
DRAGON QUEST BUILDERS™ 2 is a block-building RPG set in a fantasy land threatened by an evil cult. Explore, battle, build and harvest in the charming single-player campaign or build big projects in the online sandbox mode for up to 4-players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
内容丰富 玩法单一 中后期同质化严重 战斗方面聊胜于无
拿在手里就停不下来,实在是太好玩了
好玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Traditional Chinese, Japanese, Simplified Chinese
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
엔딩을 3번봤지만 생각날때마다 섬리셋시키고 새로꾸미는 재미가 있네요... 스토리는 진부하지만 섬꾸미는건 재미있네용..!
轻松冒险,友善,是一款可以放松下来的游戏,又不会无聊
un minecraft tres bon
그렇게 많이 플레이 하지도 않았고 고인물도 아니지만, 솔직히 넘 재밌습니다. 자잘한 버그가 있는데 그 정도는 신경쓰이지도 않을 정도로 재밌습니다. 샌드박스류에서 top10을 고르라면 개인적으로 얘는 반드시 들어가야 한다고 생각이 드네요
as a certified block game sicko, this is one of the best out there.
太好玩了!我喜欢这个!求类似游戏推荐!!!
I think I'm almost done with the main story so I figured I'd write a review cuz I just love this game (while I'm at my job and sadly can't play, else I would be doing that instead). Like many others I checked this game out because I was feeling FOMO about a certain other game I can't afford right now. Easily sunk ~20 hours into the free demo and desperately needed more so I bought the full game immediately (on sale). I never got into Minecraft but I did spend over 250 hours terraforming my ACNH island again and again and again, so I knew this game's building gameloop would be like crack to me and I wasn't dissapointed. I was however completely caught off guard by the charming story and characters! (Malroth, ohhh my Malroth) Needless to say this game has been living rent-free in my head since I started playing a little over a month ago and I fully expect it to continue to do so for many more months. Wouldn't be surprised if I end up beating my 250 hour ACNH playtime either. I will say that this game does not respect your time AT ALL lol The 10-or-so-seconds long unskippable tune that plays whenever new characters join your base, as well as the (also unskippable) inner dialogue text that stays on screen for entirely too long, are hilarious to me personally. But maybe don't play this game if that kinda stuff bothers you.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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