
The Definitive Edition includes the critically acclaimed DRAGON QUEST XI, plus additional scenarios, orchestral soundtrack, 2D mode and more! Whether you are a longtime fan or a new adventurer, this is the ultimate DQXI experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 12.2Kreviews | 93% | — | $8.9M |
| $19.99−50% | 5.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
전투가 평면적이고 지루합니다. 약점 공략이나 스킬 시너지를 쌓는 등의 전략적 요소가 없습니다. 같은 패턴 같은 적이 그래픽만 바뀌어 반복됩니다. 그러다 보니 RPG에서 중요한 성장 도파민도 느끼지 못합니다.
Recommended followup for X and Psaro tragedy. Same squeenix different flavor
ドラクエとは面白いゲームだと、改めて認識させられる作品でした。 シリーズ懐かしの神BGM、ドラクエの雰囲気を一切壊さない綺麗なグラフィック、小難しくないシンプルで分かりやすいストーリー。何もかも楽しめました。 【特に良かった点】 セニカとマルティナ。 すごく良かったです!ニコッ 【微妙だった点】 シリーズ最低クラスと思われる、「さくせん」使用時のAIの頭の悪さ。 マルティナだけ「めいれいさせろ」にして、ほかのメンバーは全員AI作戦縛りで最後までプレイしたのですが、本当にひどいAIでした。 特にひどかったのが勇者とヒーラー。 全体攻撃で一掃すればいい場面で単体攻撃をする。 勇者のつるぎを持った状態でデバフ系の敵と戦うと、延々と剣を道具として使い続ける。 ヒーラーは、全体攻撃を受けて全員のHPがある程度減っているのにベホマラーを使わず、ひたすらベホイム。 逆にHPに余裕がある場面ではスクルトなどの補助を一切使わず、ひたすら通常攻撃。 舐めてんの? ……と、かなりイライラしました。 ほぼバフ・デバフ縛りでプレイしているような状態で、「いろいろやろうぜ」の作戦は完全に機能していませんでしたね……。 【総評】 戦闘については、正直そこまで緊張感もなく、終盤になるほど全体攻撃を連打するゲームになっていたので微妙でした。 ただ、それ以外の部分にはかなり満足できました! 長時間遊んでも最後までしっかり楽しめる、非常に完成度の高いドラクエだったと思います。 ドラゴンクエストXIIも楽しみです!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 12.6K | 88% | $19.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 13.4K | 87% | $29.99 | |
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 10K | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 8.9K | 86% | — | |
| $2.5M | 3.5K | 78% | $39.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $2.3M | 6K | 97% | $19.99 | |
| $0 | 0 | 87% | Free | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.44/day in the week to Aug 4 → 5/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 954 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩捏
Havent played one since dq3 on the nes, this did not disapoint, the sound track is god like.
yes
나름 재밌게 했다 전통 JRPG 의 정석같은 느낌? 드퀘 시대상 시발점이라고 볼 수 있는 작품이다 보니 다소 전형적인 용사 스토리를 따라가고 있다. 마치 옛날 전통 판타지 소설같은 스토리를 게임으로 구현한 것 같은 맛이며 진부 할 수 있으나 나름 꼬아 놓은 면도 있다. 다만 모든 업적, 모든 아이템에 집착하는 친구들은 공략이 없다면 힘들지도 초반에 찾다가 이건 아닌거 같아 싶어서 바로 메인퀘만 쭉쭉 밀었다
I wanna start this off by saying this was my first ever dragon quest game and it was an amazing experience 👍 The music is fantastic, the artsyle is very beautiful, the environments are really charming, and I got really attached to the different characters, which made the end extremely sad for me The story is very interesting and I actually wanted to follow along by reading every piece of dialog which I dont usually do in other games😅 I love the classic turn based battle system since they didnt add any weird gimicks and the bosses were sometimes actually kinda difficult so I had to change my strategy Overall this has to be one of my favorite games ever and I can recommend it to anyone that wants a good jrpg
닌텐도의 포켓몬스터를 제외하고는 JRPG를 처음으로 접했다. 보스를 잡는 과정이 열불날때도 많았으나, 레벨 노가다 + 스킬 다시 세팅 + 무기 제작 으로 해결 가능했다. 엔딩을 보고나니, 지금까지 드퀘 11하며 힘든 모든 기억이 치료되고. 의미있었던것 같다. 완벽한 게임은 아니지만, 추천할만한 게임은 맞다.
nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.