful, charming, and very consistent. It really feels like a classic fairy-tale adventure with high production value. Combat is simple but enjoyable. Boss fights can still be challenging if you don’t overgrind, and the party members are distinct enough to keep battles interesting. The main weakness is pacing. Some parts can feel slow, especially if you try to clear every side quest and explore every corner. Overall, this is a great classic JRPG. It may feel slow at times, but the story payoff, characters, world, and art style make it absolutely worth playing.
색다른 인상을 준 스토리, 흥미를 잃지 않게 하는 구성이 마음에 듭니다. 원래는 드래곤퀘스트 5 스토리가 가장 기억에 남았는데, 이 스토리를 끝낸 후에는 계속해서 기억에 남고 여운이 장난 아니었어요. 전투 시스템도 재미있어서 한번 해 보시는 걸 추천 드립니다. 요즘 퀄리티로 보면 준수한 편이지만, 스토리 좋아요.
算是一部中等偏上的作品,想玩dq的新玩家可以选择这一作入坑,地图设计可圈可点,剧情属于很典的日式王道,赌场小游戏略折磨,二周目战斗难度平衡其实可以再改进一下。
肝不动了
amazing game. Really enjoyed every aspect of it. Not too hard to 100% the game either
何十年かぶりのドラゴンクエストかな 面白いゲームでした。 終盤まで面倒なレベル上げすることなく、サクサクと物語を進められます。 ただ、クリア後はダンジョンとボス戦がメインで、つまらなくなりました。 裏ボスはかなりレベル上げしないと勝てませんでした。 それと個人的にシルビアは嫌いなので、強制的にプレーさせられるストーリーは残念でした。
Love the game so much! Feels like the other games while having its own spark to it. The characters and story are made so well. It's a great game that you should try.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 8.9K | 86% | — | |
| $2.5M | 3.5K | 78% | $39.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $2.3M | 6K | 97% | $19.99 | |
| $0 | 0 | 87% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 12.6K | 88% | $19.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 13.4K | 87% | $29.99 | |
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 5.7K | 90% | $29.99 |