
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $340.5K — a different platform, not this one.
The black dragon [Guernian], who once faced down the gods, has fallen. From the rift he fled before his death, an unholy energy has spread across the world, and life is undergoing a bizarre mutation. People call it Corruption and live their days in fear, but few know its trustworthy source and full extent. You are an immortal warrior, a so-called Successor, chosen by the God of Light [Lu], the God of Fire [Ashuran], and the God of Water [Harnia]. Arriving in Cliffshire, a town of light, Successors must head to a burial ground where demons are said to be manifesting and follow clues to cleanse the distorted world. Dragon is Dead delivers 2D platformer action requiring precise dodging and pattern-breaking. Each area is a vertically and horizontally intertwined, multi-layered structure that regenerates in a rogue-lite fashion with different terrain, monster placement, and loot composition on each run. When you die, you lose your gold and temporary buffs, but your gear and runes are per
About
The black dragon [Guernian], who once faced down the gods, has fallen. From the rift he fled before his death, an unholy energy has spread across the world, and life is undergoing a bizarre mutation. People call it Corruption and live their days in fear, but few know its trustworthy source and full extent. You are an immortal warrior, a so-called Successor, chosen by the God of Light [Lu], the God of Fire [Ashuran], and the God of Water [Harnia]. Arriving in Cliffshire, a town of light, Successors must head to a burial ground where demons are said to be manifesting and follow clues to cleanse the distorted world. Dragon is Dead delivers 2D platformer action requiring precise dodging and pattern-breaking. Each area is a vertically and horizontally intertwined, multi-layered structure that regenerates in a rogue-lite fashion with different terrain, monster placement, and loot composition on each run. When you die, you lose your gold and temporary buffs, but your gear and runes are per
Stats
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $19.99 |
| 17ratings |
| 84% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9B | 129.7M | 87% | Free | |
| $2.2B | 9.8M | 82% | Free | |
| $2B | 48.7M | 86% | Free | |
| $1.7B | 31.8M | 89% | Free | |
| $1.4B | 18.3M | 92% | Free | |
| $1.4B | 13.7M | 78% | Free |