
Dragon Chronicles: Black Tears is a strategic RPG where you use combinations of various heroes to clear dungeons. Train and utilize heroes to fight off those corrupted by the Black Tears and overcome difficult trials.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Japanese, Traditional Chinese, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, German*languages with full audio support
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 221reviews | 76% | — | $89.6K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3]무결성 / 유저 경험 : ★★★☆☆ (3/5)[/h3] [b]캐릭터 밸런스 이슈, 부조리한 보스, 장르적 오류[/b] [h3]난이도 / 진입 장벽 : ★★☆☆☆ (2/5)[/h3] [b]크게 어려운 내용 없음[/b] [h3]콘텐츠 내용 / 호불 : ★★☆☆☆ (2/5)[/h3] [b]로그라이크향, 제한적인 변수[/b] [h3]몰입 요소 / 흥미도 : ★★★★☆ (4/5)[/h3] [b]아름다운 일러스트 및 연출, 생성된 리소스[/b] 의외로 생성된 리소스가 많아보였다. 투자된 비용 대비 수작을 만들어낸 점 비츄얼과 연출이 캐리하는 게임이다. 전략이라 하기에는 변수가 만들어질 콘텐츠가 적어 유저의 고심을 만들 깊이는 아닌것 같다. 너무 어렵지 않은 적당히 시간 때우기에는 좋은 게임이다. 다만 기껏 만들어놓고 보스에게 CC는 쓸모없어 노가다팟, 보스공략팟을 따로 운영해야 한다. 턴제 게임이라고 만들었지만, 게임 리드가 MMORPG를 만들고 싶은가보다. 일단 고난(보통) 난이도 엔딩은 봤는데, 딱히 반복 플레이 할 만큼 재미는 없어서 종말(하드) 난이도에 손이 가지는 않는다. 할 것 없으면 해볼지도..
Its darkest dungeon. At a fair price. Downside : asian mobile game artwork and estetics. Its not as bad as it sounds. darkest dunegon is still a good format for a game, and this one is competant on a budget. I recommend it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
만들다 만거 같음, 오염이 불쾌합니다. 전에 만들 던 카드 겜 만들었으면 좋을 것 같습니다.
A must have game. With great art and good music.
For the asked price, especially on sale, its ok strategic game, looks nice, runs smoothly, might be oversimplified, but in general feels nice
90%세일해도 구매해서는 안되는 K-게임
This is just a bad game. Every consequential encounter is a puzzle you have to figure out -the solution to which is entirely contingent upon what you bring. . .Meaning sometimes you will fail and there is absolutely nothing you can do about it.. The game doesn't provide nearly enough information about the encounter you are about to go into in order to make good evaluations of what you need in many cases. If you enjoy blind failure and frustration give it a go, otherwise hard pass
이런 카드게임 초보자용 인듯? 재미있긴한데 캐릭터 밸런스가 좀
好玩,经典得给美术磕一个的游戏
不是很在乎立绘的话不是很推荐,和暗黑地牢很像,但是只有立绘和特效好看,没有很想玩下去的欲望,7月份才出的游戏已经3个月没更新了,看起来制作组已经放弃这个游戏了吧
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $89.6K | 306 | 74% | $9.99 | |
| $89.6K | 125 | 70% | $11.99 | |
| $89.6K | 363 | 76% | $9.99 | |
| $89.6K | 199 | 69% | $14.99 | |
| $89.6K | 347 | 92% | $14.99 | |
| $89.6K | 436 | 81% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $520 | 6 | 83% | $3.99 | |
| $408 | 3 | 67% | $4.99 | |
| $151 | 3 | 100% | $1.99 | |
| — | 0 | — | — | |
| $1.1M | 1.7K | 75% | $22.99 | |
| $514.1K | 762 | 94% | $11.99 |