
DRAGON QUEST I & II HD-2D Remake is a stunning reimagination of the first two legendary adventures in The Erdrick Trilogy, brought together in one package.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2Kreviews | 85% | — | $2.9M |
| $59.99 | 1.9Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I never played the original but I have always been a fan of JRPGs. I died a lot at the beginning of the game. I miss games not holding your hand.
現時点では、ドラクエⅡのみ、真エンディングまでクリア。 思い出補正込みで、ドラクエファンの方にはお勧めします。 ■良かった点 ・「若き勇者たち」の成長が描かれていた。(パーティ内での会話が多かった。) →(トレジャーハンターGの様に、新たなに休息する度に会話があるぐらいでも良いかも。) ・原作(FC版)では描かれていなかった、話の背景や経緯が明らかになった。 ・「悪霊の神々」の回収。 ・「ロンダルキアの洞窟」が、ノーヒントでも踏破できるレベルになっていた。 ■残念だった点 ・キラキラは不要に感じました。(武器防具のインフレ感が強すぎな気が。) ・小さなメダルも含めて、街中に落ちている?アイテムは無くても良いかも(街の本質が。。。) ・「サマルトリアの王子」が強化され過ぎでは!?(装備可能な武器の多さに驚きました。) ・「町の歌姫アンナ」が出て来なかった。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 126 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
アクセサリー2重でも呪文封印や睡眠を完全に防御できないの終ってる。何が楽しい?
There are two games here. First, you play as the Scion of Erdrick and Rambo your way through the world and return peace to the Kingdom. Then on the other game, play as the Scions of Erdrick and fight the enemies, befriend monsters, restore peace to the Kingdom, and become the King. Good game.
Dragon Quest 2 HD on Draconian is one of the more challenging RPG experiences I've had. Every boss feels like a fun puzzle to solve - doubly so if you're coming into it underleveled, undergeared, and missing abilities or spells that the game likely expected you to have. Up to a point, anyway. In the post-game, your next set of gear upgrades are all behind extremely difficult bosses and dungeons. You can clear this game at level 45 on Draconian without becoming the joker, but if you actually want to engage in the post-game content, you're going to need to level, a lot. Not sure exactly how high, as the game is testing my patience and I may be about ready to move on - but I've read anywhere from 65 to 75, even if you're playing on normal. Considering the enhanced difficulty, reduced EXP gains, and absence of sufficient grinding spots in this context...I think that's about where it stops being fun. Anyone who plays on normal will get to enjoy a pretty well-balanced adventure at a good pace, taking somewhere between 25-35 hours, and a more natural progression into the end-game and its optional superbosses.
I barely remember playing the first Dragon Quest waaaay back in the NES days, so of course comparing the experience to this game is nonsensical, and not only because of the updated visuals, which are on par with the earlier Dragon Quest III remake. Dragon Quest I is a solid remake. The systems are basic, as you'd expect not only from a Dragon Quest game but from the first one ever, and you don't even have an adventuring party. It's just you The Hero (tm) who solos the whole adventure with a bit of help from important NPC's who provide key info or items. I did like that the story wasn't as bare-bones as I expected it to be and that some NPC's had a bit more involvement in the main plot that I was anticipating. Having said that, the game does still have some annoying outdated design choices or mechanics, such as boring dungeons with worthless loot in the treasure chests, enemies that attack several times and summon allies, and story beats that consist of "Go to the other side of the map to ask some dude one thing and then come back." Thankfully, it's not a long game and you can beat it in a very short time by JRPG standards. Dragon Quest II vastly improves upon every singe aspect of the previous game, except maybe the pointless fetch quest mechanics. The world feels larger, the story is more detailed, and I especially enjoyed that you do have a full adventuring party this time around, and also that it has a pretty unique dynamic because all the party members are princes and princesses of different kingdoms that all descend from the previous game protagonist and the princess he married, so they all are heirs of The Hero (tm) bloodline and also they all know each other from childhood just like their parents did, since the three kingdoms have close ties and have been ruled by generations of cousins Also, except for the usual blank slate main character, they are more fleshed out as actual characters with their own personalities than the characters from the previous game.
