
A retro action martial arts game inspired by classics, like Kung Fu Master and Shinobi with modern elements!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sept 2024. Everything worked fine (Windows 11). For a retro, games good enough.
☀️
GRADE: Its a solid C+, it passes but not everyone would be happy getting it. Remember those awesome Kung Fu arcade games like Shinobi and Kung Fu Master? Well, Dragon Climax is basically that with some very light RPG elements, but not really much else going for it. For 50 cents, heck yeah! You can kick some serious dragon butt for hours, unlocking new moves and getting stronger as you beat down bad guys. It's not too tough, so you can relax and enjoy the classic gameplay without getting too stressed. But it's pretty basic. Don't expect a deep story or crazy twists and turns. But for a quick dose of retro fun? Dragon Climax delivers. Just don't expect it to be the next big thing. It's a cool throwback, not a revolution.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, French
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game tries to be a mishmash of a platformer and beat em up and unfortunately just fails at both. Some of the art is cool in a retro way but the gameplay itself is too simple and oftentimes constipated that you never get a sense of a groove or momentum in the stages. The jumping feels floaty and imprecise and the hitboxes for a lot of enemies are extremely awkward, seeming like I have to be RIGHT ON TOP of enemies to punch them. The game features a lot of cheap design choices and traps that are a pain and kill the flow of the stages, it all feels like a test to frustrate the player rather than being any fun. The combat is far too simplistic to be enjoyable and the bosses feel poorly thought out. Got to stage 6 and am so tired of dying over and over to cheaply placed traps, there appears to be a little passion put into the game but the designer really doesn't have the development wherewithal to make an engaging and fair experience without it being cheap repetitious and grindy. Can't recommend, more annoying than entertaining too many of these games think "old school" means to make the game cheap and difficult as possible and I don't see the appeal, there's a reason we left bad design choices of older games in the past. And not to mention as far as I can tell there's NO CONTINUES even on normal so enjoy getting 10 minutes into a stage then killed by a cheap trap and having to restart the frustrating gauntlet all over again. 2/10 - Pretty bad
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Compatible avec Linux grâce à Proton v9 (pas le Hotfix, ni l'expérimental). Typiquement prévu pour une manette Sega. Remplis exactement sa promesse.
Bu incelemeyi kartlarla beraber bakiye kasmak isteyen kişiler için yazıyorum. Alınabilir.Daha fazla kart kasıp bakiyenizi katlamak istiyorsanız, profilimdeki incelemelere bakabilirsiniz.
ボリュームも難易度も丁度いいレトロ風アクションゲーム 英語表記ですが操作も直感的で問題なし くのいちキャラのほうはダッシュができることを覚えておくと吉
[h1] Overview: [/h1] Dragon Climax is a fun retro 2D pixel brawler with some lite RPG and character customization elements. If you enjoy arcade classics similar to Kung Fu Master you might enjoy Dragon Climax. [h1] Pros: [/h1] + Multiple playable characters with different fighting styles (Melee and Ranged attacks). + Diverse stage designs around the city. From bars, to slums, military base, etc. + Fun story that fleshes out all the characters and bosses. + Several items to unlock and character customization options to purchase with coins earned through playing. [h1]Cons: [/h1] - Not a very long game, a couple of hours of playtime. - Graphics and animations are pretty simple, but they are colorful and vibrant. - Difficulty becomes inconsistent at the end of the game with instant falling deaths. - Some very minor English translation issues. [h1] Summary: [/h1] 6/10 Overall a good game and I am interested in playing a Dragon Climax 2.
Es como estar jugando a un juego de NES, un beat em' up con desplazamiento lateral. Los gráficos son muy bonitos, música agradable, 7 fases, 2 personajes jugables, un sistema de entrenamiento basado en intercambiar experiencia a cambio de mejoras, 6 minijuegos para ganar monedas y experiencia, hay un inventario donde podremos llevar hamburguesas y cafés para recuperar vida o ki durante las fases y tiendas donde podremos personalizar los colores de los personajes ya sea el traje, los accesorios, el cabello o incluso el color de piel. Incluye extras como una galería de arte, un álbum de cromos los cuales podremos ir comprando en la tienda de cromos a cambio de monedas y la posibilidad de volver a ver los endings. Decir que es un juego breve, siendo yo un jugador más bien casual que juega para divertirse debo decir que tanto el modo normal como el modo hardcore me resultaron bastante sencillos, en 2 o 3 horas se puede completar perfectamente.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6K | 72 | 97% | $1.99 | |
| $128.9K | 394 | 89% | $14.99 | |
| $10.5K | 246 | 93% | $1.99 | |
| $2.4K | 24 | 50% | $4.99 | |
| $1.2M | 2.5K | 90% | $19.99 | |
| $428.5K | 4.5K | 94% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.1K | 182 | 77% | $2.99 | |
| $7.1K | 51 | 94% | $4.99 | |
| $7.1K | 74 | 84% | $3.99 | |
| $7.1K | 53 | 87% | $7.99 | |
| $7.1K | 54 | 98% | $3.99 | |
| $7.1K | 89 | 58% | $4.99 |