
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.8Kreviews | 86% | — | $69.8M |
| $49.99 | 68Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un jeu avec un bon potentielle, très beau MAIS les control/ combo son beaucoup trop compliqué à apprendre et son incompréhensible pour quelqu'un qui veux y jouer occasionnellement sans parler de la difficulté général, le mode histoire est stupidement difficile pour aucune raison valable et l'IA imput read a la mort ( elle n'essaye pas d'anticipé ou de deviné ce que vous aller faire mais elle lis les commande que vous faite pour vous contrer ce qui fait que l'IA sais ce que vous faite et aller faire ( oui c'est techniquement de la triche)) et les musiques sont vraiment très mauvaises sauf c'elle tiré de l'anime (une seule). En résumé, un jeu qui ce veut fait pour tout le monde mais seulement si vous voulez tryhard comme des forcené ce qui n'est pas spécialement bien pour un jeu dragon ball 3D (n'ayant jouer qu'en solo je ne critique que cet aspect)
Bom pra quem curtiu os antigos do ps2, ps3 e etc..
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
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| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Friend gifted this. It's not Dragon Ball Z: Budokai Tenkaichi 3 like they promised. It's a remake with all the mobile feel of a AAA title pretending to be a classic. I'm sure many love it but I'll just play the old version.
O jogo é sensacional! Amei a história, a jogabilidade rápida e a fidelidade aos combates, que passam exatamente a sensação de estar dentro do anime. No entanto, alguns pontos poderiam ser bem melhores. Fiquei um pouco decepcionado com as cutscenes apresentadas como imagens estáticas/slides em vez de animações em vídeo, o que tira parte da imersão nas cenas marcantes. Além disso, a navegação pelos menus é um pouco confusa e polúida, e o modo história faz falta de uma indicação clara de porcentagem de progressão em cada capítulo — isso facilitaria muito a vida de quem está buscando os 100% e caçando as rotas alternativas.
Bandai has gone nuts over the past decade what do they think they're doing. They released the game most people bought the ultimate or the deluxe edition it lacked so much. Fast forward they launched this Sparking Neo expansion dlc I kid you not just the day before its release the actual game was on sale for 39.99 cad next day I come back and the game was out of sale and now the dlc was more expensive than the actual game so now they made a legendary edition which is basically with all the DLCs that launch didn't get but get this, FOR THE SAME PRICE AS WHAT PEOPLE PAID ON DELUXE except they are now getting all the Neo Expansion. How does this makes sense Bandai? Make it make sense
I absolutely adore this game- combat, playability, modes, mods; where do I even start? First off, I already have a couple of months to a year or two of experience with this game, and just recently went over and bought the legendary version on PC, which I think was the best choice to make. If you want a general overview of what the game has to offer, here's what to expect The largest character roster in any Dragon Ball game: originally, when the game came out, about 181 characters were available at launch, with one character being a pre-order bonus: Dr. Wheelo. Over time, they added DLC's for the Daima show and Super Hero movie, as well as Shallot, and with the most recent being the Neo update, the roster holds over 240+ characters. This lets you recreate almost any scene from the Dragon Ball anime series, with some limitations on certain side characters, Non canon movies (some), manga-exclusive characters, and characters that haven't been animated yet, but the fights are mostly possible to recreate. Now, there are characters that are missing, but something we'll discuss soon completely solves that. In conclusion, the majority of the game's characters can be unlocked by playing the game or buying them with the game's in-game money, which can be earned easily and doesn't need to be bought. the only exceptions are of course the DLC characters, as well as Goku black and Fused Zamasu / corrupted Zamasu, two characters who are unlocked at level 20 in the games main shop or through super Shenron by completing either Goku's main story, and other ways as well. The array of game modes + Replayability: Along with a massive selection of characters, Sparking Zero has a lot of game modes, both original and completely new! Its main cinematic story mode is the episode battles, and unlike a traditional campaign where it's one linear story following one or more characters, you can assume the main character himself, Goku, or some of your other favorite characters like Piccolo, Vegeta, Gohan, Jiren, Frieza, etc., especially with the new update that added new episode battle timelines for other characters, most notably Cell. They mainly go through the characters' stories and have you fight as the character in popular moments, whether it's Goku's Saiyan awakening on Namek against Frieza, or Jiren vs. Universe 7 in the Tournament of Power, and many more. Sometimes it can feel like Jujutsu Kaisen cursed clash, but the majority of the time, Sparking Zero incorporates actual cutscenes, and Sparking! episodes that are far from anything considered to be a PowerPoint. Sparking Zero also has its standard online/offline options in the Battle and Training section, where you can either fight against people in normal and ranked options, or against AI. There are two training modes: one with Piccolo, where he teaches most of the game's mechanics and fighting system, and the other to practice what you learn on your own with stationary or fighting opponent. It's also very flexible with its settings, so you can take as much time as you need in there. The replayability comes from custom battles and the newest modes currently released. In custom battles, you can pretty much make your own Dragon Ball fights and stories with a built-in cutscene and dialogue system, and the game's effects chart system can get pretty complicated as well. Recently added modes like Mission 100, Survival Mode, and the newest Limit Breaker Journey, the longest game mode to date in terms of completion, all add hundreds of hours of gameplay. Now, what really completes Dragon Ball Sparking Zero The Modding community: If the game didn't feel complete by itself, the mods you can download add just about anything else you can ask for, from completely custom characters built from the ground up, canon and non-canon characters that haven't or won't be added, overhauls and QOL mods, and mainly anything else almost. I used mods to add currently missing characters like TUI Goku, Ultra Ego Vegeta, Moro, Granolah, Gas, black Frieza, and so much more. if you read this far, I'd recommend you do your own research from other peers of the community, but personally this hits home in terms of overall fun, and can become a All-In-One dragon ball simulator if done right. the only personal complaints I'd have about the game would be - a fighting system that can get repetitive at times - characters like Vegeta, lacking story length in episode battles but other then that, its ever rarely dry to me, and I'd recommend casual to diehard fans to definitely pick this game up. 8/10, overall, very satisfied.
Alguien de Peru que se quiera unir a mi grupo familiar , no tengo el sparking pero nos gustaria añadirlo, tenemos diferentes sagas del RS, DMC, Call, etc
Honestly this game is super fun
刚玩了10几个小时就黑屏闪退进不去了 些特
como el hoyo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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