~도전과제 100% 완료 후 쓰는 후기~ 드래곤 퀘스트 1&2 리메이크는 드래곤 퀘스트 3 리메이크와 묶어서 로토 3부작이라고 불리는 시리즈입니다. 로토란 드래곤 퀘스트 3에서 용사가 세계를 구하고 얻는 칭호인데 1&2는 이 로토의 후손들이 겪는 이야기 입니다. 로토 3부작의 시간 순서는 3편-1편-2편순이므로 드래곤 퀘스트 리메이크를 입문하시려면 이 1&2 리메이크가 아닌 3 리메이크를 하고 나서 1&2 리메이크를 하는 것을 추천합니다. 플레이 타임 비중은 1편 30% 2편 70% 정도였습니다. 게임에 대해서 얘기하자면, 1과 2가 다른 느낌으로 난이도가 꽤 높습니다. 1은 여타의 드래곤 퀘스트 시리즈와 다르게 처음부터 엔딩까지 주인공 혼자 플레이 하게 되는데 1대 다수의 전투에서 꽤나 고전했습니다. 행여나 통한의 일격(크리티컬)을 맞으면 다음턴에 공격을 하지 못하고 HP회복을 해야 하는데 그러면 공격 턴이 밀려 몬스터들은 프리딜을 하거나 버프&디버프&회복 행동을 해 1대 다수의 전투에서 좀 불합리함을 종종 느꼈습니다. 2는 여타 드래곤 퀘스트 시리즈처럼 4인 파티로 플레이를 하지만 엔딩 직전~진엔딩까지의 부분이 꽤 어렵습니다. 특히 진엔딩을 보기 위해선 무한의 회랑이라는 곳을 클리어 해야 하는데 1층부터 23층까지 논스톱으로 클리어해야 합니다. 중간에 세이브 포인트 없음(근데 자동저장이 되기 때문에 큰 상관은 없음) 중간에 HP,MP 회복시켜주는 곳 없음<<이게 미칩니다 레벨업이 빠르게 되는 편이라 어느정도 커버가 되긴 하지만 여기 진입해서 갖고 있는 기도의 반지, MP 회복물약 전부 다 썼습니다. 중간에 밖으로 나갈 수 있는 포탈이 있으나 나가면 1층부터 다시 시작해야 해서 사실상 못나가는거랑 다름 없다고 봅니다. 이렇게 무한의 회랑을 클리어 하면 아이템 하나를 얻는데 이걸 얻은 상태로 최종흑막을 잡으면 진엔딩입니다. 노말 엔딩에서도 최종 흑막을 잡지만, 노말 엔딩일 때보다 추가되는 기믹이 있어 난이도는 조금 더 상승합니다. 도전과제 100% 달성하기 위해서 노말 엔딩 후 해금 되는 컨텐츠인 수수깨기의 탑을 올라 신룡을 잡아야 하는데 신룡을 잡으면 주는 아이템 선택권 중에 강화 부비부비가 있는데 이 강화 부비부비는 주인공 캐릭터와 문부르크 공주 2명이 배울 수 있습니다. 특이하게 도전과제 중 하나인 모든 주문&특기 습득은 강화 부비부비를 2명 다 배워야 인정이 되기에 이 점 주의하시면 도전과제 100%는 작은 메달만 잘 모아두시면 크게 어렵진 않았습니다. 저는 이 1&2 리메이크를 플레이 하면서 기승전결이 있는 스토리와 깔끔한 HD-2D 그래픽, 난이도가 높다고 느껴지긴 하지만 택틱 / 빌드 짜서 클리어 했을 때의 터지는 도파민이 있었기에 굉장히 재밌게 플레이 했습니다. 기본적으로 JRPG / 턴제 RPG를 좋아하시면 꽤 추천할만한 작품입니다만 3부터 하시고 1&2를 하시면 1&2만 했을 때 보다 훨씬 더 재밌게 즐기실 수 있습니다.
这么多年jrpg玩下来,就感觉过程再无语,这个不爽那个不爽,刷级无聊战斗无聊,但一到结局就都和解了,能和解就是一个合格的jrpg。
A great RPG! Graphics, story and exploration are fantastic as a first time DQ player.
推荐! 3 1 2 三部曲按顺序一起玩! 单纯的RPG,畅快的故事流程体验,HD2D画面细腻光影舒服,剧情王道没有暗黑的翻转,没有复杂的纠葛, 一个纯粹的冒险,一个洛特的轮回,一个故事的完美谢幕(一个彩虹桥我要看三次啊!) 战斗系统和武器道具逐渐丰富,主线指引,人性化的自动存档、减少遇敌,显示宝箱、秘密地点位置,随便传送体验很好,游戏难度适中,最高难度还是很难,需要刷,慎选 小缺点就是由于大量剧情,每个剧情人物之间的对话和动作间隔特别大。。明明说两句话的事情,非要停顿几秒然后点个头、来个什么手势动作,1分钟的剧情能强行拉长到3分钟,很降好感。 再有就是移动速度,太慢了,跑个路要耽搁很长时间,一周目就算了,二周目其实应该给个加速鞋之类的道具,提高移动速度,方便全世界收集,提高效率。 之前首先玩的3,我给的是勉强推荐,但3 1 2洛特三部曲总体玩下来,就是质变了 整体上量大管饱!二周目全成就会肝一些,总体非常推荐!! (前提是30% OFF的基础上,如果原价那就比较幽默)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $6.8M | 5K | 78% | $59.99 | |
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| $3.6M | 2.9K | 89% | $59.99 | |
| — | 0 | — | — | |
| $1.2M | 3.1K | 92% | $17.99 | |
| $1.1M | 2.9K | 93% | $17.99 |
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